Page 6
Searches the whole library — filter by sim & category on the results page
Marine 1 travels among a customized White House south lawn, a Camp David recreation, and Andrews AFB. An AI Sikorsky SH-3D Sea King by Rob Nieuwenhoven, Chris Jones, and Mal Lloyd is included, with…

By Luis Feliz-Tirado, the Autogen Annotator modifies autogen on default ground surfaces and adds autogen to custom ground, with the document illustrating its usage and presenting a pictorial guide …

PDF-format manuals and checklists cover the Lockheed Super Constellation L-1049G, tracing a complete sequence from cold start through taxi, before takeoff, climb, cruise, descent, approach, landing…
Paths, Parking And Aprons presents a step-by-step guide to refining an airport's parking, taxi networks and apron layouts, delivered in PDF format. The tutorial concentrates on practical sequencing…

Werner Schott authors a PDF guide that consolidates pre-start through warm shutdown procedures for the Dash 7, drawing on Milton Shupe, Joao Paz, and Scott Thomas. It notes editions that have logge…

Desert helicopter landings kick up substantial dust plumes that obscure visibility, and this add-on recreates those clouds for arid terrain. By Mark Luzzi, it enhances the default appearance when o…

Two variants replace the defaults GlobalEnvTest.dds and GlobalEnv_AC_Chrome.dds, created from real photographs to enhance chrome reflections on aircraft surfaces and glass. A folder for the origina…

By Philip Chandler, Ark Royal functions as a moving AI carrier with working catapults and arrestor wires for carrier ops. Default placement sits south of Gibralter on an East West racetrack, with a…

By Bob Rivera, this alternative four-blade propeller suits Captain Sim's Lockheed C-130 Hercules, replacing the standard configuration with a distinct blade arrangement. The CS_C130 designation gui…

A subtle engine smoke display appears on the default 737-800, implemented with the fx_smoke_f6.fx effect and two SMOKESYSTEM lines in the aircraft.cfg. The SMOKESYSTEM entries specify smoke.0 as -1…

David Robles reconfigures the lights and provides sound effects and WAV files to accompany the freeware B-1B Lancer from Alpha Simulations. Robles notes three additional files, with links in the re…
You wrap renamed wavs into a file named soundai after renaming sound.cfg to soundai.cfg, then create a cab file and place it under Traffic_Sounds\Jets. In the A321’s default folder, the cfg sets an…

For the Beechcraft Model 17 Staggerwing, a PDF-format step-by-step checklist covers cold-and-dark to secure shutdown, with manifold pressure guidance for standard airports up to 2,500 feet and adju…

A new background image for the free flight setup interface appears, with photographer notes in readme.txt by David Ranieri, and it accompanies a visual demonstration. An accompanying screenshot sho…

An ultra-brief guide shows how to toggle taxi lights on aircraft, presenting the on or off states for ground operations, by Joost Visser, and relies on Shockwave 3D Redux lights to demonstrate a st…
PatchFive default airport vehicle models undergo fixes for transparency issues and related defects. The work uses Arno's ModelconverterX development release and applies only to models that import withou…

Tom Tiedman provides an Airbus A321 smoke effect, including a fx_smoke_f6.fx and two SMOKESYSTEM lines, smoke.0 and smoke.1, with coordinates -8.232, -18.606, -3.301 and -8.232, 18.506, -3.301, doc…

FLOLS trailer model serves Field Carrier Landing Practice, featuring a working Optical Landing System and arrestor gear for naval ops training. Real FCLP omits arresting gear, but the extra gear is…
Rhett Browning presents an AI traffic file for Copa Airlines, adapting Narvaez Diaz’s earlier flight plans to three variants: AIA Boeing 737 Copa with eyebrow windows, AIA Boeing 738 Copa with eyeb…
A PDF-format tutorial authored by Mike Basford demonstrates thumbnail creation and serves as a concise reference. A sample image labeled Tiger Sky6 in flight accompanies the guide, providing a conc…