
Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…
Base ModelBy Jessy Corrales, a late-90s Mercedes-Benz SL600 concept presents a detailed model featuring full DVC data with reflective rims, surfaces, and mirrors. It includes three rim variations and compreh…

Version 1.5.11 powers a simple, yet powerful graphical editor that lets users augment a flight-simulation environment with elements they design, while offering an intuitive click-and-drag interface…

Two replacement image files correct the overly white halo cast by landing and taxi lights and address dimmer intensity reported in most cases on the ground. A reference image named fs2k4_ll-tn.gif …

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

Visitors gain the ability to generate additional weather themes and choose them from the program’s weather menu. The work presents a straightforward, creator-credited tool designed to expand atmosp…

Version 3 changes your current sun/lensflare to enhance sunset and dusk ambiance, introducing the third iteration of the effect for improved atmosphere and contrast. The image file lensflare_versio…

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

An implementation of TCAS 2 version 7 aligns with FAA guidelines and detects airborne intruder traffic, signaling warnings visually and verbally. It requires FSUIPC, the Visual Basic 6 runtime, and…

Nick Needham expands prop dust and water effects with v2.0, using real-time terrain sensing to adjust dust and wash based on dirt, snow, rain, and surface conditions across diverse aircraft. FX fil…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…
By Lars Moellebjerg, EditVoicepack adds missing callsigns, aircrafts, and airports, delivering 800 new callsigns out of the box. A centralized upload system keeps these additions accessible to all …
Base ModelFive variants are included for the container ship, with a detailed 3D cockpit by Bill Holker. Master image maps are provided by Garry J.Smith, Bill Holker, and Ian Thatcher, and an AI version uses …
The water discharge effect relies on fx_water_dump.fx and links three smoke entries, smoke.0, smoke.1, and smoke.2 invoking fx_water_dump. In flight, pressing i starts the release, and pilots skim …