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Yak-40 Vladivostok Air repaint for Microsoft Flight Simulator 2004 leverages the SCDSYK40 base model to portray the tri-engine regional jet, mirroring its 2720 kg commercial payload, 450 km/h cruise and 1800 km endurance while providing accurate airline markings suited to short-haul passenger or mixed-cargo scheduling within FS9.
This freeware repaint supplies a meticulously aligned Yamal Airlines texture set for the SCDS Yakovlev Yak-40 v1.3 in FS2004, integrating refined rivet mapping by Zbynek Pavlon, correct tail and nacelle decals, and accurate panel line registration, offering regional Arctic branding without altering the jet’s original flight dynamics or short-field performance files.
Air Lithuania repaint for Suprunov Design’s Yakovlev Yak-40 v1.3 supplies authentic fuselage and tail markings mapped to the classic FS2004 tri-jet; the self-install package integrates with the base SCDSYK40 set, remains incompatible with Yak-40K v1.2RC, and suits regional runs from Vilnius or Palanga.
Igor Suprunov’s Estonian Air repaint for the SCDS Yakovlev Yak-40 v1.3 equips Microsoft Flight Simulator 2004 (FS9) with a detailed regional tri-jet texture set, featuring accurate logos, cabin window alignment and registration marks through a straightforward self-installer, calibrated for the classic passenger variant while purposefully excluding Yak-40K v1.2RC.
Updating the FS2004 Yakovlev Yak-40 with Aeroflot’s contemporary color palette, this livery mod preserves the tri-jet’s low-wing cantilever planform and short-strip turbine performance profile while presenting a clean modern scheme that echoes the type’s 354-million-passenger legacy across the Soviet flag-carrier’s regional routes.
Detailed CSA grey-blue cheatline scheme, correct registration and badges, tailored to SCDS Yakovlev Yak-40 v1.3 classic passenger variant. Utilises the tri-jet’s mapping for crisp fuselage logos and weathered metal panels, bringing a historically accurate Cold-War eastern bloc airliner option to Microsoft Flight Simulator 2004 hangars.
In Microsoft Flight Simulator 2004, this Aeroflot repaint for the SCDS Yakovlev Yak-40 v1.3 passenger build applies period-correct Soviet cheatlines, crisp Cyrillic stencils and tailored specular maps, matching factory blueprints; authored by Igor Suprunov, it layers seamlessly over the core SCDSYK40 model yet remains incompatible with the Yak-40K cargo variant.
Built on Lou Volland’s AI-friendly Gmax 707-321B, this FS2004 retro jetliner package adds Alejandro Villa’s Avianca livery, a bespoke 2-D panel with integrated fuel-dump/refuel gauge, authentic JT3D soundset and automatic smoke effects above 53 % thrust, ready for smooth traffic and user operations.
Tail-number N610QX brings Horizon Air’s CRJ700-ER to FS2004 with Version 4.5.2 textures, revised flight dynamics, fully mapped virtual cockpit, optional 2-D flight deck, wing-view modelling, animated airstairs, accurate thrust-reverse logic, refined night-time emissive lighting and a bespoke soundset, giving regional-jet flyers a technically faithful freeware package.
Sized for legacy FS2004 AI environments, this second Flybe BAe 146-300 traffic pack employs Fernando Martinez’s paintkit and Phillip Tan’s crisp repaints to supply accurate regional-jet liveries that integrate cleanly with TrafficTools flight-plan compilations, extending the earlier FLYBE146 bundle without introducing flyable panels or adjusting stock flight dynamics.
FS2004 pilots get a self-contained Dreamwings Embraer ERJ-145XR set wearing Franklin Fernandes’ Brasil Airlines repaint, bringing high-resolution textures, accurate FDE by John Cillis, coordinated sound mapping for the Rolls-Royce AE3007, plus selectable airstair or sliding-door models for authentic regional operations and smooth gate-free boarding in Microsoft Flight Simulator 2004.
This FS2004 AI bundle drops three frame-friendly Flybe BAe 146 regional jets—one ‑200 (G-JEAJ) plus two ‑300 variants (G-JEBD, G-JEBF)—into traffic schedules, marrying Fernando Martinez’s accurate models with Phillip Tan’s 32-bit repaints. Native flight plans, high-resolution bitmap textures and optional DXT3 conversion keep visuals sharp without taxing legacy rigs.
Project Open Sky’s FS2004 Boeing 757-200 package supplies Brian Williams’ Guyana Air 2000 livery, applied to the RR RB211-535E4 configuration, retaining native flight dynamics, animated model and detailed texture set; the aircraft.cfg is tuned with VH-NOF tail number, GA2 parking codes and correct ATC callsign for gate, ramp or cargo assignments.
For Microsoft Flight Simulator 2004 (FS9), this livery package supplies Northwest Airlines 757-200 N-ABNO textures for Mike Stone’s PW-powered SB757200 model, adding a faithful paint scheme via the texture.nw folder and corresponding aircraft.cfg entry while preserving the default flight dynamics, sound aliases and panel configuration.
Made for Microsoft Flight Simulator 2004, this White Aer Lingus Boeing 737-300 livery by Wes Archibald refreshes Eric Cantu’s base model with a clean white fuselage and blue “dot-com” tail, accurately reflecting the carrier’s online-booking promotional scheme while retaining the aircraft’s established animations and flight dynamics.
FS2004 AI package supplies three high-resolution SN Brussels Airlines BAe 146 textures—covering ‑200 and ‑300 (Avro RJ100) variants—in the original and mid-era colour schemes; optimised for Fernando Martinez’s low-poly model, these Davy Rodriguez repaints slot neatly into existing traffic files without harming frame-rates.
iFDG’s complete FS2004 HollandExel 767-31A/ER package brings hand-drawn 32-bit, mip-free liveries, custom night maps, full control-surface animation, true-to-spec dynamic wing flex, and reflective metal shine, all tied to the PH-MCV registration; includes authentic FDE, Pratt & Whitney variant model, and correct ATC identifiers for seamless fleet traffic.
This repaint supplies hand-crafted Japan Airlines “Reso'cha” textures for the AI Aardvark Boeing 747-300 PW, derived from original livery documents, delivering precise color calibration, correct JA8183 registry and fully animated undercarriage, flaps and lighting while remaining extremely FPS-friendly—ideal for Microsoft Flight Simulator 2004 users populating busy AI schedules.
Project Open Sky’s 747-200F for FS2004 brings Ocean Airlines’ I-OCEA freighter into the sim with a crisp Massimo Grassi livery, accurate GE CF6-50E2 engine tuning, heavy-class ATC entries, visual-damage flags, bespoke 747-200MGE airfile and flight dynamics refined for long-haul 5,650 nm cargo routing.
ADS’s freeware Boeing 7E7-8 Dreamliner for FS2004 brings a detailed FSDS model to the mid-range twin-aisle slot, combining full exterior animations, tuned flight dynamics and Boeing-sourced performance data for realistic V-speed handling and fuel-saving cruise profiles; the package also supplies 2 000 px texture templates for repaint work.
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