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Virgin Atlantic A300B4-203 G-V7HY for FS2004 adds SGA’s A300B4-200 platform with dynamic shine, fully articulated control surfaces, operable passenger and cargo hatches, precise FS9 lighting logic, and wing-view support; Dirk Kiefer’s livery applies authentic textures to Harald Nehring’s A310 flight model while retaining visual-damage coding and heavy-jet ATC tags.
This texture-only livery set for Microsoft Flight Simulator 2004 supplies three special Ryanair Boeing 737-800 repaints—“Pride of Scotland”, “Auf Wiedersehen Lufthansa” and “Arrivederci Alitalia”—mapped to Jon Murchison’s 737NGAIS AI model, letting seasoned simmers refresh their FS2004 traffic roster with accurate operator codes and gate assignments.
Tailored for Microsoft Flight Simulator 2004, this Embraer ERJ-145XR package layers Jason Nye’s hand-painted Nye International Airlines scheme onto Nick Botamer’s proven model and Sam Chin’s refined FDE, retaining compatibility with Bill Grabowski’s cockpit panel for accurate autopilot logic, weight-balanced handling, and true-to-type regional jet performance.
Tailored for FS2004 AI or user-flyable operations, this FSPainter Airbus A320 package features Alexandre Torres’s 32-bit Alitalia livery mapped to the CFM56 model variant, retains the 737-400 sim entry for broad panel and sound compatibility, and offers precise ATC airline calls plus medium-gate parking assignments with optimized, frame-efficient textures.
SGA’s classic A300B4-203 model, finished in Dirk Kiefer’s crisp DHL yellow-red scheme, drops the wide-body freighter N365DH into Microsoft Flight Simulator 2004. Built around Harald Nehring’s A310 FDE, it carries heavy ATC calls, visual-damage capability and blank panel/sound slots for tailored cargo operations.
Compiled from SGA’s classic wide-body model, this FS2004 Airbus A300B4-200 rendition depicts Alitalia registration I-BUSU and supplies crisp 32-bit textures, correct ATC identifiers, heavy-jet flagging, animated control surfaces and switchable visual-damage coding—suited to realistic medium-haul ops, fleet slots or AI traffic rotations.
Conair’s Airbus A300B4-200 for FS2004 delivers SGA’s high-fidelity exterior model, DXT3-compressed wing and night maps, uncompressed fuselage/engine bitmaps ready for conversion, and grounds its flight dynamics on updated A310 FDE references, giving repaint artists layered PSP/PSD templates on the horizon while preserving authentic animations, lighting rigs, and twin-jet wide-body aerodynamics.
Targeted at FS2004 users, this Aeroflot-painted McDonnell Douglas MD-11F by iFDG features an accurately modelled trijet with winglet aerodynamics, fully animated surfaces, reflective textures, and precise CF6-80C2/PW4460 performance tables. The virtual flight deck offers six CRT screens, dual FMS, and customised FDE coding for realistic long-haul cargo profiles.
This FS2004 repaint supplies a high-resolution, 32-bit reflective livery for the Atlan-Soyuz A400 Il-76TD RA-76472 on the original Varnavskiy/Shetsev airframe, pairing a low-poly, framerate-friendly build for smooth AI traffic with a fully flyable setup for users wanting realistic Soviet cargo jet sorties.
Detailed repaint package equips the SGA A300B4-203 for Microsoft Flight Simulator 2004 with 32-bit fuselage and wing textures, accurate Ariana Afghan Airlines registry, custom alpha-channel night mask, refined specular highlights, and correct mip-levels, slotting cleanly into the required SGAA3B42 model for AI or flyable setups.
This FS2004 repaint supplies a 1970s red-and-black Dan-Air cargo colour scheme for the Historic Jetliners Group Boeing 707-121B, matching the HJG texture mapping while preserving original panel and flight-model integration; although Dan-Air flew the 321B, Darren Foster’s package tailors this livery for virtual freight operations without altering core systems.
United Airlines’ Boeing 747-400 package for FS2004 couples the lightweight FSPainter airframe with Mike Pearson’s 32-bit high-resolution repaint, delivering accurate flight dynamics for AI routing or manual long-haul hops while maintaining excellent frame rates on legacy PCs through optimized geometry and carefully balanced texture maps.
This FS2004 add-on brings both the Boeing 747-200 and 747-400 in classic Northwest Airlines colors, built on FSPainter’s performance-oriented AI model and finished with Hideki Ohbayashi’s accurate repaint; users gain optimized geometry, multi-LOD support, authentic fuselage markings, and a consistent palette for seamless traffic integration.
SGA’s Airbus A300B4-200 in Iran Air’s original colors, freshly painted by Amir Alemohammed for Flight Simulator 2004, introduces a period-correct wide-body with neatly aligned textures and disciplined mapping, ready for immediate FS2004 fleet integration without altering default flight dynamics.
Project Open Sky’s Gmax-built 747-400 for FS2004 features Japan Airlines’ updated livery rendered in Ken Greim’s DXT3 textures with alpha-channel reflections, paired with Warren C. Daniel’s finely tuned flight-dynamics tables; the package offers accurate lighting, high-detail exterior modelling, and performance-balanced FDE for authentic long-haul heavy-jet operations.
Targeted at Microsoft Flight Simulator 2004 users, this Japan Airlines 747-400 repaint refreshes the Project Open Sky model with DXT3, alpha-enabled reflective textures, correcting earlier mapping errors and delivering the airline’s current livery in a streamlined, performance-friendly package.
Omsk Avia’s freeware Tupolev Tu-204-120 add-on for Microsoft Flight Simulator 2004 combines Robert Versluys’s Gmax airframe, fully animated surfaces and high-definition 32-bit textures with Mike Pearson’s detailed livery, while the modeled Rolls-Royce RB211 engines and custom FDE mirror realistic medium-range thrust, cruise, and autopilot behavior.
SGA’s A300B4-200 model for Microsoft Flight Simulator 2004 comes in Japan Air System livery by Taiki Aramaki, preserving the accurate flight dynamics, custom wingflex, service animations and selectable visual-damage logic, with matching ATC data (JA8560, heavy) for a self-contained, technically faithful classic Airbus representation.
Designed for Microsoft Flight Simulator 2004, this stand-alone SGA Airbus A300B4-203F package supplies precise flight dynamics, animated control surfaces, sequenced cargo and passenger doors, authentic navigation-strobe-landing light mapping, and Daniel Halpern’s fictional Taca Cargo livery, giving wide-body freighter pilots a technically faithful heavy-lift platform.
This FS2004 repaint applies 32-bit textures to the AI Aardvark Boeing 737-300, depicting Citilink Garuda Indonesia’s PK-GHT airframe; the lightweight model integrates smoothly into AI traffic rosters yet remains cockpit-ready for manual flights, offering a coherent fleet visual without noticeable performance overhead.
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