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Searches the whole library — filter by sim & category on the results pageAn additional navigation lights configuration, by Mark Poole, offers a lower-intensity option compared with the first set and presents a clearly distinct lighting profile for aircraft users seeking…
Three option sets adjust night brightness: darken default lighting for clouds, cockpit, airport grounds, and autogen; dim VASI, Edge Lighting, and taxiway lights. The installer runs via an executab…

Located on a Motu ring around Bora Bora, this complete remake presents a main terminal, a fire station attached to the tower with fuel tanks, open air hangars, two helipads, and wood stairs leading…

This compact reference catalogs 197 basic objects and centers on Roger Mole's design package, with Kevin Ryan listed as the contributor. Access requires Excel, and the listing includes an image fil…

The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…
Base ModelTwo flyable aircraft accompany this offering: the Space Shuttle Discovery, enhanced with three loadouts (clean, SRB's, External Tank), a virtual cockpit, and a realistic panel, and a flyable Intern…

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…

TreeGen reduces tree size by forty percent and increases their numbers, producing a denser canopy while the overall file footprint becomes half of the original. All seasons are included, and there …

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

By Thomas Moger, multiple effects for aircraft appear in this file, and a graphic named Shootingstar.jpg is included to accompany the content. The author is identified as Thomas Moger, reinforcing …

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…