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Terrain.cfg defines the terrain used by the simulator, and a series of modifications enhances its behavior to fix irregularities in the water and broaden options for designers. The work, credited t…

Compiled by Werner Schott, this Mooney Bravo reference guides operations from dark-and-cold readiness through engine start, taxi, takeoff, cruise, descent, and securement, and it emphasizes manifol…

The guide explains installing a default virtual cockpit into an add-on that lacks one, using the PA A318 as the example. It also applies to almost every other aircraft and credits Cooper Honeyman a…

Four-page tutorial outlines steps to optimize and accelerate any PC, drawing on free software and revised operating system settings. It adds guidance on preventing the blue screen of death and carr…

Bruce.Fitzgerald updates an older Peleliu to Koror bombing run, reworking the sequence to affect flour bombs differently. The change makes flour bombs explode in all such uses and leaves a crater w…

By Jimmy R. Martin, this wake-effects file supplies more realistic boat-induced disturbances and replaces the original wakes, delivering a noticeable improvement in surface interaction as vessels m…
Nor-Cal Prop Club provides nuclear bomb and missile effects for use with any aircraft, compiled by Alex Chadney. The two effects are fx_Nukem and Fx_95missile, and they link visuals to a nuclear ev…

By Noel Sivertson, the checklist provides a quick reference for the default GPS 500 and comes in PDF format, making printing and carrying easy. A companion image shows the sheets printed and bound …

An enhanced surf effect introduces more than a single line of breakers and a balanced flow along shallow water, improving movement of the surf. Files fx_waves.fx belong in the Effects directory and…

Arrestor cables accompany a version labeled 2.6 for ArrCab, and a bottleneck from FSUIPC Simconnect disrupts ArrCab's behavior, a scenario described as daunting at first. Nevertheless, ArrCab remai…

Tom Knudsen offers a lighting tweak that alters how runway and taxiway illumination appears. The approach centers on the spotlight.bmp file, and users back up the existing version before replacing …

Original model by V. Zhyhulskiy, enhanced by Greg Schneider, delivers nuclear bomb effects. A screenshot illustrates a nuclear bomb drop, and the array centers on large visual effects that appear i…

AI aircraft remain unavailable as regular flyable airplanes, and some pilots face FPS problems on slower or older PCs, making the setup feel heavy. The guide shows how to render AI planes flyable i…
Base ModelBy Peyman Badri, the feature focuses on a ground-view screenshot of the airline’s fleet, and aircraft are visible on the tarmac. The image shows the machines gathered together, and it gives a strai…

Walter Roberts presents a design approach to sloping runways by building a sloping flatten polygon and turning it into a hardened surface, then locating it accurately within the world. The text not…

Andrew Bowlby provides gun effects that can be added to any aircraft, delivering visible muzzle activity for various planes. A screenshot demonstrates an F-18 firing guns as a concrete example of t…

By Luis Feliz-Tirado, the Autogen Annotator modifies autogen on default ground surfaces and adds autogen to custom ground, with the document illustrating its usage and presenting a pictorial guide …

The document, by Luis Feliz-Tirado, outlines concepts and techniques for creating high-resolution, photoreal ground imagery and shows how a software tool downloads aerial images to enable rapid gen…

By Brent Ludlow, five DDS-formatted files derived from FS9 assets are converted to DDS for backcountry grass airstrips in UT, ID, and WY. These files act as replacements to help rural airports rese…

Two variants replace the defaults GlobalEnvTest.dds and GlobalEnv_AC_Chrome.dds, created from real photographs to enhance chrome reflections on aircraft surfaces and glass. A folder for the origina…