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This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …
An additional navigation lights configuration, by Mark Poole, offers a lower-intensity option compared with the first set and presents a clearly distinct lighting profile for aircraft users seeking…

Developed by Joshua Robertson, a UTC time-sync utility keeps time in step with real-world standards, matching the current UTC or applying a +/- offset for varied flight timing. It also incorporates…

The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…

A revision delivers 39 weather themes for FS2004, building on two earlier versions and adding 11 winter themes plus 3 miscellaneous variants, with suitability for both VFR and IFR simming. Each the…

A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

In snowy areas worldwide, the file replaces default winter asphalt and concrete runways with an icy mix to create more realistic surfaces. Runway numbers remain visible, while the rest of the pavem…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…
Base ModelBy Mitsuya Hamaguchi, the V03 variant shows a virtual cockpit, doors that open, and a cabin attendant in the cabin, reflecting the onboard crew presence. Two images, hovercraft_003.JPG and hovercra…

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather u…
Base ModelMade by Mitsuya Hamaguchi, this Jetfoil model features a Virtual Cockpit and a hull that rises and falls with speed changes, showcasing speed-responsive motion and cockpit visibility that define it…
Base ModelHAUGER Fredo creates a freeware ground-handling model, the TG5000 tractor, that tows regional jets such as the CRJ-200 and mirrors a ramp tractor used at LFSB EuroAirport. It has a fully detailed e…
Three option sets adjust night brightness: darken default lighting for clouds, cockpit, airport grounds, and autogen; dim VASI, Edge Lighting, and taxiway lights. The installer runs via an executab…