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Compact DXT3 repaint set for the Project Open Sky Airbus A340-300 in China Eastern’s B-2383 “Millennium Flight” colours, commemorating the carrier’s inaugural Y2K sortie; includes FS2004-ready texture maps only, authored by Bai Jian for seamless integration with the POSKY base model.
Official Update 1 for the Aerodesigns Airbus A318 tightens Microsoft Flight Simulator 2004 performance with sharper Air France texture maps, reworked emissive night lighting, fixed panel initialisation and restored navigation-display airport/VOR/waypoint data, correct ATC aircraft identification, refined weight-and-balance tables, and subtle exterior UV adjustments—delivering a cleaner, technically sound FS9 narrow-body upgrade.
United Express Airbus A318-111 by Aerodesigns brings a regional-configured narrow-body to Microsoft Flight Simulator 2004, featuring Dirk Kiefer’s repaint, stock 2-D panel integration and default soundset for quick deployment, offering accurate A318 flight dynamics, custom textures, and compatibility with optional Eric Marciano A320 systems panel.
Optimised for Microsoft FS2004 AI traffic, this Aerocaribbean Yakovlev Yak-40 repaint bundles detailed flight plans with a lightweight sub-3,000-poly model featuring operational flaps, compressing strut landing gear and core animations, delivering frame-rate-friendly regional jet movements across Caribbean and Eastern European virtual aprons.
iFDG’s freeware Thomas Cook Boeing 767-300ER D-ABUI for FS2004 blends 32-bit photoreal textures, reflective specular mapping, and complete control-surface animations with a refined FDE that matches real-world fuel burn and cruise profiles; the drop-in package keeps the default panel and sound set for straightforward, wide-body fleet expansion.
Condor’s classic D-ABUD Boeing 767-300ER for FS2004 presents the iFDG wide-body twinjet model with reflective textures, animated flaperons, and calibrated FDE; bundled with the default panel and audio, it offers accurate cruise performance for recreating historic holiday charter routes and intercontinental sectors in Microsoft Flight Simulator 2004.
MelJet’s Boeing 747-400 B-18206 package for FS9 pairs Melvin Rafi’s accurate external model and refined FDE with Atsuo Horiuchi’s China Airlines repaint, delivering correct CAL branding, ATC-heavy flagging, and ready-to-load aircraft.cfg entries—ideal for sim pilots seeking authentic wide-body performance in classic Microsoft Flight Simulator 2004 skies.
Project Open Sky’s freeware Airbus A340-200 in Lufthansa’s discontinued Star Alliance livery for FS2004 integrates a validated FDE, complete animated control surfaces, independent gear compression, aerodynamic wing flex, CFM56 thrust-reverser logic, droop-on-shutdown ailerons, varied reflective textures, detailed night lighting and a fully clickable virtual cockpit with windshield rain, suitable for long-range quad-jet operations.
Integrates a high-resolution, bespoke Tiriac Air livery for the AI Aardvark Boeing 737-300 (registration OE-ITA) into FS2004, pairing Billy Rutherford’s repaint with refined FDE, custom night textures, and a placeholder LROP flight-plan to keep AI traffic flows consistent without manual schedule edits.
Accurate Santa Barbara Airlines textures for AI Aardvark’s Boeing 727-200 (FS2004) bring Venezuelan trijet colors to traffic schedules, keeping the nine-step LOD structure, low-overhead geometry, calibrated AI flight dynamics for prompt roll-out, and optional reflective model calls that function even without dedicated specular maps.
Detailed repaint of Mike Stone's FS2004 Boeing 727-212 brings Singapore Airlines’ 9V-SGA tri-jet into Microsoft Flight Simulator 2004, pairing the lightweight Stone .mdl with a high-resolution, historically correct livery, custom aircraft.cfg entries, authentic ATC identifiers and corrected night lighting for reliable panel illumination.
Designed for Microsoft Flight Simulator 2004, this aircraft add-on installs Dimitri Samborski’s high-poly Ilyushin Il-86 model in Garuda Indonesia colors by Rio Gunawan, with default 747-400 panel and sound aliased for seamless avionics and audio, while S. Dubovitsky’s refined FDE delivers accurate wide-body performance, weight, and Soviet jet handling traits.
This FS2004 repaint adds Lufthansa’s non-winglet Boeing 737-700 to Kittyhawk’s freeware model with rivet-level 32-bit textures, precise alpha reflections and accurate registry placement, leveraging native specular mapping to replicate metallic sheen and subtle shadow gradients across fuselage, engines and tail for an authentic short-haul fleet profile. Correct window alignment and tuned smoothing groups maintain aerodynamic contours during daylight and dusk sorties.
FS2004 repaint package delivers a 32-bit DXT3 texture set for Mike Stone’s MD-90, accurately rendering Eva Air scheme B-17916 with correct ATC entries, fuselage striping, logo placement, and night lighting alpha. Optimised mipmaps maintain frame-rate neutrality while preserving sharp detail across virtual cockpit and external views.
Project Open Sky’s freeware Lufthansa A340-300 quad-jet for FS2004 carries the Star Alliance scheme and includes high-resolution reflective textures, full wingflex, independent suspension gear, animated thrust reversers and interactive doors. A study-level flight dynamics package referencing Airbus manuals plus a fully functional VC, optional 2D/3D fan blades and refined night lighting sharpen long-haul simulation realism.
Targeted at Microsoft Flight Simulator 2004, this repaint package equips the freeware Kittyhawk Boeing 737-700 with an accurate Tunisian Government BBJ livery, supplying high-quality DXT3 texture sheets, precise fuselage striping, tail insignia and window masks, all optimized for stable frame-rate performance.
Aerodesigns’ Airbus A318 paintkit for Flight Simulator 2004 provides livery artists with organised PSD assets: layered masters for the unified fuselage, engines and tail, plus flattened light-map and normal-map files carrying alpha channels that span exterior skins and principal cabin textures, streamlining night-lighting, bump-mapping and colour-match workflows during repaint creation.
Created for FS2004 AI traffic, this Korean Air Boeing 737-800 repaint by Gergely Racz provides textures only for Tsutomu Urakawa’s B737-800/900 model (737ATN.ZIP), supplying authentic carrier colors and registrations while preserving performance, a straightforward way to enrich domestic and regional schedules.
Detailed texture set for the Kittyhawk Studios Boeing 737-200 brings Ryanair’s early “Kilkenny” branding to Microsoft Flight Simulator 2004, aligning window frames, door contours and JT8D exhaust marks with the vintage narrow-body airframe—suited to pilots pursuing authentic cockpit workflow and historically accurate short-haul liveries.
Microsoft Flight Simulator 2004 pilots can add Ryanair’s early-era Boeing 737-200 EI-CJD to their virtual fleet with this Kittyhawk-compatible repaint, a 32-bit texture set featuring accurately mapped logos, layered surface weathering, crisp panel lines and bespoke night illumination for heightened realism on classic short-haul sectors.
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