FS2004 Utilities/Misc

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Soft Horizons preview screenshot

Soft Horizons

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…

195.33 KB3.5KNov 20091
Preview screenshot

FS Weather Engine 1.0

Visitors gain the ability to generate additional weather themes and choose them from the program’s weather menu. The work presents a straightforward, creator-credited tool designed to expand atmosp…

2.22 MB3.2KJun 20065/5
Preview screenshot

Blue Sky Environment Upgrade

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…

2.22 MB2.6KApr 2010
Preview screenshot

FS2004/FS2002 Easy Object Designer

Version 2.2.79 enables users to design and produce 3D objects and generate API files for design tools, while also producing SCM files for a design utility. It supports creating trees and night-lit …

1.28 MB2KJan 2010
Simple AI v. 1.06 preview screenshot

Simple AI v. 1.06

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …

1.55 MB1.6KJun 20061
The Most Realistic Envmap preview screenshot

The Most Realistic Envmap

An Envmap is provided in the DXT3 format and loads quickly, benefiting the flight-simulation experience for enthusiasts and professionals alike. The specification centers on a single format and ass…

799.88 KB1.6KNov 20091
Modified Sun V2 preview screenshot

Modified Sun V2

A brightness upgrade for the sun, Sunmod V2, increases brightness and removes the lensflare option, created by Eitan Daniel and Vincent van Veen. It centers on a suneffect.cfg and a corona1.bmp ima…

198.39 KB1.5KNov 20093
Flight Simulator AI Traffic Separation preview screenshot

Flight Simulator AI Traffic Separation

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…

497.72 KB6.8KNov 20094/53
Preview screenshotBase Model

Traffic View Board

An AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

491.3 KB6.1KNov 20095/5
Airport Lighting Version 2 preview screenshot

Airport Lighting Version 2

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…

177.66 KB5.8KJan 20104/51
Skydiver preview screenshotBase Model

Skydiver

A man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…

873.82 KB5.6KAug 20042
Preview screenshot

Autoland

Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…

198.28 KB5.4KNov 20095/5
Landing Lights Enhancement preview screenshot

Landing Lights Enhancement

Two replacement image files correct the overly white halo cast by landing and taxi lights and address dimmer intensity reported in most cases on the ground. A reference image named fs2k4_ll-tn.gif …

175.14 KB5KMay 20061
FS2004-FS2002 FX: Nick's Touchdown and Vortex FX preview screenshot

FS2004-FS2002 FX: Nick's Touchdown and Vortex FX

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

1.24 MB5KJun 20065/516
and FS2002 EFFECTS: Nick's Prop Dust with Control Gauges preview screenshot

and FS2002 EFFECTS: Nick's Prop Dust with Control Gauges

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…

857.79 KB4.4KMar 200417
new sunset textures preview screenshot

new sunset textures

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 …

280.73 KB4.4KMay 20065/51
Preview screenshot

Improved Contrails for FS2004

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

2.04 KB3.6KMay 20065/5
Grass And Trees preview screenshot

Grass And Trees

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

944.46 KB3.6KNov 20092
No image available.

Asynchronous Aircraft Strobes Effect

Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

3.97 KB3.4KNov 20095/5
Birds For FS2004 preview screenshotBase Model

Birds For FS2004

A comprehensive option provides 5000 flightplans of geese in V formations at various altitudes with worldwide coverage, operating as AI from invisible airports and avoiding disruption to airport op…

10.67 MB3.3KNov 20091

12 pages with 222 downloads.

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