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G-HDAE repaint portrays a privately owned DHC-1 with ex-Portuguese Air Force lineage, using nuanced shading and weathering to emphasize rivets and control surfaces. The nose carries the distinctive shark jaws motif. Textures by Chris Brisland for the Rick Piper model.
Texture set for the default model depicting registration C-GVPB (cn 1551), reflecting the example operating between Victoria/Vancouver and the Gulf Islands. Authored by Grant MacLean, it adds a specific livery while retaining the default single engine prop configuration.
Black-and-gold livery replicating G-BONO for the default model, built around the G1000 variant with matching panel entries. Only altered texture files are supplied, preserving stock assets while refreshing the exterior with a real-world scheme; ATC ID set to G-BONO.
Fictional “Irish” livery for the Australian Simulation model, built using Australian Simulation’s paint kit in Photoshop, introduces a clean Flash-Speed variation with the author’s signature tail marking, and a modified ASG_GLASS.dds (alpha darkened) to improve VC outward visibility; textures only, inspired by real-world paint jobs.
Fictional Irish-themed repaint for the Australian Simulation model, textures only, with a theme fostered from the FNCX texture published by Australian Simulation. The ASG_GLASS.dds file’s alpha channel is set to dark gray to allow outside view from the VC. Version 1.0 by Kyle Phillipson.
Texture conversion resolving “no transparencies, no instruments” after porting; five textures are converted from DXT3 to 32-bit to restore visuals. Package includes only the altered texture files and targets the freeware release by Long Island Classics, prepared by Chris Brisland.
Texture set replicating the real-world paint scheme of registration C‑FUHQ for the default Skyhawk, created by Nathan Havercroft. Textures only, intended for the stock model and based directly on the reference airframe’s appearance; original release dated October 2006.
Compact patch by David Grindele restores missing thumbnails, each already placed in its proper folder, and supplies a corrected configuration file for the original package. Intended as a companion update, it resolves the preview gap and config issue noted in the accompanying release.
Converted default model with pants, made flyable, brings updated flight dynamics and lighting, with compatible Shockwave 3D Lights plus refreshed nav lights and beacons. Package adds four repaints, four splash screens, and bundled panels and sounds; original model by Mel Mutter, compiled by David Grindele.
Converted default model with updated flight dynamics, navigation lights, and engine fire effects, plus preconfigured panels and sounds. The package, assembled by David Grindele, also folds in 17 repaints, consolidating code and visual variations into a single bundle aimed at enhancing handling nuance and exterior cues.
Legacy four-seater brought up to date with refined flight dynamics, recalibrated nav lights and beacons, and optional integration with Shockwave 3D Lights. Package bundles 30 liveries with detailed trim, plus complete panel and sound assets, yielding responsive pitch/roll/yaw behavior suitable for IFR or VFR procedures.
Refined flight model and lighting yield steadier handling and clearer night cues, with updated navigation beacons and optional Shockwave 3D Lights support. Enhanced aerodynamics shape realistic takeoff, climb, and landing behavior, while integrated panel and sound configurations accompany a collection of 97 liveries assembled by David Grindele from multiple authors.
2D/3D cockpit complements a kit-built design with long range, good baggage space, and the ability to be quite aerobatic. Over 600 kits have been sold, it can be quickly and easily dis-assembled, and the product stems from Yorkshire, England; by Frank Elton.
Canadian registry repaint adds a specialized exterior texture to the default twin-engine model, using DDS for performance and visual clarity while depicting a high mid‑range dash layout in the cockpit. Authored by William Ortis of Lionheart Creations Ltd., this freeware focuses solely on aesthetic changes.
Fictional repaint set adds two registry choices—American or Canadian—using DDS-format textures, with artwork by William Ortis (Lionheart Creations). It preserves the core flight model and reflects Bonanza-line control harmony, adding visual variety with two distinct liveries.
Red-and-white repaint for the stock Cessna 172 by Mark Rooks, produced using Project C172 blank textures. Textures and updates are credited to Mark “Fire Ball” Rooks of RSDG, presenting the scheme applied to the default model.
Amphibian with high wing, double tailfin and a pusher propeller, modeled with advanced flight dynamics, a dynamic clickable, photoreal virtual cockpit, a virtual cabin with night lighting, and custom effects. Animations cover landing gear, doors, and control surfaces; a reversible propeller and extendable wing pontoons enhance water handling. Seats four.
DDS texture repaint for the stock Skyhawk applies a modern stripe scheme and retains stock instrumentation rather than the Garmin system, with N6168F applied as a painted registry. The Garmin system can be adapted easily if desired.
G-GFEA repaint for the stock Skyhawk adopts the Garmin G1000 panel, with an optional switch to the standard layout via config edits and texture substitution. Supplied as a DDS texture set, it carries a painted registry, so hide the ID overlay to preserve the scheme.
Terminally rusty finish rendered with highly detailed bitmaps from real rusty surfaces, a repaint by Dirk Kurze for Tim Conrad’s model. Textures-only repaint adds modified pilot textures and a config example showing visual_damage=1, prop_anim_ratio=1.36, atc_id SP-FFY, and ui_variation set to German Register for a civil ag plane.
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