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Searches the whole library — filter by sim & category on the results pageStrobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

Visitors gain the ability to generate additional weather themes and choose them from the program’s weather menu. The work presents a straightforward, creator-credited tool designed to expand atmosp…
The software reads default BGL, LWM, and VTP files and generates mesh data, land and water maps, and photo outputs, along with LWM masks, Flattens, VTP polygons and lines, Exclude Regions, Exclusio…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…
By Ben Chuchra, this replacement fltsim.flt file yields a cold, dark cockpit at startup with all switches off, and the virtual cockpit view defaults to a 0.64 zoom for a minimal, unobstructed persp…

Version 3 changes your current sun/lensflare to enhance sunset and dusk ambiance, introducing the third iteration of the effect for improved atmosphere and contrast. The image file lensflare_versio…

Version 1.4 of FSCamera, by Gunnar Daehling, lets the tower view follow the aircraft with adjustable distance and angle while it runs in the background, and the setup requires fs9.exe in the main d…

An ENVMAP delivers a reflective environment mapping that gives aircraft a new shine and reflective look, closely approximating real polished aluminum, by Tom Knudsen. It is recommended particularly…
This concise guide covers installing aircraft and tips for smoother operation of the simulator. It centers on configuring new aircraft, applying practical enhancements, and optimizing performance d…

Nick Needham expands prop dust and water effects with v2.0, using real-time terrain sensing to adjust dust and wash based on dirt, snow, rain, and surface conditions across diverse aircraft. FX fil…

Version 2.2.79 enables users to design and produce 3D objects and generate API files for design tools, while also producing SCM files for a design utility. It supports creating trees and night-lit …

Developed by Joshua Robertson, a UTC time-sync utility keeps time in step with real-world standards, matching the current UTC or applying a +/- offset for varied flight timing. It also incorporates…

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…

TreeGen reduces tree size by forty percent and increases their numbers, producing a denser canopy while the overall file footprint becomes half of the original. All seasons are included, and there …

An add-on manager assigns cockpit panels and sounds to aircraft and installs from distribution ZIP files, with a ZIP Browser to preview contents. It offers an Option Installer to add variants and a…

Version 1.5.11 powers a simple, yet powerful graphical editor that lets users augment a flight-simulation environment with elements they design, while offering an intuitive click-and-drag interface…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…

By Nick Needham, engine heat shimmer effects for the A-I jet fleet appear after push-back and during taxi to the active runway. The display captures jets in motion around an airport, highlighting h…