
An attached object named bomb_c sits in SimObjects/Misc, while the mission SDK effect for it goes in the effects folder. Any .mdl file can be dropped if converted into a simpleobject, and Bruce Fit…

Four-page tutorial outlines steps to optimize and accelerate any PC, drawing on free software and revised operating system settings. It adds guidance on preventing the blue screen of death and carr…

Bruce.Fitzgerald updates an older Peleliu to Koror bombing run, reworking the sequence to affect flour bombs differently. The change makes flour bombs explode in all such uses and leaves a crater w…

By Thomas Murr, the guide shows how to swap the tow plane in the simulator so any desired aircraft can haul a glider aloft, with a Falke tow plane pictured. A hotkey sequence—hold CTRL and SHIFT an…

By Noel Sivertson, the checklist provides a quick reference for the default GPS 500 and comes in PDF format, making printing and carrying easy. A companion image shows the sheets printed and bound …

A 39-page PDF presents maps and step-by-step instructions, with links to download compressed files. The project, developed by a group of Spanish fans, covers the entire country at a 1 meter per pix…

Arrestor cables accompany a version labeled 2.6 for ArrCab, and a bottleneck from FSUIPC Simconnect disrupts ArrCab's behavior, a scenario described as daunting at first. Nevertheless, ArrCab remai…

Tom Knudsen offers a lighting tweak that alters how runway and taxiway illumination appears. The approach centers on the spotlight.bmp file, and users back up the existing version before replacing …

Original model by V. Zhyhulskiy, enhanced by Greg Schneider, delivers nuclear bomb effects. A screenshot illustrates a nuclear bomb drop, and the array centers on large visual effects that appear i…

Presented as a compact PDF booklet by Werner Schott, the guide covers the M7-260C Orion from cold-and-dark startup to secure shutdown, with manifold pressure and RPM data points guiding climb and c…
Created by John Standard, edited default cockpit visuals remove reflections in the virtual cockpit of standard aircraft. A DDS file named Aircraftname_reflection.dds accompanies this, intended to r…
Base ModelBy Peyman Badri, the feature focuses on a ground-view screenshot of the airline’s fleet, and aircraft are visible on the tarmac. The image shows the machines gathered together, and it gives a strai…

A practical tutorial on adding and editing afterburner effects for a single or twin-engine jet project, featuring a step-by-step approach and clear illustrations. The author, Mark Rooks of RSDG, gu…

Walter Roberts presents a design approach to sloping runways by building a sloping flatten polygon and turning it into a hardened surface, then locating it accurately within the world. The text not…

Andrew Bowlby provides gun effects that can be added to any aircraft, delivering visible muzzle activity for various planes. A screenshot demonstrates an F-18 firing guns as a concrete example of t…

Werner Schott compiles a freeware PDF manual for the DeHavilland DHC-2 Beaver wheel variant, guiding from dark and cold startup to shutdown with cockpit checks and engine management. Manifold press…

An alternate aircraft viewer and loading screen, provided by Hugo Van Pelt, offers a simple visual alongside the session. The accompanying image depicts lakes and mountains, offering a calm backdro…

Aime Leclercq designs a river-detail upgrade offering three pixel-density options, at 7 cm, 15 cm, and 30 cm per pixel, balancing performance with realism. It integrates with existing landscape lay…

Thomas Murr presents a banked-turn tow-plane technique for glider towing, detailing how to maneuver the tow plane instead of flying straight ahead. It notes a method to summon the tow aircraft with…
Paths, Parking And Aprons presents a step-by-step guide to refining an airport's parking, taxi networks and apron layouts, delivered in PDF format. The tutorial concentrates on practical sequencing…