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High-altitude clouds create a recoloured sky-scape with golden sunsets, clear dawns, and moody storms. It delivers no frame-rate hit due to a small 86kB size and has been extensively tested with no…

An all-aircraft xenon light enhancement provides a clearer view of the runway and taxiway, improving overall situational awareness during low visibility operations and aiding alignment during appro…

A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …
A configuration utility accessed by users of a flight simulation program, the tool exposes configuration files such as system, aircraft, saved flights, and graphics. It supports searching, adding, …

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …
The software reads default BGL, LWM, and VTP files and generates mesh data, land and water maps, and photo outputs, along with LWM masks, Flattens, VTP polygons and lines, Exclude Regions, Exclusio…

Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…

By Alessandro G. Antonini, the planner presents a moving map drawn with vector layers or bitmapped imagery, offering zoom, pan, rotation. It supports DP-STAR and Airways, imports from Radar Contact…

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…

An aviation-sim utility generates and displays a comprehensive map of taxiways with IDs, gates, parkings, ILS, and runways for any airport in the simulation world. It requires Manuel's Service Pack…

Nick Needham expands prop dust and water effects with v2.0, using real-time terrain sensing to adjust dust and wash based on dirt, snow, rain, and surface conditions across diverse aircraft. FX fil…

An Envmap is provided in the DXT3 format and loads quickly, benefiting the flight-simulation experience for enthusiasts and professionals alike. The specification centers on a single format and ass…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…

Developed by Joshua Robertson, a UTC time-sync utility keeps time in step with real-world standards, matching the current UTC or applying a +/- offset for varied flight timing. It also incorporates…