
By Brent Ludlow, five DDS-formatted files derived from FS9 assets are converted to DDS for backcountry grass airstrips in UT, ID, and WY. These files act as replacements to help rural airports rese…

Two variants replace the defaults GlobalEnvTest.dds and GlobalEnv_AC_Chrome.dds, created from real photographs to enhance chrome reflections on aircraft surfaces and glass. A folder for the origina…
The modification adjusts tire burn smoke, making it lighter and more translucent while enhancing vortex swirl, and it introduces tire screech that can be heard within 100 meters of a landing AI air…

An adjustment guide explains how to enable jetway interaction for three aircraft variants, detailing fixes for the Boeing 767-200, Boeing 767-400, and Boeing 777-200 (front and middle doors), and i…
This tutorial demonstrates terrain data modification to achieve a more realistic look, concentrating on the Canary Islands off Africa and two small northern islands. It relies on Shuttle Radar Topo…

A subtle engine smoke display appears on the default 737-800, implemented with the fx_smoke_f6.fx effect and two SMOKESYSTEM lines in the aircraft.cfg. The SMOKESYSTEM entries specify smoke.0 as -1…
You wrap renamed wavs into a file named soundai after renaming sound.cfg to soundai.cfg, then create a cab file and place it under Traffic_Sounds\Jets. In the A321’s default folder, the cfg sets an…

Real-world photographs by Ian Salter capture locations across the world and serve as replacement backgrounds for a background viewer. The collection emphasizes geographic variety and presents image…

A new background image for the free flight setup interface appears, with photographer notes in readme.txt by David Ranieri, and it accompanies a visual demonstration. An accompanying screenshot sho…

An ultra-brief guide shows how to toggle taxi lights on aircraft, presenting the on or off states for ground operations, by Joost Visser, and relies on Shockwave 3D Redux lights to demonstrate a st…

An illustrated tutorial explains how to lower the speed of highway vehicle traffic observed around larger cities and airports, highlighting that speeds are perceived as too fast for realistic fligh…

By Jordan Neville, the smoke effect for the default Extra 300 offers a five-color trail that enhances overall visibility during flight. Five distinct hues fill the plume and create a bright, multi-…

Commercial Level Simulations releases a DC10 flight tutorial in PDF format, guiding a complete flight for the payware variant. The document presents a structured walkthrough focused on the DC10, pr…
PatchFive default airport vehicle models undergo fixes for transparency issues and related defects. The work uses Arno's ModelconverterX development release and applies only to models that import withou…

Tom Tiedman provides an Airbus A321 smoke effect, including a fx_smoke_f6.fx and two SMOKESYSTEM lines, smoke.0 and smoke.1, with coordinates -8.232, -18.606, -3.301 and -8.232, 18.506, -3.301, doc…

An illustrated guide shows how to reserve a parking gate at any airport and have ATC direct you to that spot, a concept usable for a specific aircraft of your choice. The technique relies on invest…
PatchBruce Nicholson and Alpha India Group revise six AIG callsigns by replacing earlier EditVoicepack files that include the EXPRESS portion of the callsign. They note that sound segments creating the …

A method separates snow and rain effects, letting developers assign distinct atmospheric visuals to jet and prop aircraft. By Keven Menard, the approach implements different effects per engine type…

Designed for the Phoenix Design Avro Vulcan, this engine smoke effect comprises four [SMOKESYSTEM] entries named Smoke.0 through Smoke.3, each tied to fx_smoke_f6 and positioned by coordinates such…

By Claus V. Holmberg, this package includes VC-RAIN visuals, Autogen Trees all seasons, and Water and Sky visuals. It is optimized for SP2, reduces sizes and converts some items from 32-bit to DXT3…