Page 6
Searches the whole library — filter by sim & category on the results page
PDF-format manuals and checklists cover the Lockheed Super Constellation L-1049G, tracing a complete sequence from cold start through taxi, before takeoff, climb, cruise, descent, approach, landing…
Paths, Parking And Aprons presents a step-by-step guide to refining an airport's parking, taxi networks and apron layouts, delivered in PDF format. The tutorial concentrates on practical sequencing…
Today, a radar by Piermario Riva enables users to see other aircraft in flight and to observe their flight data, including altitude and direction, establishing a straightforward means to effectivel…

Werner Schott authors a PDF guide that consolidates pre-start through warm shutdown procedures for the Dash 7, drawing on Milton Shupe, Joao Paz, and Scott Thomas. It notes editions that have logge…
An in-flight data screen echoes international displays, running a 10-second timer for each view that shows distance to destination, estimated remaining flight time, local destination time, ground s…

Desert helicopter landings kick up substantial dust plumes that obscure visibility, and this add-on recreates those clouds for arid terrain. By Mark Luzzi, it enhances the default appearance when o…

Two variants replace the defaults GlobalEnvTest.dds and GlobalEnv_AC_Chrome.dds, created from real photographs to enhance chrome reflections on aircraft surfaces and glass. A folder for the origina…

By Philip Chandler, Ark Royal functions as a moving AI carrier with working catapults and arrestor wires for carrier ops. Default placement sits south of Gibralter on an East West racetrack, with a…

By Bob Rivera, this alternative four-blade propeller suits Captain Sim's Lockheed C-130 Hercules, replacing the standard configuration with a distinct blade arrangement. The CS_C130 designation gui…

A subtle engine smoke display appears on the default 737-800, implemented with the fx_smoke_f6.fx effect and two SMOKESYSTEM lines in the aircraft.cfg. The SMOKESYSTEM entries specify smoke.0 as -1…

David Robles reconfigures the lights and provides sound effects and WAV files to accompany the freeware B-1B Lancer from Alpha Simulations. Robles notes three additional files, with links in the re…
Cory Rees frames Delta Airlines within a USA Traffic context, aligning the operator with a domestic scope and presenting the work under his byline. The designation identifies the operator and geogr…
An improvised ground vehicle uses stock gauges and CFG files from content bundled with the simulator, and is GPS and autopilot ready for guided movement. The creator Frankensteines panels and CFG v…
You wrap renamed wavs into a file named soundai after renaming sound.cfg to soundai.cfg, then create a cab file and place it under Traffic_Sounds\Jets. In the A321’s default folder, the cfg sets an…

For the Beechcraft Model 17 Staggerwing, a PDF-format step-by-step checklist covers cold-and-dark to secure shutdown, with manifold pressure guidance for standard airports up to 2,500 feet and adju…

By Marco Fischbach, a lunar set provides 15 moon maps named moon1.bmp through moon15.bmp, converted to the DXT5 format with a bump map applied. The resolution scales from 512x512 to 1024x1024, and …

A new background image for the free flight setup interface appears, with photographer notes in readme.txt by David Ranieri, and it accompanies a visual demonstration. An accompanying screenshot sho…

An ultra-brief guide shows how to toggle taxi lights on aircraft, presenting the on or off states for ground operations, by Joost Visser, and relies on Shockwave 3D Redux lights to demonstrate a st…

Tom Tiedman provides an Airbus A321 smoke effect, including a fx_smoke_f6.fx and two SMOKESYSTEM lines, smoke.0 and smoke.1, with coordinates -8.232, -18.606, -3.301 and -8.232, 18.506, -3.301, doc…

FLOLS trailer model serves Field Carrier Landing Practice, featuring a working Optical Landing System and arrestor gear for naval ops training. Real FCLP omits arresting gear, but the extra gear is…