FS2004 Utilities/Misc

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Flight Simulator AI Traffic Separation

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to reduce go-arounds caused by the AI engine.

File Size
497.72 KB
Total Downloads
6.8K
Star Rating
4/5
Screenshots
3
Preview screenshot Complete with Base Model

Traffic View Board

An AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enables viewing AI aircraft from any view, removes the need to press Ctrl+W, requires FSUIPC.

File Size
491.3 KB
Total Downloads
6.1K
Star Rating
5/5
Preview screenshot

TreeGen

TreeGen reduces tree size by forty percent and increases their numbers, producing a denser canopy while the overall file footprint becomes half of the original. All seasons are included, and there is no performance hit despite the smaller file size.

File Size
2.65 MB
Total Downloads
5.9K
Screenshots
5
Preview screenshot

new sunset textures

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 pixels, stored at /userimages/sunset.gif.

File Size
280.73 KB
Total Downloads
4.3K
Star Rating
5/5
Screenshots
1
Preview screenshot Complete with Base Model

High-altitude contrail 50 miles long

The configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a new AI contrail with a revised cfg and an extra AI copy of the default aircraft by Jan Rosenberg.

File Size
91.97 KB
Total Downloads
4.1K
Star Rating
1/5
Preview screenshot

Replacement Grass Texture

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transitions, and the result sharpens grass representations at both small and large airfields under varying lighting.

File Size
874.18 KB
Total Downloads
4K
Screenshots
2
Preview screenshot

Grass And Trees

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces the default appearance and adds structure and detail across the landscape.

File Size
944.46 KB
Total Downloads
3.5K
Screenshots
2
Preview screenshot

Modified Airport Lights

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the basis, and marks Poole as the creator of this modification.

File Size
44.35 KB
Total Downloads
3.3K
Star Rating
2/5
Preview screenshot

Ground Detail

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg, which captures the new visual reference.

File Size
784.42 KB
Total Downloads
2.9K
Screenshots
2
Preview screenshot

FS2000/FS2002/FS2004 Super Flight Planner 3.0.3

By Alessandro G. Antonini, the planner presents a moving map drawn with vector layers or bitmapped imagery, offering zoom, pan, rotation. It supports DP-STAR and Airways, imports from Radar Contact and MS-GPS with XML and CSV formats, and lets users create simple plans via a Wizard or manual plans with optional autorouting.

File Size
3.91 MB
Total Downloads
2.6K
Screenshots
1
Preview screenshot

Nick's Jet Smoke

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather usage and frame rate issues seen since the first version, and includes a tutorial to tweak the effects along with the original .xml gauge.

File Size
761.66 KB
Total Downloads
2.3K
Screenshots
22
Preview screenshot Complete with Base Model

CarrierOps Full Pack

On a Waikato carrier operation set, three aircraft variants appear: F14B Tomcat, F16C Viper and F18E Super Hornet paired with F-18G Growler. Two extra paint schemas for the F-18E accompany HUD and radar gauges linked to a registered FSUIPC DLL (rev 3.51), authorized by Pete Dowson.

File Size
26.46 MB
Total Downloads
11.8K
Star Rating
4/5
Screenshots
12
Preview screenshot

Real Environment Professional

Sun and lighting enhancements include sun6, corona1, sunglow, suneffect.cfg, and an Envmap that affects reflections. AquaPro 2006 Bright & Dark versions adjust base water color with wave animation and cloud reflections, while Feng Zhu's TreeGen v1.0 adds new trees.

File Size
26.03 MB
Total Downloads
11.5K
Star Rating
5/5
Preview screenshot

Realistic Clouds for FS2004

High-altitude clouds create a recoloured sky-scape with golden sunsets, clear dawns, and moody storms. It delivers no frame-rate hit due to a small 86kB size and has been extensively tested with no issues, dwndsk04.zip noted, with dawn/dusk effects by Thomas Grillo.

File Size
718.07 KB
Total Downloads
7.6K
Star Rating
5/5
Screenshots
20
Preview screenshot

3D Contrail effects

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx, allowing reversion, and the effect preserves a smooth appearance without blocky, pixelated artifacts.

File Size
291.62 KB
Total Downloads
6.6K
Star Rating
3/5
Screenshots
8
Preview screenshot

Airport Lighting Version 2

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibility, and the work is attributed to Mark Poole.

File Size
177.66 KB
Total Downloads
5.8K
Star Rating
4/5
Screenshots
1
Preview screenshot

Autoland

Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike to deliver the feature across airliner types.

File Size
198.28 KB
Total Downloads
5.4K
Star Rating
5/5
Preview screenshot Complete with Base Model

1998 Mercedes-Benz SL600 FULL RELEASE

By Jessy Corrales, a late-90s Mercedes-Benz SL600 concept presents a detailed model featuring full DVC data with reflective rims, surfaces, and mirrors. It includes three rim variations and comprehensive animations such as steerable front wheels, suspension, opening doors, and a movable steering wheel.

File Size
3.94 MB
Total Downloads
5.3K
Star Rating
3/5
Screenshots
2
No image available.

Realistic Touchdown Effect

An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulator versions, spanning older and newer iterations, enabling broader usage.

File Size
17.95 KB
Total Downloads
5K
Preview screenshot

FS2004-FS2002 FX: Nick's Touchdown and Vortex FX

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving wet pavement landings, and users of Nick's Prop Dust may apply them to large prop aircraft on dry runways.

File Size
1.24 MB
Total Downloads
5K
Star Rating
5/5
Screenshots
16

12 pages with 222 downloads.

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