Page 23
* Please note, not all files have been tagged yet so remember to check files using the "Untagged Files" filter on the dropdown box as you may miss some files.
SGA’s freshly compiled Douglas DC-9-10 add-on for FS2004 combines a native Erick Cantu mesh with authentic Delta 1966 paint, crisp 32-bit textures, XML-driven lighting, and Fraser Turner’s refined FDE, delivering correct engine spool-up, weight tables, custom ATC and parking codes, plus smooth control-surface animations within Microsoft Flight Simulator 2004.
SGA’s freshly compiled DC-9-20 for FS2004 pairs Erick Cantu’s high-polygon model with Frank Idone’s vintage SAS paint and Fraser Turner’s precise FDE/XML logic, delivering correct DC-9-21 geometry, optimized LODs, custom animations, realistic thrust and weight tables, ATC cues, and accurate parking codes.
SGA’s FS2004 Douglas DC-9-30 add-on supplies a freshly built Erick Cantu mesh with high-resolution Eastern and North Central textures, paired with Fraser Turner’s XML-driven FDE for authentic handling; unique ATC callsigns, parking codes and airline identifiers are pre-configured for seamless gate allocation in Microsoft Flight Simulator 2004.
SGA’s newly built DC-9-40 add-on for FS2004 merges Erick Cantu’s detailed airframe and Scandinavian Airlines new-colour textures with Fraser Turner’s calibrated FDE and XML scripting, supplying a classic twin-jet module that features responsive flight dynamics, bespoke systems coding and accurate airline identifiers for AI or manual operations.
SGA’s MD-95 freeware add-on provides a newly built Boeing 717 mesh by Erick Cantu, Hawaiian and Midwest Airlines paint sets from Tyler Johnson, and Fraser Turner’s refined FS2004 (FS9) FDE/XML that yields precise weight, thrust, flight dynamics and control responses, useful for regional route planning, traffic AI deployment or manual handling practice with a short-haul jet.
SGA’s freshly built Douglas DC-9-50 for Microsoft Flight Simulator 2004 (FS9) blends Erick Cantu’s detailed external mesh with Fraser Turner’s XML-driven flight dynamics, supplying authentic weight-and-balance, thrust and drag tuning; the package adds sharp North Central and Northwest repaints, precise ATC data and selectable gate or ramp parking codes.
Swissair’s later-era palette is reproduced in this freeware repaint for the SGA DC-9-30, supplying high-resolution bitmaps, refined alpha channels and correct specular mapping for FS9. Built around Erick Cantu’s model and Fraser W. Turner’s FDE, it overlays authentic titles, tail iconography and registration details while preserving the original flight dynamics; SGA930 base package required.
Swissair Douglas DC-9-30 Livery for Microsoft Flight Simulator 2004 offers Henry William’s retro repaint, packing high-resolution 32-bit textures mapped to Erick Cantu’s SGA model and Fraser W. Turner’s flight dynamics; period-accurate cheatline, logos, and color palette revive classic short-haul jetliner realism without modifying baseline handling.
FS2004 add-on repaint applies a high-resolution Texas International livery to the SGA McDonnell Douglas DC-9-30, mirroring airframe N8986E with correct ATC data and FlightFX title lines for seamless aircraft.cfg integration. Created by Daniel Halpern, the texture set enhances Microsoft Flight Simulator 2004 (FS9) fleets without altering the proven SGA flight-dynamics package.
ValuJet Douglas DC-9-30 repaint for Microsoft Flight Simulator 2004 applies Henry William’s high-resolution textures to Erick Cantu’s SGA930 model, integrating accurate colour grading, carrier logos and tail art that align precisely with Fraser W. Turner’s flight-tested FDE, giving DC-9 enthusiasts a authentic short-haul twin-jet profile without altering the base package.
An understated VIP repaint for the SGA DC-9-30 brings the military-spec Douglas C-9 into Microsoft Flight Simulator 2004 with executive-transport marking fidelity and stock JT8D performance curves. Created by Henry William, the package supplies authentic texture mapping, specular tweaks and accurate aircraft.cfg references, preserving region-range fuel burn, climb tables and short-field handling characteristics.
Daniel Halpern’s Midwest Airlines repaint overlays SGA’s McDonnell Douglas MD-83 for FS2004 with photoreal, reflective 32-bit textures, authentic tail insignia and correct window-fuselage spacing while retaining the base package’s flight dynamics, higher-thrust JT8D power settings and classic MD-80 cockpit logic, giving sim pilots a period-accurate mid-range airliner profile.
Tailored for FS2004, this Bob Evans repaint layers authentic Laker Airways ‘Californian Belle’ markings onto the FFX/SGA DC-10-30ER platform, supplying crisp 32-bit textures, accurate registration G-GSKY, and aligned specular mapping that complements the original tri-jet flight dynamics without altering underlying .air or .cfg behaviour. Base model required.
This Malaysia Airlines Airbus A330-223 (registration 9M-MKW) repaint couples Michael Pearson’s 32-bit high-fidelity textures with Project Open Sky’s A330-200 v2 model, slotting seamlessly into Flight Simulator 2004. The add-on preserves accurate airline branding, color depth and registration details, supplying fleet managers a dependable wide-body twin-aisle workhorse.
Created for Microsoft Flight Simulator 2004 AI traffic, this texture set applies an accurate East Line Airlines livery to Anton Nikolaev’s AIYAK42 Yakovlev Yak-42 model, incorporating Hernan Anibarro’s repaint work, native ATC callsign “EASTLINE EXPRESS,” and proper parking codes to streamline gate assignment in crowded virtual timetables.
High-fidelity repaint pack for Project Tupolev Tu-154B-2 introduces registration RA-85495 in classic Sibir Airlines colours to FS2004, supplying crisp 32-bit texture sheets with alpha layers, refined night lighting, authentic fuselage striping and matched ATC callsigns; optimised for PT154ZUK panel compatibility while preserving full visual-damage flags and original flight dynamics.
Built for FS2004, this high-resolution repaint supplies Malaysian Airlines’ fleet colors for the Project Open Sky Airbus A330-223 Pratt & Whitney variant; registration 9M-MKV is recreated with accurate specular maps, custom alpha channels, and night lighting, delivering a wide-body airliner texture set ready for virtual cockpit views, AI traffic, and scheduled flights.
Six Polar Air Cargo texture variants bring authentic freight branding to AI Aardvark’s Boeing 747-200 in Microsoft Flight Simulator 2004, each repaint tailored for PW, GE and freighter sub-models, featuring correct LOD scaling, optimized night maps and accurate registration distinctions.
Suprunov Computer Design Studio’s FS2004 / Microsoft Flight Simulator 2004 Yak-40 v1.4 upgrade refines the tri-jet package through recalibrated flight dynamics, corrected red VC night lighting, and notable virtual-cockpit FPS gains, rolling up all earlier fixes so sim pilots see smoother control response, optimized engine regimes, and reduced CPU load.
FS2004 users get a Braniff International BAC One-Eleven 203AE repaint—registration N1542—showing the original 1965 fastback-jet color scheme. Garry Russell’s high-detail texture package meshes with David Maltby’s freeware 1-11-200 model, maintaining correct lack of rear airstairs, accurate ATC IDs and callsigns for authentic classic twin-jet, narrow-body operations.
139 pages with 2777 downloads.