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Freeware repaint adds a Canadian Proudwings Boeing 767-375ER to Sunny Xia’s B767 v3 in Microsoft Flight Simulator 2004, pairing detailed high-resolution textures, full virtual cockpit, animated doors, model-shining and transparent cabin windows with optimized compression that preserves frame rates for twin-aisle mid-range or long-haul runs.
iFDG’s FS2004 KLM MD-11 package supplies a rigorously modelled wide-body trijet with fully animated flaperons, high-resolution reflective maps, accurate lighting logic and an FDE tuned for long-haul profiles; Ben Jones’ PH-KCI livery and wing-view camera angles complete a faithful representation of the carrier’s final-generation Douglas airframe.
Project Open Sky’s Boeing 757-200 arrives in Lloyd Aéreo Boliviano colours for FS2004/FS9, featuring high-detail external mapping, fully lit virtual cockpit textures, DXT3-compressed skins for lean GPU and RAM usage, default 777 panel aliasing, and the Aaron Swindle–Brandon Williams RB211 soundset, giving simmers a balanced mix of visual fidelity and resource efficiency.
Built on the Project Open Sky 757-200 airframe, this TACA variant blends full-flight animations, native virtual cockpit with default 777 avionics, DXT3-compressed texture maps, and the Swindle/Williams audio suite to offer realistic Latin-American twinjet handling in FS2004 while keeping CPU and RAM demand low.
YeoDesigns’ Boeing 737-200 for FS2004 reproduces the Alaska Airlines scheme by Tom Stovall and pairs it with functioning thrust-reverser buckets, fully animated control surfaces, landing gear and doors, plus bespoke night-texture illumination, supplying a faithful narrow-body add-on for vintage route planning and AI traffic sets.
Faithfully capturing EP-IAC’s pre-revolution Iran Air colorway, this FS2004 repaint applies high-resolution DXT3 textures to the framerate-friendly FSPainter Boeing 747SP model, retaining authentic titles, accurate retro palette and correct registry for realistic AI traffic integration or nostalgic long-haul scenarios in Microsoft Flight Simulator 2004.
Classic Boeing 737-200 add-on for Flight Simulator 2004 applies Mediterranea Virtual Airlines’ 1996-era identity to the reliable Stewart-Global/FlightFX airframe, combining Antonio Bucoli’s high-resolution repaint with authentic ATC callsign I-DINA, tweaked aircraft.cfg entries, visual-damage flag, and bundled 737-400 checklist/reference links for efficient cockpit workflow.
Tailored for Flight Simulator 2004/FS9, this Air Wisconsin-branded BAe 146-200QT offers fully animated control surfaces, articulated landing gear with independent struts, spinning fan blades, dynamic night lighting and reflective texture mapping, plus cockpit wing views, an optimized shadow model and VC-visible taxi-landing lamps to maintain smooth regional-jet performance.
FS2004 users get a clean FFX/SGA 737-400 package wearing the rare Connexion by Boeing demonstrator colors, complete with model, default 737 panel, tailored soundset, visual-damage flag, accurate ATC identifiers, and ready-to-load aircraft.cfg entries for straightforward integration into legacy simulator hangars.
PIA's Boeing 777-200ER for FS2004 blends a 32-sided Gmax exterior, photoreal 32-bit livery and a multi-class virtual cabin with ‘cruise’ and ‘maintenance’ modes—animated seats, deployable RAT, opening gear bays—plus flex-wing logic, see-through GE90 nacelles, dynamic shine and refined flight dynamics for authentic long-haul handling.
Built in Gmax, this FS2004 add-on renders the General Dynamics Convair 990A with fully animated control surfaces, deployable doors, custom night illumination and high-resolution master textures, pairing Erick Cantu’s detailed model with Yannick Charland’s paint kit and Antonio Bucoli’s Mediterranea scheme for period-correct airline operations within Microsoft Flight Simulator 2004.
Myanmar Airways International’s Boeing 737-400 repaint livery for FS2004/FS9 adds Version 2.0 night maps and upgraded reflective layers to the default airframe, delivering a texture-only download that integrates with the stock model while leaving panels, sound and flight dynamics untouched for accurate carrier colour scheme representation.
Purpose-built for FS2004 AI traffic, this Lat Charter Yak-42 tri-jet blends a sub-3000-polygon Gmax geometry, single 1024×1024 texture atlas, and complete landing-gear and control-surface animations, delivering smooth behaviour and low processor overhead in congested schedules while staying repaint-friendly under open freeware terms.
This Microsoft Flight Simulator 2004 repaint refreshes the stock Boeing 747-400 widebody with Canadian Airlines’ retro “Goose” livery, delivering colour-matched tail art, fuselage titling and registry plates, authored by Pantee Farhangi, while retaining the original cockpit, 3-D model and flight dynamics.
AI Aardvark’s Boeing 767-328ER for Microsoft Flight Simulator 2004 merges Shane Strong’s Zoom Airlines texture with six-tier LOD optimisation, GE-powered flight model and optional reflective mesh, offering AI traffic planners a resource-light, long-range wide-body that safeguards smooth FPS, realistic runway rollout and easy FS2002 FDE migration.
Nick Botamer’s Embraer ERJ-140 add-on plug-in for Microsoft Flight Simulator 2004 (FS9) delivers a finely modeled American Connection regional jet, pairing accurate exterior geometry with Sam Chin’s bespoke FDE for credible handling, complemented by the integrated Bill Grabowski panel and pre-set ATC entries for seamless fleet integration.
The 32-bit texture pack gives Flight1’s Iron Knuckles DC-9-30 a fictional yet period-correct Turkish Airlines livery (registry TC-JBK), matching cheatlines, tail emblem and metallic sheen while retaining native dynamic shine, specular maps and full ATC configuration—handy for pilots populating retro FS2004 traffic without touching flight dynamics.
Sunny 767 V3 bundles 15 meticulous Gmax-built Boeing 767 variants for FS2004, each rendered with fully animated control surfaces, wingflex and transparent cabin glazing, plus a full-coverage virtual cockpit. Pratt & Whitney, Rolls-Royce and GE CF6 engine nacelles are modeled, while a repaint kit and tweaked flight dynamics invite further customization.
Zoom’s Boeing 767-328ER repaint for FS2004 introduces reflective metal maps, animated service and cargo doors, see-through cabin glazing and a fully-mapped virtual cockpit, all supplied as optimized DXT-compressed textures that preserve frame-rate efficiency; uses Sunny Xia’s v3 base model and Shane Strong’s tailored livery work.
Free Spirit repaint brings Air Canada’s retro Boeing 767-375 scheme to FS2004 users of Sunny Xia’s v3 767 model, supplying optimized DXT3 textures, revamped night maps and matching aircraft.cfg entries that align with the iFDG 763 flight dynamics, preserving full VC, animated exits and transparent cabin glazing.
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