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For Microsoft Flight Simulator X, this de Havilland DHC-1 Chipmunk G-HDAE livery targets Rick Piper’s freeware base (CHPMNK04.ZIP), delivering a texture-only repaint by Chris Brisland with restrained weathering, rivet and fastener definition, control-surface shading, and shark-mouth nose art on a private ex-Portuguese Air Force airframe; mapped for the T10 model and suitable for multiplayer and screenshots.
Flight Simulator X (FSX) repaint for the default de Havilland Canada DHC‑2 Beaver adds SaltSpring Air’s C‑GVPB (cn 1551) livery, authored by Grant MacLean, as a texture set for the stock model; it depicts the West Coast scheme flown between Victoria, Vancouver and Salt Spring/Gulf Islands for a regional airline paint option.
FSX Cessna 172 G-BONO delivers a black-and-gold real-world livery for the default C172SP Skyhawk, authored by Chris Brisland (Eagleskinner), supplying textures-only repaint files with G-BONO registration markings and optional G1000 glass-cockpit model/panel support—an uncomplicated paint scheme for Microsoft Flight Simulator X pilots flying the stock aircraft.
FSX (Microsoft Flight Simulator X) repaint for the Australian Simulation/Aussim Glasair III: a fictional “Irish” Flash‑Speed v1.0 livery with the author’s signature tail marking; textures‑only DDS set derived from the official paint kit in Photoshop, plus an ASG_GLASS.dds alpha adjustment (dark gray) to enable outside view from the virtual cockpit in Acceleration.
FSX-only texture set for the Australian Simulation Glasair III, this fictional Irish-themed repaint (“Kiss me I’m Irish”) by Kyle Phillipson references AUSSIM’s FNCX scheme and includes an ASG_GLASS.dds alpha-channel tweak (dark gray) to restore VC exterior visibility in Acceleration; textures only add-on repaint mod for Microsoft Flight Simulator X users seeking a clean, themed skin.
Targeted fix for the freeware Long Island Classics Christen Eagle II ported to FSX Acceleration, this texture update by Chris Brisland restores aircraft transparencies and panel instruments by converting affected DXT3 assets to 32-bit. Supplied as a repaint set (five textures), it resolves Acceleration-specific rendering issues across all LIC Christen Eagle liveries.
FSX repaint delivering the C-FUHQ registration for the default Cessna 172SP Skyhawk, this texture-only livery mirrors the real aircraft’s paint scheme without altering models, panels, sound, or flight dynamics. Freeware by Nathan Havercroft, it leverages the stock texture mapping for clean integration into Microsoft Flight Simulator X.
FSX add-on hotfix for David Grindele’s Piper J-3 Cub package (PIPER17.ZIP), providing the missing aircraft selection thumbnails plus a corrected aircraft.cfg. Restores UI preview images and updates the Piper_J3Cub configuration for accurate aircraft menu listing in Microsoft Flight Simulator X. Author: David Grindele.
Microsoft Flight Simulator X (FSX) Piper PA-28-180 Cherokee conversion of the default FS2004 model with wheel pants delivers a flyable GA aircraft featuring refined flight dynamics (FDE), revised nav/beacon lighting with optional Shockwave 3D Lights, and preconfigured panel and sounds; includes four liveries and four splash screens. Original model by Mel Mutter; package by David Grindele; FS9 incompatible.
This FSX port of the default FS2004 Piper J‑3 Cub delivers a refined FDE with better flight dynamics, updated nav‑light logic, and engine‑fire effect support; includes 17 liveries, preconfigured panel and sound sets, and aircraft.cfg entries tailored for Microsoft Flight Simulator X, with FS9 compatibility removed. Converted model by David Grindele; see J3CUBFIX.ZIP.
This Microsoft Flight Simulator X–native conversion of the MSFS 2004 Cessna 182S Skyhawk/Skylane delivers refined flight dynamics, crisper pitch/roll/yaw response, recalibrated nav and beacon lighting with optional Shockwave 3D Lights, plus 30 integrated liveries—freeware, four-seat GA, IFR/VFR friendly—assembled by David Grindele; FS2004 support is removed.
For FSX users, this C172SP Skyhawk conversion by David Grindele delivers an FSX-native port of the default FS2004 model with refined flight dynamics/FDE tweaks, updated navigation/beacon logic (Shockwave 3D Lights compatible), preconfigured panel and sound sets, and 97 repaints—yielding steadier handling, more faithful takeoff–climb–landing performance, and clearer night visual cues.
FSX Europa XS Trike Gear delivers a detailed homebuilt kitplane by Frank Elton with tricycle gear, reflecting its quite aerobatic handling, long-range cruise capability, and useful baggage capacity. The package includes a 2D panel and a modeled 3D virtual cockpit; repaint requests are supported, making it a straightforward freeware general aviation add-on for Microsoft Flight Simulator X.
Freeware repaint for Microsoft Flight Simulator X that adds a fictional Canadian registration livery to the default Beechcraft Baron 58 twin, using optimized DDS textures aligned with the FSX Sim Gamepack for stable performance and crisp visuals; repaint only—no cockpit, systems, or model changes, and the base aircraft is required. Created by William Ortis at Lionheart Creations.
Built for Microsoft Flight Simulator X, this freeware add-on repaint/livery pack for the stock Beechcraft Baron 58 provides FSX-optimized DDS texture maps and fictional American or Canadian tail numbers, authored by William Ortis (Lionheart Creations). It retains the default flight model, targets the Beech_Baron_58 SimObjects folder, requires the Fly Away Simulation base model, and relies on the FSX Gamepack (FSX-only).
Red Tail Hawk C-172 is a no-frills repaint for Microsoft Flight Simulator X’s default Cessna 172, applying a red-and-white livery crafted from the Project C172 blank textures by Mark Rooks (RSDG/“Fire Ball”). This FSX texture mod/skin focuses on visual customization of the stock airframe, with a brief nod to Angel Flight support.
FSX Nardi FN-333 Riviera v1.0 by Mario Noriega models the rare 1960s Italian amphibian with a pusher, reversible prop, high wing and twin fins, delivering an advanced flight model, animated gear/dampers/prop/doors/control surfaces, retractable wing pontoon behavior, and a photoreal, dynamic, clickable VC and cabin with night lighting. Detailed external model and custom effects support realistic water handling and taxi maneuvering.
This FSX-only Cessna 172 repaint by William Ortis (Lionheart Creations) applies a modern factory stripe livery to the default Skyhawk 172SP using DDS textures, retains the stock analog/steam-gauge panel (no Garmin/G1000 by design, though adaptable), and bakes the N6168F registration into the texture set; not compatible with FS2004.
A British-registered repaint for the default FSX Cessna 172SP Skyhawk, this DDS texture set targets the G1000 glass‑cockpit model while allowing a swap to the legacy steam‑gauge panel via aircraft.cfg. The livery embeds its own registry marks, uses native FSX texture mapping, and is FSX‑only (not FS2004). By William Ortis.
Microsoft Flight Simulator X repaint for Tim Conrad’s PZL M-18A, delivering a terminally rusted livery built from high-detail bitmaps of real corroded metal; textures-only package by Dirk Kurze with modified pilot textures, tagged M-18A AGRAR (German Register, ATC SP-FFY), requiring the original M-18.ZIP base model from Piglet’s Peculiar Planes.
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