
Terrain.cfg defines the terrain used by the simulator, and a series of modifications enhances its behavior to fix irregularities in the water and broaden options for designers. The work, credited t…

By Richard Asberg, this flow for the PMDG 737NGX presents a compact memory aid tailored for use with add-on automation, assuming prior knowledge of the aircraft and its setup. The author saves the …
Stephen Ballard provides a BMP asset that enhances black smoke effects. It carries the file name FX_1.bmp and is described as a new visual-effects option, with the format clearly identified as BMP …
Base ModelRon Jeffers provides an animated shuttle view that performs a roll and booster-fuel tank separation on ascent, with a simulated liftoff over Cape Canaveral. Orbit height surpasses 600,000 feet, the…

By Tom Knudsen, this work provides resized ocean image data for a flight simulator, tightening file size while preserving visual quality. It reduces data from 1394 KB to 341 KB to boost performance…

QuickGOTO maintains a database of the most frequently used departure locations, including gates, parking spots, and runways, enabling the airplane to be moved instantly to a chosen point. Disabling…
A console program provides a three-axis autopilot that controls the cyclic and rudder for three rotorcraft variants. The period key toggles two submodes, Hover Mode (default) and Forward Mode with …
An introductory tutorial serves as a simple beginner's guide to creating a first model, outlining a clear path for newcomers as they begin using the tool. It helps people take their first step, and…

An attached object named bomb_c sits in SimObjects/Misc, while the mission SDK effect for it goes in the effects folder. Any .mdl file can be dropped if converted into a simpleobject, and Bruce Fit…

Bruce.Fitzgerald updates an older Peleliu to Koror bombing run, reworking the sequence to affect flour bombs differently. The change makes flour bombs explode in all such uses and leaves a crater w…
Nor-Cal Prop Club provides nuclear bomb and missile effects for use with any aircraft, compiled by Alex Chadney. The two effects are fx_Nukem and Fx_95missile, and they link visuals to a nuclear ev…

By Thomas Murr, the guide shows how to swap the tow plane in the simulator so any desired aircraft can haul a glider aloft, with a Falke tow plane pictured. A hotkey sequence—hold CTRL and SHIFT an…

A 39-page PDF presents maps and step-by-step instructions, with links to download compressed files. The project, developed by a group of Spanish fans, covers the entire country at a 1 meter per pix…

Arrestor cables accompany a version labeled 2.6 for ArrCab, and a bottleneck from FSUIPC Simconnect disrupts ArrCab's behavior, a scenario described as daunting at first. Nevertheless, ArrCab remai…

Original model by V. Zhyhulskiy, enhanced by Greg Schneider, delivers nuclear bomb effects. A screenshot illustrates a nuclear bomb drop, and the array centers on large visual effects that appear i…
Base ModelBy Peyman Badri, the feature focuses on a ground-view screenshot of the airline’s fleet, and aircraft are visible on the tarmac. The image shows the machines gathered together, and it gives a strai…

Five ships form the roster, including Ardent-class Area Defence Frigate, Hector-class Utility Frigate, Oberon-class Light Cruiser, Valkyrie-class Fleet Destroyer, and Wespe-class Strike Frigate. Th…

A practical tutorial on adding and editing afterburner effects for a single or twin-engine jet project, featuring a step-by-step approach and clear illustrations. The author, Mark Rooks of RSDG, gu…

Walter Roberts presents a design approach to sloping runways by building a sloping flatten polygon and turning it into a hardened surface, then locating it accurately within the world. The text not…
Base ModelThe aircraft types span Bell UH-1D, C-160 Transall, He-111C, T-33A T-Bird, B-26 Marauder, ND2501 Noratlas, and Harvard Mk.41 T-6, all operating touch-and-go patterns at Landsberg ETSA per the attac…