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A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …
Base ModelA man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…
Created by David Dossiere and Mylene Felix, this collection assembles over 800 airline call signs and notes that some ATC callsigns may not work because Microsoft did not include them. It advises u…

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…
The software reads default BGL, LWM, and VTP files and generates mesh data, land and water maps, and photo outputs, along with LWM masks, Flattens, VTP polygons and lines, Exclude Regions, Exclusio…

Version 3 changes your current sun/lensflare to enhance sunset and dusk ambiance, introducing the third iteration of the effect for improved atmosphere and contrast. The image file lensflare_versio…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Courseplanner operates as a stand-alone flight planner, handling over 30,000 SIDs/STARs and more than 60,000 points while you use your own airports and planes from your hangar. It monitors AI traff…

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather u…

Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…
Base ModelTwo models arrive with accompanying panels, forming a compact dual-model setup that includes a basic 2D cockpit. Fletcher Class Destroyer materials by Phil Crowther underpin the build, while Javier…

TreeX, v3.0, presents photorealistic trees across all four seasons, including a vigorous winter, as designed by Aime Leclercq for broad virtual environments. Images are sized 1024x1024 and kept fra…
Base ModelRon Jeffers presents three named variants that let you fly a flock of geese, a bald eagle, or sail a killer whale on the sea, with a few save flights included to place you on the scene. The files s…

Operators control a towered-airport or an entire ARTCC/FIR sector in multiplayer, using a specialized interface. It displays jet airways and victor airways, provides a new SID/STARs window, and inc…

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …

An Envmap is provided in the DXT3 format and loads quickly, benefiting the flight-simulation experience for enthusiasts and professionals alike. The specification centers on a single format and ass…
An additional navigation lights configuration, by Mark Poole, offers a lower-intensity option compared with the first set and presents a clearly distinct lighting profile for aircraft users seeking…