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Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…

As a compact webserver, MyFsGoogleEarth links a flight-simulation program with a geospatial viewer, placing placemarks at the current aircraft position, at an estimated position one minute ahead, a…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…

Version 9 provides glidepath and glideslope assistance through satellite data to all runways, including grass strips and seaplane bases. It also offers backcourse guidance during climbout and inclu…

Eight programmable switches drive MP3, WMA, WAV, and MID playback from anywhere on the computer, with an explorer-style interface to select tracks and set loop or single playback plus adjustable vo…
Base ModelBy Mitsuya Hamaguchi, the V03 variant shows a virtual cockpit, doors that open, and a cabin attendant in the cabin, reflecting the onboard crew presence. Two images, hovercraft_003.JPG and hovercra…

Courseplanner operates as a stand-alone flight planner, handling over 30,000 SIDs/STARs and more than 60,000 points while you use your own airports and planes from your hangar. It monitors AI traff…

An implementation of TCAS 2 version 7 aligns with FAA guidelines and detects airborne intruder traffic, signaling warnings visually and verbally. It requires FSUIPC, the Visual Basic 6 runtime, and…
Base ModelRon Jeffers presents three named variants that let you fly a flock of geese, a bald eagle, or sail a killer whale on the sea, with a few save flights included to place you on the scene. The files s…

The route editor handles PLN files, letting you edit existing routes or create new ones. It saves routes as VFR or IFR and supports Direct GPS, Low Altitude Airways, High Altitude Airways, and VOR …

An option adds fly by view in tower mode and introduces AI fly-by choices; users can pick planes from a list and display them in fly by or spot plane views, cycle through with keyboard commands, an…

Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…

A revision delivers 39 weather themes for FS2004, building on two earlier versions and adding 11 winter themes plus 3 miscellaneous variants, with suitability for both VFR and IFR simming. Each the…

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx,…

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…

By Nick Needham, engine heat shimmer effects for the A-I jet fleet appear after push-back and during taxi to the active runway. The display captures jets in motion around an airport, highlighting h…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …