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Bump maps, specular maps, and self shadowing headline a native build compiled with the Acceleration SDK, emphasizing detailed material response and lighting behavior. Created by Piotr Mika, Lukasz Kubacki, and Micha Puto, the model is packaged with a full manual for reference.
Clickable VC with levers and switches, shadows, and smooth 3D gauges, plus DX10 compatibility and a startup smoke effect, portray the 1931 Thompson Trophy Dash winner “City of Springfield.” Fixed tail skid requires differential braking; the fixed‑pitch prop must not exceed 2550 rpm for more than 15 seconds to avoid engine damage.
Alternative prop textures by Bob Rivera for two SimHangar releases, organized as separate sets for each. Two dedicated folders supply replacement prop visuals matched to their respective models for an updated look focused solely on the prop elements.
Updated model and panel meet improved textures and five authentic paints, with previously missing gauges included. The single-seat biplane fighter features twin Vickers armament, Armstrong Siddeley Jaguar power, vivid startup/exhaust flame-and-smoke effects plus gun flashes with falling cartridges, and optional top-wing texture variants for the No.25 Squadron plane.
Lightweight fighter designed for trapeze operations from US Navy dirigibles, painted for USS Akron service, with bump maps and .dds textures. The model adds the usual animations plus an animated tail hook, a 2D panel and VC based on a drawing, with working gauges and animated flight controls.
US Navy biplane fighter livery depicts VF-6 on USS Ranger CV-4, using .bmp textures plus an operating tail hook. Photo-based 2D panel and VC add working instruments and animated controls; package covers a full section (3 planes) and includes the original model by Paul Clawson, compiled with Xtomdl.
Film-themed repaint for a WWI triplane, designed to complement the Neoqb Development Team base model. Emphasis is on accurate markings and color fidelity to the screen scheme, with configuration entries for ATC ID N864DR and an Experimental designation, plus UI fields including a single-seat triplane fighter role.
Texture set refining fuselage details and subtle trim lines reproduces period markings and a vivid color palette for a World War I icon. Tailored to the Neoqb freeware base model, it contains only updated textures and presents the N220TP variation aligned with classic flying demonstrations.
PH-EBF “White Dove” repaint adds white and blue accents to a Neoqb triplane model, retaining its single-seat fighter character while refreshing the triple-wing geometry. This textures-only set, created by Chris Brisland for the freeware base model, changes visuals only and keeps performance intact.
Virtual cockpit with back-lit gauges pairs with 2D panels and custom sounds, wrapped in reflective metal and glass textures. The modeled roadable concept reflects the original’s detachable wings and Studebaker-powered drive/propeller arrangement, designed using FSDS3.5.1 and FSTweak.
VC prop texture correction fixes a misnamed file, restoring proper propeller rendering within the virtual cockpit. Authored by Paul Clawson, the update targets the model’s cockpit prop display, resolving naming conflicts that affected the visual prop inside the VC.
USAAC pursuit series model painted for the 6th Pursuit Squadron, 18th Pursuit Group at Wheeler Field, showcasing .dds textures with subtle bump maps and the usual animations. The virtual cockpit has working gauges and animated controls, with 2D/VC layouts based on the US Navy F4B-4; production of all variants reached 586.
Polish observation and close reconnaissance type from the early 1930s, designed at Plage i Laskiewicz, created with dedicated 3D modeling, textures, and tuned flight dynamics. Custom XML gauges using modified Spirit of St Louis elements and a tailored sound set by Mike Hambly are included, plus an English manual.
Repaint of the FS-Design Berlin twin in the red‑winged scheme from the 1937 round‑the‑world flight, with textures and updates by Mark Rooks, plus pictures and history. Gauges are sourced from the default DC‑3; no virtual cockpit, and the included DS Berlin panel is nonfunctional.
Racing legend “City of Springfield”—the 1931 Thompson Trophy Dash winner—arrives with FSDS2.4-built animations and a clickable cockpit (magneto, battery/panel lights, starter), engine-management gauges that trigger failures from overspeed or prolonged >95% throttle, dust effects on unsealed surfaces, and wingfold-controlled cowl, chocks, and Pitot cover.
Photo-based 2D panel and VC with operating instruments and animated flight controls underpin a recreation of the US Navy’s last fixed gear biplane fighter, wearing VF-3 markings for USS Ranger CV-4. Built with FSDS v3.51 and Xtomdl, it uses .dds textures, animations, and an operating tail hook; compatible with rcbco-30 catapult and arrestor gear gauges.
Custom textures by John Barner update a 1937 open-cockpit biplane on Tim Conrad’s model, reproducing registration NC39738 in period-correct colors and lettering. The scheme reflects a two-to-three-seat sport/trainer lineage later used by the Army Air Corps as the PT-14.
Texture set tailored to Robert Bruce's 1917 fighter model, depicting a Mk.1 'Mail' cargo-role scheme conceived as a mail runner with tail gunner for crossings into 1930s Mexico. Created by L. Friese, emphasizing the cargo role and tail gunner concept.
French-registered repaint by Barnyard Repaints captures a late-1930s two- to three-seat sport and training biplane with authentic exterior markings, fuselage detail, and subtle weathering evoking use in French conditions, reflecting the type’s PT-14 heritage while preserving graceful lines and period character across the textures.
Multi-resolution model with keyframe-driven animations, a virtual cockpit where most control cables move, and enclosed crew cabins with engines serviceable in flight. An early form of bomb bay doors is included, reflecting a design used for night bombing raids on London and notably big for its day.
30 pages with 598 downloads.