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Searches the whole library — filter by sim & category on the results pageAn in-flight data screen echoes international displays, running a 10-second timer for each view that shows distance to destination, estimated remaining flight time, local destination time, ground s…

By Brent Ludlow, five DDS-formatted files derived from FS9 assets are converted to DDS for backcountry grass airstrips in UT, ID, and WY. These files act as replacements to help rural airports rese…

Two variants replace the defaults GlobalEnvTest.dds and GlobalEnv_AC_Chrome.dds, created from real photographs to enhance chrome reflections on aircraft surfaces and glass. A folder for the origina…

By Todd McCuistion, this first makeover darkens the interface to ease eye strain in a dark room and improves the overall look. A screenshot illustrates the adjusted visuals, highlighting the change…

Grand Canyon flight plan traverses the canyon with over 800 waypoints, delivering two routes, eastbound and westbound, in a default Cessna 172 with autopilot engaged. Gauges by Karol Chlebowski for…

The Fokker 60 Utility in troop configuration drops paratroopers from the aft left multipurpose door, enabled by a dedicated effect file. Original concept comes from Heather Sherman, modified by Emi…

By Bob Rivera, this alternative four-blade propeller suits Captain Sim's Lockheed C-130 Hercules, replacing the standard configuration with a distinct blade arrangement. The CS_C130 designation gui…
An improvised ground vehicle uses stock gauges and CFG files from content bundled with the simulator, and is GPS and autopilot ready for guided movement. The creator Frankensteines panels and CFG v…

By Marco Fischbach, a lunar set provides 15 moon maps named moon1.bmp through moon15.bmp, converted to the DXT5 format with a bump map applied. The resolution scales from 512x512 to 1024x1024, and …

Commercial Level Simulations releases a DC10 flight tutorial in PDF format, guiding a complete flight for the payware variant. The document presents a structured walkthrough focused on the DC10, pr…
PatchFive default airport vehicle models undergo fixes for transparency issues and related defects. The work uses Arno's ModelconverterX development release and applies only to models that import withou…

An illustrated guide shows how to reserve a parking gate at any airport and have ATC direct you to that spot, a concept usable for a specific aircraft of your choice. The technique relies on invest…
PatchBruce Nicholson and Alpha India Group revise six AIG callsigns by replacing earlier EditVoicepack files that include the EXPRESS portion of the callsign. They note that sound segments creating the …

By Claus V. Holmberg, this package includes VC-RAIN visuals, Autogen Trees all seasons, and Water and Sky visuals. It is optimized for SP2, reduces sizes and converts some items from 32-bit to DXT3…

By Al Wheeler and Miguel Zafra, revised asphalt and concrete taxiway and ramp surface imagery removes expansion joint lines from the concrete variant, reduces brightness, and the taxiway_marks.dds …

By Thomas Murr, the guide adjusts tow plane behavior to correct an unrealistic climb rate and straight-ahead flight during glider launches. It notes a call mechanism via CTRL+SHIFT+Y and points to …
A PDF-format tutorial authored by Mike Basford demonstrates thumbnail creation and serves as a concise reference. A sample image labeled Tiger Sky6 in flight accompanies the guide, providing a conc…

By Tom Knudsen, this environment mapping enhancement boosts performance and sharpens reflections, designed to fit Service Pack 1 and bloom effects within the simulator. The file Environmental-Refle…

Mike Basford presents Part Two on exhaust flames from engines, examining how flame visuals accompany a prop-driven flight in steady detail. A screenshot captures World Travel Airlines' prop in flig…

By Tom Tiedman, this smoke effect adds to the default Bombardier CRJ-700, using the fx_smoke_f6.fx file and a SMOKESYSTEM block that creates two entries, smoke.0 and smoke.1, with coordinates -86.4…