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Andrew Bowlby provides gun effects that can be added to any aircraft, delivering visible muzzle activity for various planes. A screenshot demonstrates an F-18 firing guns as a concrete example of the effect in action.
Complete with Base ModelThe aircraft types span Bell UH-1D, C-160 Transall, He-111C, T-33A T-Bird, B-26 Marauder, ND2501 Noratlas, and Harvard Mk.41 T-6, all operating touch-and-go patterns at Landsberg ETSA per the attached flight plan. Some C-160 Transalls fly IFR to Hohn ETNH, Wunstorf ETNW, Sarajevo LQSA, and Pristina LYPR, by Klaus Jone.

Werner Schott compiles a freeware PDF manual for the DeHavilland DHC-2 Beaver wheel variant, guiding from dark and cold startup to shutdown with cockpit checks and engine management. Manifold pressure and RPM guidelines appear across flight segments, and readings may vary above 2500 ft MSL, with a cockpit view image Checklist-DeHavilland-DHC-2-Beaver-1.jpg.

Luiz Alvarenga presents a darker water appearance that tempers bright coastal blues, preserves contrast and brings tones closer to typical shorelines, especially in shallow-water scenes. An Originals folder houses the original files for restoration easily.

Image assets arrive in 8x8-bit, DXT3 format with alpha channels for transparency and no mip maps, ensuring streamlined rendering. The original assets accompany this work, and Claus V. Holmberg appears in credits for this work.

By Dave Bolger, this sun glow tweak makes the sun appear more radiant and its glow lasts longer after sunset. It uses the suneffect.cfg file placed in the main directory, with a backup included, and restoration simply reinstates the original.

By Luis Feliz-Tirado, the Autogen Annotator modifies autogen on default ground surfaces and adds autogen to custom ground, with the document illustrating its usage and presenting a pictorial guide to all autogen object types for researchers and enthusiasts.

PDF-format manuals and checklists cover the Lockheed Super Constellation L-1049G, tracing a complete sequence from cold start through taxi, before takeoff, climb, cruise, descent, approach, landing, and securing the aircraft. Panel credits Wayne Tudor, Dale DeLuca, Sofia Campos, Juan Velilla Morton, Joao Paz, John Howard White, Paul Strogen, and Brian C. Selb, by Werner Schott.
Paths, Parking And Aprons presents a step-by-step guide to refining an airport's parking, taxi networks and apron layouts, delivered in PDF format. The tutorial concentrates on practical sequencing for ground movements and apron efficiency, offering clear, task-focused directions that translate to tangible layout adjustments for airfield operations.

The document, by Luis Feliz-Tirado, outlines concepts and techniques for creating high-resolution, photoreal ground imagery and shows how a software tool downloads aerial images to enable rapid generation, highlighting the workflow of acquiring aerial data and converting it into realistic visuals for aviation contexts.

Tom Tiedman provides an engine smoke effect for the Concorde compilation XCONCORDE.ZIP and its fix XCONCORDEAIR.ZIP, references the file fx_smoke_f6.fx, and supplies a [SMOKESYSTEM] with four entries (smoke.0 to smoke.3) including distinct coordinate triples for placement.

Desert helicopter landings kick up substantial dust plumes that obscure visibility, and this add-on recreates those clouds for arid terrain. By Mark Luzzi, it enhances the default appearance when operating in sandy environments, adding realism during chaotic approaches.
The modification adjusts tire burn smoke, making it lighter and more translucent while enhancing vortex swirl, and it introduces tire screech that can be heard within 100 meters of a landing AI aircraft. It relies on fx_tchdwn.fx and fx_tchdwn_s.fx and adds a matching ai_touchdown2 sound cue to the Sound folder.

By Todd McCuistion, this first makeover darkens the interface to ease eye strain in a dark room and improves the overall look. A screenshot illustrates the adjusted visuals, highlighting the changes aimed at easier viewing in dim lighting.

A subtle engine smoke display appears on the default 737-800, implemented with the fx_smoke_f6.fx effect and two SMOKESYSTEM lines in the aircraft.cfg. The SMOKESYSTEM entries specify smoke.0 as -1.232, -15.416, -3.801 and smoke.1 as -1.232, 15.506, -3.801, both referencing fx_smoke_f6, with Tom Tiedman listed as the author.

David Robles reconfigures the lights and provides sound effects and WAV files to accompany the freeware B-1B Lancer from Alpha Simulations. Robles notes three additional files, with links in the readme, and weapon systems tie into panel lights for conventional use and strobe lights for nuclear weapons.
A Word .doc checklist accompanies the payware Wilco E-Jets Embraer 170/190, presenting a compact reference for two variants. By Louis Hermsen, the file aligns with the Embraer E-Jets 170 and 190 variants, offering a concise note.
An improvised ground vehicle uses stock gauges and CFG files from content bundled with the simulator, and is GPS and autopilot ready for guided movement. The creator Frankensteines panels and CFG values from various other machines, tweaking the wing, motor, and autopilot to keep the craft on terra firma and reach a practical pace.
You wrap renamed wavs into a file named soundai after renaming sound.cfg to soundai.cfg, then create a cab file and place it under Traffic_Sounds\Jets. In the A321’s default folder, the cfg sets an alias to ..\Traffic_Sounds\Jets\AI_Airbus_321\soundai, and you rename the folder to AI_B777 to match your chosen variant.

Real-world photographs by Ian Salter capture locations across the world and serve as replacement backgrounds for a background viewer. The collection emphasizes geographic variety and presents images with neutral colors, expanding the viewer's visual options.