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Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…
Base ModelTwo flyable aircraft accompany this offering: the Space Shuttle Discovery, enhanced with three loadouts (clean, SRB's, External Tank), a virtual cockpit, and a realistic panel, and a flyable Intern…

By Lee Swordy, the CAD-style editor for airport data allows adding or modifying nearly all facility elements and several visible elements, including runways, taxiways, aprons, parking, communicatio…

A zip archive provides a cockpit rain enhancement, mixing speedily falling drops of different sizes with flowing water and wind effects. Bluesphere and Gerrit Kranenbarg contribute the rain effect …
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

TreeGen reduces tree size by forty percent and increases their numbers, producing a denser canopy while the overall file footprint becomes half of the original. All seasons are included, and there …
Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…
Base ModelBy Jessy Corrales, a late-90s Mercedes-Benz SL600 concept presents a detailed model featuring full DVC data with reflective rims, surfaces, and mirrors. It includes three rim variations and compreh…

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…
Base ModelA comprehensive option provides 5000 flightplans of geese in V formations at various altitudes with worldwide coverage, operating as AI from invisible airports and avoiding disruption to airport op…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …

Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…
By Timothy Metzinger, a version 2 guide for the B737NG outlines advanced operations under the PMDG label. The concise reference emphasizes practical procedures and system-level guidance for the air…
An aircraft editor lets users add or edit variants and Hangar management lets them handle add-ons off a live installation. LAN View enables virtual cockpits with multiple views, and a Logbook track…

Version 3 changes your current sun/lensflare to enhance sunset and dusk ambiance, introducing the third iteration of the effect for improved atmosphere and contrast. The image file lensflare_versio…