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Compact texture pack for Microsoft Flight Simulator 2004 updates the default Boeing 737-400 with the Aegean-Cronus Airlines “Iniochos” paint, matching SX-BGH registry, authentic ATC call-outs, and fully aligned fuselage, wing and tail mapping, allowing pilots to fly a Greek-flagged 734 without custom models.
Tailored for FS2004 AI schedules, this Martinair Boeing 757-200 PH-AHI package blends the AI Aardvark GMAX model with four-level LOD optimisation, Rolls-Royce RB211 variant flight dynamics by David Carter, and Vic Huijbregts’ repaint, giving gate views and runway operations authentic proportions without heavy polygon overhead, plus layered paintkit support.
This lightweight repaint swaps the default FS2004 Boeing 737-400 texture set for an accurate U.S. Airways color scheme, using a single high-resolution BMP to cut disk overhead while retaining native specular mapping; ideal for pilots seeking fleet realism without adding extra models.
FS2004 users can add Tony Potter’s freeware Southwest Airlines “Silver One” repaint to the default Boeing 737-400, gaining high-resolution DXT3 textures with specular alpha for accurate polished-aluminum reflections, full fuselage and tail branding, and configuration entries matching ATC callsigns, all without altering core flight dynamics.
Tony Potter’s FS2004 repaint delivers a rare interim Southwest Airlines livery for the freeware Fly Away 737-400, retaining ex-American polished metal panels, partial titles and tail colours in a 32-bit, high-resolution texture set with accurate alpha reflections and ready-made aircraft.cfg lines for rapid fleet integration.
Tony Potter’s freeware repaint delivers Southwest’s “Lone Star One” homage for the stock FS2004 Boeing 737-400, deploying 32-bit DXT-compressed textures with calibrated color profiles, refined alpha masks for realistic sheen, and proper ATC identifiers, yet leaves the default virtual cockpit, soundset, and air file untouched for seamless compatibility.
This stand-alone FS2004 repaint applies an accurate AirTran Airways color scheme to the default Boeing 737-400, adding reflective, high-resolution texture maps without overwriting stock liveries; custom aircraft.cfg entries, the correct Citrus callsign, and preserved tail-stripe details replicate planned 737 fleet updates while maintaining simulator performance.
Tony Potter’s detailed Southwest Airlines livery for the default FS2004 Boeing 737-400 delivers 32-bit high-resolution textures with custom alpha channels for realistic specular reflections, accurately aligned logos, metallic leading-edge highlights, and tailored night maps while keeping panel, sound, and flight dynamics stock; the download provides repaint files only, so the original B737-400 freeware package from Fly Away Simulation is still required.
Tony Potter’s freeware repaint refreshes the Microsoft Flight Simulator 2004 stock Boeing 737-400 with an authentic American Airlines livery rendered in 32-bit, mip-map-disabled texture maps for unwavering clarity at every zoom level, aligning panel color, tail numbers, and fuselage striping while remaining fully compatible with AI traffic, virtual cockpit, and default flight-model parameters.
Offering a non-mipmapped Continental Airlines livery for the default Boeing 737-400 in Microsoft Flight Simulator 2004, this freeware repaint by Tony Potter delivers high-resolution, mipmap-free textures with razor-sharp fuselage detail and accurate globe-tail coloring, slotting straight into the stock Classic 737 folder while keeping visual fidelity and frame-rate overhead in check.
Tony Potter’s freeware repaint outfits the default Microsoft Flight Simulator 2004 Boeing 737-400 with Delta Airlines’ historic colour scheme, providing non-mipped, high-resolution textures that maintain crisp detail at every LOD while preserving the stock panel, gauges and flight dynamics—an efficient, AI-ready livery for pilots seeking sharper visuals without extra system overhead.
This FS2004 texture set brings the classic Piedmont Airlines scheme to the default Boeing 737-400, adding registration N734P, complete “The Thomas H. Davis Pacemaker” titling, period-correct cheatline and tail logo. Repainted by Kevin Pryor, the livery integrates seamlessly with stock flight dynamics, ATC identifiers and virtual cockpit shading.
Targeting FS9 pilots, this texture pack repaints the stock Boeing 737-400 with Salles Monteiro’s Trump “BigShot” livery. It integrates high-resolution night maps and revised reflection layers that fine-tune specular highlight behaviour, so the airframe carries a polished corporate finish while leaving panel, sound and flight dynamics untouched.
For FS2004 (FS9) pilots seeking authentic U.S. domestic AI traffic, Tony Potter’s USA B737-400 Replacement Pack swaps the default fictional 737-400 liveries for accurate American, Continental, Delta, United and USAir repaints, delivering seamless AI substitution and fully flyable models while preserving existing aircraft.cfg structures and visual fidelity.
Turning the stock FS2004 AI De Havilland Dash 8 turboprop and McDonnell Douglas MD-83 narrow-body into pilotable aircraft, this package supplies authentic flight dynamics, full cockpit integration and six real-world repaints—Continental Express, America West, US Airways, American, Continental and Alaska—offering a straightforward way to command these previously traffic-only models.
High-resolution Lufthansa livery repaint for the default FS2004 Boeing 747-400 delivers 32-bit reflective texture maps, photoreal fuselage panels, accurate D-ABVE registration data and airline-specific service decals, retaining native checklist, reference and ATC-heavy logic for seamless integration into Microsoft Flight Simulator 2004’s stock wide-body model.
This freeware livery package coats the default Microsoft Flight Simulator 2004 and FS2002 Boeing 737-400 in authentic Air Malta colours while adding Gerrit Kranenbarg’s VCFLOOD3 virtual-cockpit floodlight, delivering clearer night-time instrument illumination without altering the stock model; drop-in texture folder integrates via aircraft.cfg for seamless fleet management of the unchanged 737 platform.
British Airways ‘Landor’ colour scheme for Microsoft Flight Simulator 2004’s stock Boeing 737-400, this Tony Potter repaint inserts crisp fuselage striping, accurate G-DOCZ registration and Speedbird callsign while preserving the default panel, sound and flight model for seamless integration into AI traffic or user flights.
Tailored for FS2004, this Project Open Sky E-4B Nightwatch upgrade reworks Hiroshi Igami’s 747-200v4A airframe into the cold-war airborne command post, blending Jakob Klein’s structural tweaks, nuanced FDE by Warren C. Daniel and Brandon D. Henry, plus high-resolution master and 50125 textures from Corey Ford and Ryan Chadwick.
AI-optimised RAF HS-125 Dominie for Microsoft Flight Simulator 2004 (FS9) and FS2002 uses Daniel & Denis da Silva’s FSDS model, repainted by Bill Hughes in authentic 1980s Training Command red-white colours, featuring Lear45 panel/sound aliasing and optional airfile substitution to refine AI behaviour—suited to RAF Finningley or wider Cold-War UK traffic sets.
139 pages with 2777 downloads.