Preview

MSFS RAF Lossiemouth (EGQS) Scenery

RAF Lossiemouth (EGQS) for Microsoft Flight Simulator 2024 and 2020 depicts the current airbase with proximity-triggered HAS doors, bespoke landmarks and squadron buildings, accurate ILS alignment, and performance-conscious statics, while preserving AI and multiplayer flow. Requires UK2000 Common Library for runway guard lights; some optional objects need community libraries.

94 downloads Flight Simulator 2020 CompatibleFlight Simulator 2024 Compatible United Kingdom
  • File: EGQS-RAF-Lossiemouth-MSFS.zip
  • Size:1.1 GB
  • Scan: Clean (25d) Verified clean
  • Access:Freeware
  • Content:Everyone

This freeware rebuild of RAF Lossiemouth (EGQS) for Microsoft Flight Simulator 2024 and the earlier 2020 release delivers a faithful, performance-conscious rendition of the Moray fast-jet and maritime patrol base. Created by nickb007, it blends proximity-triggered Hardened Aircraft Shelter animations, correctly aligned ILS data, and a broad set of bespoke structures—while remaining light enough for regular online ops and AI activity.

Operational Airbase Brought Up to Current Layout

Situated on Scotland’s north-east coast, RAF Lossiemouth supports Quick Reaction Alert and North Atlantic maritime patrol. The scenery reflects the contemporary station arrangement across both principal runways (05/23 and 10/28), incorporating the Poseidon MRA1 facilities on the south side and newly modeled squadron areas. Landmark structures—the church beyond the perimeter, the water tower, and the ATC—anchor VFR orientation in the circuit when coastal weather rolls in off the Moray Firth.

Notable Enhancements and Technical Detail

Animated HAS and Gate Logic

  • Proximity-based HAS [Hardened Aircraft Shelter] and gate animations authored by Sperx on base models from Nattani. Doors respond as you approach, allowing realistic shelter operations without menu-driven triggers.
  • World settings tuned to mitigate object “float” after platform updates, ensuring doors and shelters remain tied to the ground mesh.

Custom Structures and Accurate Placements

  • New squadron buildings crafted by Glynn (callsign OldFart) to reflect recent base developments.
  • Extensive bespoke modeling by DeadJen, including the church, ATC tower, and water tower, delivering recognizable silhouettes for pattern work and low-vis arrivals.
  • Childcare facility positioned just outside the wire; Wedgetail maintenance building placed to current site coordinates to support the RAF’s E-7 AEW transition.

Aircraft, Ground Assets, and Maritime Set Dressing

  • High-quality static Typhoon FGR4 and P-8A Poseidon objects by Nattani provide context without excessive draw calls.
  • A carrier group anchored off the north coast adds maritime focus appropriate to the base’s MPA mission set.
  • On-base support includes a fire appliance courtesy of Gary (UK2000), apron GPU units [Ground Power Units], windsocks, and ground clutter tuned to remain performant.

Navaids, Surface Markings, and Ground Services

  • Custom ILS data—carefully aligned and validated—added with stop bars/stop signage thanks to Biscuit, improving precision approaches in marginal weather.
  • All parking stands are correctly linked to taxiways and runways, re-enabling default airport services; this also makes the field friendly to community-made GSX profiles.
  • Runway guard lights (wig-wags) appear when the UK2000 Common Library is installed from the Microsoft Marketplace.

Performance Tuning and Content Refresh

  • Package size reduction from approximately 3.6 GB to about 2.4 GB through texture optimization and consolidation.
  • Removal of unintended auto-generated buildings following sim updates, restoring sightlines on final and along the movement areas.
  • Legacy Tornado statics removed; these will be offered separately for those who wish to populate heritage flight lines.

Real-World Context Folded Into the Build

Lossiemouth’s mix of Typhoon QRA, Poseidon MRA1 anti-submarine operations, and future E-7 AEW activity is mirrored in the scenery’s asset choices and apron use. The nearby coastline—often dotted with naval traffic during exercises—has been represented with a carrier off the Moray Firth, giving low-level egresses and maritime holds visual references that align with published training areas.

Installation Notes and Library Dependencies

This scenery references several widely used freeware asset libraries for vehicles, animated personnel, and environmental items. For full fidelity:

  • Install the UK2000 Common Library via the Microsoft Marketplace to enable items such as wig-wag runway guard lights.
  • Common community libraries for cars, UK emergency vehicles, animated humans (by superspud), and dynamic flags are required to display all placed content. Ensure these are present in your Community folder.

The core airport functions and layout will load without these extras; however, some objects will not appear unless the respective libraries are installed.

Credits and Acknowledgments

Project Lead
nickb007 — complete rework and integration for Microsoft Flight Simulator and Microsoft Flight Simulator 2024.
Animations and HAS
Sperx — proximity-based door logic on Nattani’s HAS models.
Static Aircraft and HAS Models
Nattani — Typhoon, P-8, and HAS assets.
Buildings and Landmarks
DeadJen — church, ATC, water tower; Glynn “OldFart” — squadron buildings.
Navaid Alignment
Biscuit — custom ILS and stop bars/signage alignment.
Airfield Vehicles
Gary (UK2000) — fire truck model.
Animated People
superspud — animated human figures library used on stands and around hangars.

Additional Guidance

  • Optional taxiway marking enhancements from community packs are compatible and can improve line clarity across all airports.
  • Because this is a living airbase, the design intentionally avoids excessive statics on operational taxiways and QRA areas to preserve AI and multiplayer flow.
  • GSX users: the airport is fully connected; obtain or create a profile to align handlers and pushback logic with the modeled stands.

Images & Screenshots

60 total
All screenshots above have been created by Fly Away Simulation and are exclusive. For more details, see our image copyright information.
GPS Map Icon

Finding the Scenery

MSFS Format:
57.70400000,-3.34300000
You can copy and paste these coordinates into Microsoft Flight Simulator's search bar when starting a flight or the Developer Mode "Teleport" window to navigate directly to the center of this scenery area, airport, or landmark after you have installed this addon.
Decimal Degrees (DD):
Latitude: 57.704000°
Longitude: -3.343000°
Degrees, Minutes, Seconds (DMS):
Latitude: 57° 42' 14.400" N
Longitude: 3° 20' 34.800" W

Map Location


Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

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