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An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…

By Lee Swordy, the CAD-style editor for airport data allows adding or modifying nearly all facility elements and several visible elements, including runways, taxiways, aprons, parking, communicatio…

A revision delivers 39 weather themes for FS2004, building on two earlier versions and adding 11 winter themes plus 3 miscellaneous variants, with suitability for both VFR and IFR simming. Each the…

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx,…

Two replacement image files correct the overly white halo cast by landing and taxi lights and address dimmer intensity reported in most cases on the ground. A reference image named fs2k4_ll-tn.gif …

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

As a compact webserver, MyFsGoogleEarth links a flight-simulation program with a geospatial viewer, placing placemarks at the current aircraft position, at an estimated position one minute ahead, a…

An implementation of TCAS 2 version 7 aligns with FAA guidelines and detects airborne intruder traffic, signaling warnings visually and verbally. It requires FSUIPC, the Visual Basic 6 runtime, and…
Base ModelMade by Mitsuya Hamaguchi, this Jetfoil model features a Virtual Cockpit and a hull that rises and falls with speed changes, showcasing speed-responsive motion and cockpit visibility that define it…

Version 2.2.79 enables users to design and produce 3D objects and generate API files for design tools, while also producing SCM files for a design utility. It supports creating trees and night-lit …

Clouds of dust trail behind aircraft moving over dirt surfaces. Colours provide options to suit different areas, and it originates as Waterland by Bob Tremblay, now modified to produce dust effects…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…
Base ModelTwo counterbalanced, contra-rotating single-blade rotors power a tiny backpack helicopter, each rotor driven by a 125cc ten-horsepower engine. Rooted in Paul Baumgartl’s 1940s work, Kevin Bryan ref…

Version 1.6 of a utility lets you modify the AI aircraft.cfg and the model to align with the FS2004 parking system, using a data set tied to 2004 parking standards. It also adjusts the radius setti…
An uncomplicated listing presents all default seaplane bases in a Microsoft Excel format, with coverage limited to the United States. The author clearly disclaims any guarantee of accuracy or usefu…

The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…