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By Tom Tiedman, the Cessna C208B gains a smoke effect linked to fx_smoke_f6.fx and a SMOKESYSTEM entry. The SMOKESYSTEM line reads smoke.0=-10.232, 2.706, -4.801, fx_smoke_f6 and is inserted into t…

Werner Schott presents a printable PDF manual for the Caravan’s Cessna 208B, guiding cold-and-dark startup through to shutdown and documenting taxi, takeoff, climb, descent, approach, and post-land…

Authored by Werner Schott, this PDF-format booklet documents the Beechcraft Baron 58 twin-engine operations, detailing cold start through shutdown across a flight sequence and referencing manifold …

Angel Salazar delivers a Mexican AI traffic assembly featuring 327 aircraft in detailed markings, with flight plans covering major carriers such as Aeromexico, Mexicana de Aviacion, and Volaris. It…

Terrain.cfg defines the terrain used by the simulator, and a series of modifications enhances its behavior to fix irregularities in the water and broaden options for designers. The work, credited t…
Two files, fx_tchdwn.fx and fx_tchdwn_s.fx, replace the earlier TD_EFX.ZIP components to soften tire burn smoke, reducing darkness and increasing transparency with a stronger vortex swirl. It also …

The strobe effect adds a more realistic silhouette by using five reflectors, with creator credit going to Jose Rafael Navarro. Two color options appear as bitmaps, fx_2B.bmp for Blue Strobe and fx_…

A comprehensive PDF by Werner Schott compiles procedures for the Beechcraft B1900D, drawing on Premier Aircraft Design’s model and noting a nineteen-passenger capacity. It guides cold-and-dark star…

Marco Fischbach creates a version 1.0 of high-resolution moon imagery, using 512x512 images in DXT5 format rendered from an 8192x4096 map for improved realism. The collection comprises 15 moon1.bmp…
An FAA-backed compilation targets realism in flight simulation by listing callsigns alongside associated carriers and three-letter IDs, with country data for registration context. Dale Wingard auth…
An introductory tutorial serves as a simple beginner's guide to creating a first model, outlining a clear path for newcomers as they begin using the tool. It helps people take their first step, and…

Bruce.Fitzgerald updates an older Peleliu to Koror bombing run, reworking the sequence to affect flour bombs differently. The change makes flour bombs explode in all such uses and leaves a crater w…

By Thomas Murr, the guide shows how to swap the tow plane in the simulator so any desired aircraft can haul a glider aloft, with a Falke tow plane pictured. A hotkey sequence—hold CTRL and SHIFT an…
A PDF guide focuses on the airport design tool, using version 1.20 as its baseline, and offers a detailed, step-by-step walkthrough for first-time users. Bob Keeshan authors the guide, which delive…

AI aircraft remain unavailable as regular flyable airplanes, and some pilots face FPS problems on slower or older PCs, making the setup feel heavy. The guide shows how to render AI planes flyable i…

A practical tutorial on adding and editing afterburner effects for a single or twin-engine jet project, featuring a step-by-step approach and clear illustrations. The author, Mark Rooks of RSDG, gu…

Walter Roberts presents a design approach to sloping runways by building a sloping flatten polygon and turning it into a hardened surface, then locating it accurately within the world. The text not…

Andrew Bowlby provides gun effects that can be added to any aircraft, delivering visible muzzle activity for various planes. A screenshot demonstrates an F-18 firing guns as a concrete example of t…

Werner Schott compiles a freeware PDF manual for the DeHavilland DHC-2 Beaver wheel variant, guiding from dark and cold startup to shutdown with cockpit checks and engine management. Manifold press…

Aime Leclercq designs a river-detail upgrade offering three pixel-density options, at 7 cm, 15 cm, and 30 cm per pixel, balancing performance with realism. It integrates with existing landscape lay…