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Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

These assets replace the existing cirrus overcast layer and allow a thin cirrus veil to sit beneath a regular stratus or cumulus deck, producing a solid overcast cover. A sample image named overcas…

Developed by Joshua Robertson, a UTC time-sync utility keeps time in step with real-world standards, matching the current UTC or applying a +/- offset for varied flight timing. It also incorporates…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…

Version 1.2 enables slew placement of an aircraft to any coordinate and instant insertion of a 3D asset, a capability credited to Israel Roth and Seev Kahn. It includes 39 libraries with over 1,000…

A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx,…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

Version 1.5.11 powers a simple, yet powerful graphical editor that lets users augment a flight-simulation environment with elements they design, while offering an intuitive click-and-drag interface…

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …
By Ben Chuchra, this replacement fltsim.flt file yields a cold, dark cockpit at startup with all switches off, and the virtual cockpit view defaults to a 0.64 zoom for a minimal, unobstructed persp…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

Ttools, a utility by Lee Swordy, enables users to program the AI traffic. Its designation underscores a focus on AI traffic programming, and a visual tag references the file named ttools2.gif, whil…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…