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Optimized for FS2004, this Dreamwings Embraer 170 regional-jet package in a fictional Delta Airlines scheme pairs a detailed 3-D airframe, reflective high-resolution textures, fully animated flaps, gear and spoilerons with the default 737-400 panel and sound set, while remaining compatible with dedicated E170 flight-deck and audio upgrades.
Dreamwings’ ERJ-170 v3 for FS2004 arrives in Northwest Airlines colours, pairing high-resolution diffuse maps and dynamic specular layers with fully animated gear, flaps, spoilerons and passenger stairs; the package aliases the stock 737-400 panel and audio yet remains panel-ready for drop-in E-Jet avionics and custom soundsets.
Dreamwings’ v3 Embraer 170 regional jet, repainted by Dirk Kiefer in a fictional United Airlines scheme, supplies FS2004 flyers with a fully animated airframe—articulated flaps, slats, spoilers, ladder and gear—finished in reflective hi-res textures, bundled with default 737-400 avionics and sound yet ready for community E170 panel and audio add-ons.
KLM Royal Dutch Airlines repaint bundle for FS2004 supplies subtly color-balanced, high-resolution textures for FSPainter’s MD-11, 767-300, and 777-200, enabling AI traffic or flyable conversions to display the carrier’s latest corporate scheme; all artwork assembled by livery specialist Gergely Racz.
Meticulously mapped in 32-bit color, this freeware Lloyd Aero Boliviana Boeing 727-200 freighter livery for Microsoft Flight Simulator 2004 runs on AI Aardvark’s lightweight model, preserving frame rates while delivering full control-surface animations, hush-kitted JT8D exhaust textures, reinforced-deck cargo markings, and airline-specific placards suited to dense AI traffic rotations.
Optimized for Microsoft Flight Simulator 2004, this Lloyd Aero Boliviana Boeing 727-200 package mates AI Aardvark’s low-poly trijet model with Mike Pearson’s 32-bit paint, delivering crisp liveries, animated control surfaces, balanced polygons, and frame-rate-friendly AI traffic for short-to-medium-haul Bolivian routes.
Optimised for Microsoft Flight Simulator 2004, this freeware Lloyd Aero Boliviana Boeing 727-200 Super 27 adapts the frame-friendly AI Aardvark model, bringing 32-bit high-resolution textures, full control-surface animations, and Super 27 engine tweaks for realistic climb and cruise behaviour. Ideal for busy virtual skies, it enhances medium-range tri-jet traffic with authentic Bolivian colours.
Avianca’s retro Boeing 747-200 for FS2004 marries Project Open Sky’s high-poly airframe with Jose Antonio Moreno’s repaint, featuring dynamic shine, reflective textures, wing flex, functional doors and animated tilting bogies. Realistic JT9D thrust tables, precision spoiler logic, independent suspension and calibrated weight-and-balance provide disciplined long-haul performance for wide-body aficionados in Microsoft Flight Simulator 2004.
Designed for Microsoft Flight Simulator 2004, this Cyprus Turkish Airlines TC-MSO livery furnishes Kittyhawk Productions’ Boeing 737-800 with sharp 32-bit textures and accurate airline branding; the repaint integrates seamlessly with the stock 738 model, retains default panel and sound aliases, sets proper ATC identifiers, flight number and visual-damage flags for unobtrusive, realistic fleet expansion.
Kittyhawk’s freeware FS2004 Boeing 737-800 package delivers a GMAX airframe with full control-surface animation, dynamic shine and accurate nav lighting, paired with 32-bit fuselage art and DXT3 compressed layers for balanced FPS. Pilot-verified FDE mirrors real 737-800 handling, featuring Star Alliance and optional Lauda repaints.
Project Open Sky’s free Swiss Boeing 747-400 for FS2004 couples a high-fidelity external model with variable-shine PBR-style materials, wing flex logic, steerable trucks, individual strut compression and tuned FDE, while full door sequencing, thrust-reverser kinematics and transparent nav-light lenses round out the long-haul heavy’s technical suite.
This FS2004 AI Aardvark Boeing 737-33A package supplies Pakistan International Airlines’ 1992-built AP-BEH with crisp 32-bit textures, correct ATC entries, parking codes and flight number, retaining the model’s low-poly geometry for smooth, high-volume AI traffic while adding visual damage capability and faithful PIA color matching by Azhar Munir.
AI Aardvark’s low-poly Boeing 727-200 HC-CDJ for FS2004/FS9 brings AeroGal colours in a 32-bit repaint by Mike Pearson, coupling full exterior animations, authentic tri-jet geometry and minimal FPS overhead—ideal for dense AI traffic schedules or manual flying, while keeping accurate Ecuadorian airline markings and short-haul performance parameters.
Compact texture package brings Aero Asia’s understated 737-281 livery to the AI Aardvark 737-200 fleet in FS2004, aligning aircraft.cfg entries, PIA parking codes and ATC tags; 32-bit DXT3 bitmaps, preserved mip-maps and a no-reflection model sustain crisp AI visuals without taxing performance.
FS2004 pilots gain a compact yet detailed classic jetliner with the AeroGal 737-200 HC-CED, combining AI Aardvark’s low-poly, performance-friendly model, 32-bit high-resolution textures from Mike Pearson, fully animated control surfaces, accurate gear sequencing and AI-traffic optimization—well suited for classic short-haul schedules around Ecuador and beyond.
Kittyhawk Productions’ FS2004 Boeing 737-800 package brings both baseline and winglet airframes, a fresh Gmax mesh with animated control surfaces, specular shine, custom lighting and Hamburg International paint. Modeling by Erick Cantu and an FDE from Shawn Anderson, signed off by a type-rated 737 captain, yield authentic handling in Microsoft Flight Simulator 2004/FS9.
Detailed Malev repaint set for Tsutomu Urakawa’s FS2004 Boeing 737-800 platform (archive 737ATN.ZIP), offering accurate Hungarian Airlines standard HA-LOH and charter HA-LOC schemes; Gergely Racz supplies complete fuselage, tail and wing texture files matched to the original model’s UV layout without altering flight dynamics.
Project Open Sky's 747-400 V3 Mega Pack aggregates three precision-built external models and more than thirty high-resolution airline repaints, paired with a dedicated sound suite and effect files, while retaining the stock FS2004 glass-cockpit panel—ideal for simmers wanting accurate FDE, detailed geometry and varied liveries without extra configuration.
Built for Microsoft Flight Simulator 2004 (FS2004), this Ready To Fly Airbus A340-300 combines AeroDesigns’ refined 3-D model, high-resolution texture set, and tailored cockpit panel with an integrated gauge-and-sound suite, all deployed via the automated RTF installer for quick, seamless aircraft integration and stable in-sim performance.
FS2004 mod supplies high-resolution Boeing 737-700 liveries—South African Airways ZS-SJV plus Air Seychelles S7-SEZ—retaining CFM56-7B thrust parameters, 117 ft wingspan, 110 ft fuselage and 3 263 nm range for realistic Mach 0.80 cruise, giving Microsoft Flight Simulator 2004 users an accurate narrow-body twinjet repaint package.
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