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Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…

Version 1.2 enables slew placement of an aircraft to any coordinate and instant insertion of a 3D asset, a capability credited to Israel Roth and Seev Kahn. It includes 39 libraries with over 1,000…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…

Version 1.5.11 powers a simple, yet powerful graphical editor that lets users augment a flight-simulation environment with elements they design, while offering an intuitive click-and-drag interface…

In snowy areas worldwide, the file replaces default winter asphalt and concrete runways with an icy mix to create more realistic surfaces. Runway numbers remain visible, while the rest of the pavem…
Created by David Dossiere and Mylene Felix, this collection assembles over 800 airline call signs and notes that some ATC callsigns may not work because Microsoft did not include them. It advises u…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…
Base ModelBy Thomas B. Beard, the X-Wing Red 5 model tunes to the T-65AC4 specifications, with original aircraft copyright (c) 2001. The T-65 X-Wing Panel v.2.0 with gauges depicts the cockpit interface and …

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…
Base ModelA comprehensive option provides 5000 flightplans of geese in V formations at various altitudes with worldwide coverage, operating as AI from invisible airports and avoiding disruption to airport op…

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Original concept comes from Chrisitan H. Halden and Kevin Rangel, and Ashar Khan compiles the result after blending. Two previews display watereffects1.jpg and watereffects2.jpg, illustrating enhan…

Version 1.4 of FSCamera, by Gunnar Daehling, lets the tower view follow the aircraft with adjustable distance and angle while it runs in the background, and the setup requires fs9.exe in the main d…

By Sascha Rieger, fx_waves, fx_swoosh, and fx_swoosh2 animate a realistic surf effect along most coast lines, with no frame rate impact, and proper speed tunes breaking waves and wash, contributing…
Base ModelAn aircraft-like craft travels over land, in the air or under the sea. Design by Reg Hill and a Gmax model by Brian Douglas and Austin Tate define its identity among enthusiasts worldwide today, to…

An aviation-sim utility generates and displays a comprehensive map of taxiways with IDs, gates, parkings, ILS, and runways for any airport in the simulation world. It requires Manuel's Service Pack…

TreeX, v3.0, presents photorealistic trees across all four seasons, including a vigorous winter, as designed by Aime Leclercq for broad virtual environments. Images are sized 1024x1024 and kept fra…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…