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Options replace all or part of the 15 moon surfaces with 512X512 BMPs, including a Death Star variant moon12.bmp sourced from the moon_strange folder. All other moons stay default, and viewing alig…
The gauges.h file is updated and corrected to be backwards-compatible with older code, intended for gauge developers only. It now compiles C-gauges, and credits Dai Griffiths of Dragonflight Design.

The default 64x64 BMP moon images are replaced with 512x512 BMPs, and the alpha channel is swapped for higher-resolution imagery, updating the moonX.bmp files. A backup of the original moonX.bmp in…

A template for creating images uses a logo and comes in Paint Shop Pro format, offering a flexible, straightforward solution for graphic work. By Andy Johnston, it carries author attribution and ce…

By Doug Wells, this item centers on a .bgl file that pairs a .agn file showing the default library objects, organized into five categories. It enables viewing directly in the autogen folder.

Merlin III receives a subtle engine smoke display, implemented via the fx_smoke_f6.fx file and a pair of SMOKESYSTEM entries in the aircraft’s configuration, smoke.0 and smoke.1, both pointing to f…

Drop Object-enabled weapons operate in free flight, delivering dumb bombs, laser-guided bombs, GPS-guided bombs, and air-to-air plus air-to-ground missiles that fly forward. Created by Christopher …

By Robert Waszkiewicz of Deltasim Studio, this extended and improved version of Sirocco LT features a full functional 3D virtual cockpit with custom gauges and moving parts, plus very detailed mari…
A large assortment gathers over 130 splash screens created by various artists, and templates help users craft their own. Examples include Lufthansa A321 and Delta Air Lines Airbus A320, with other …
The Jeep ATV model enables off-runway use and includes a concise note urging respectful conduct toward fellow simmers. The guidance specifies avoiding runways while in use and directs users to head…

Authored by Werner Schott, this PDF-format booklet documents the Beechcraft Baron 58 twin-engine operations, detailing cold start through shutdown across a flight sequence and referencing manifold …
A PDF tutorial targets PMDG's Boeing 737NGX, with instructions specific to that model and potentially usable with other 737NG-type add-ons, by Tom Risager. Unlike the main NGX documentation, the gu…

By Robert Waszkiewicz of Deltasim Studio, the model offers a full functional 3D virtual cockpit, moving parts, and custom gauges, reflecting careful attention to cockpit realism and instrument plac…

AI boat-traffic tool enables defining schedules and routes for AI boats while adding boat models. It supports static boats, LivingWorld boats that move randomly near coasts and lakes, and AI boats …

Phill Stokes creates a droppable payload that serves as an alternative to flour bombs, with permission from Bruce Fitzgerald and tied to registration N322DW. The item resides in SimObjects/Misc, fe…

Terrain.cfg defines the terrain used by the simulator, and a series of modifications enhances its behavior to fix irregularities in the water and broaden options for designers. The work, credited t…

Developed by Werner Schott, this PDF-based reference documents every phase of operating the King Air twin, from cold-start to secure shutdown, with emphasis on torque and prop RPM guidance and a co…

By Richard Asberg, this flow for the PMDG 737NGX presents a compact memory aid tailored for use with add-on automation, assuming prior knowledge of the aircraft and its setup. The author saves the …

A comprehensive PDF by Werner Schott compiles procedures for the Beechcraft B1900D, drawing on Premier Aircraft Design’s model and noting a nineteen-passenger capacity. It guides cold-and-dark star…

Compiled by Werner Schott, this Mooney Bravo reference guides operations from dark-and-cold readiness through engine start, taxi, takeoff, cruise, descent, and securement, and it emphasizes manifol…