Zurich Airport

Zurich Airport (LSZH), Switzerland. Includes two versions, one with the crosswind runways operating (three runways used for takeoff/landing) and one without. By Ray Smith.

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Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
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35.84 KB
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Scanned 19 days ago (clean)
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Free (Freeware)
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Zurich Airport (LSZH), Switzerland. Includes two versions, one with the crosswind runways operating (three runways used for takeoff/landing) and one without. By Ray Smith.

My thanks for the Freeware ADE utility by Jon Masterson and Microsoft's SDK Compiler, these are the main tools used to make these .bgl files: These 2 BGL files are only for the FSX default airport: one with the Xwind rwy's operating where all three rwy's are used for takeoff/landing and one without: assigned parking, support vehicle roads rebuilt around the airport more fuel trucks and several other improvements, airport views are from the roof of the control tower (when in tower view) fully tested with Ultimate Traffic/WOAI but not required, please view the readme before installation.

There are 2 BGL files: FSX_lszh.BGL and FSX_lszh_cw.BGL. The 'FSX_lszh_cw.BGL' version is with the Xwind rwy's activated, the other version FSX_lszh.BGLis without parking is the same in both.

  • NOTE: PLEASE ONLY USE ONE BGL FILE AT A TIME. I.E. Make sure there is only ONE 'lszh.BGL' FILE in the Addon Scenery/scenery folder at any time, remove/delete any other lszh.bgl.
  • NOTE: When using ATIS with the FSX_lszh_cw.BGL file you will hear the fake rwy's, this is the method used in activating Xwind rwy's created by Jim Vile and should be ignored or if preferred use the version FSX_lszh.BGL.

To Install:

  1. Simply take the BGL file of your choice and place it into: Flight Simulator X/Addon Scenery/Scenery Folder.
  2. Start up the Flight sim and the changes will be present.

To Uninstall:

  1. Delete the BGL file and the default will then be active.


ADE Utility - Jon Masterson and Flight Simulator X - Microsoft Corporation.

TIP: When at LSZH in tower view: go to your control settings and look for the "View track/pan Toggle". Allocate a keyboard key stroke to it (i allocated a button on my X52 controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.

Enjoy and happy flying.

The archive fxlszh2r.zip has 7 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
FSX_lszh.BGL08.17.0748.34 kB
FSX_lszh_cw.BGL08.17.0748.70 kB
ReadMe.txt08.17.072.21 kB
FSX_lszh2_rs08.17.070 B
FILE_ID.DIZ08.22.07190 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.


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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Vladimir TomicTue, 05 Oct 2021 12:57:02 GMT

Not bad, but I have two complaints.

  1. The airport building is not really the same as it is in the real world. For example, there are no big letters on it, saying "Flughafen Zürich".
  2. When I tune ATIS frequency, it says: "...Visual runway 10, Visual runway 11L, Visual runway 11R, Visual runway 12L, Visual runway 12R, Visual runway 13, Visual runway 14... in use". In reality, LSZH has only runways 10/28, 14/32, and 16/34, so this ATIS message makes no sense at all.

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