Page 3
Searches the whole library — filter by sim & category on the results page
The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

Lynn and Bill Lyons of the Golden Eagles Squadron craft sparkling water with sun and moon reflections and vigorous wave action. The work requires DX9 compliant cards and moves Water Effects to High…

An ATC communication editor allows editing phraseology and adding airline callsigns, airports, and aircraft types, supported by a library of thousands of ready-made components. It can fetch new dat…

A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx,…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 …

By Thomas Moger, multiple effects for aircraft appear in this file, and a graphic named Shootingstar.jpg is included to accompany the content. The author is identified as Thomas Moger, reinforcing …

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …
By Ben Chuchra, this replacement fltsim.flt file yields a cold, dark cockpit at startup with all switches off, and the virtual cockpit view defaults to a 0.64 zoom for a minimal, unobstructed persp…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

Version 9 provides glidepath and glideslope assistance through satellite data to all runways, including grass strips and seaplane bases. It also offers backcourse guidance during climbout and inclu…

The F-136B concept jet accelerates to Mach 4.57 and relies on hybrid engines that switch to rocket propulsion through a closing iris that forms a rocket bell. A second optional airfile is less powe…

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

An application also provides a virtual co-pilot for flight simulation enthusiasts, and the co-pilot follows commands spoken into a microphone, while the program works with every flight simulation a…

These assets replace the existing cirrus overcast layer and allow a thin cirrus veil to sit beneath a regular stratus or cumulus deck, producing a solid overcast cover. A sample image named overcas…

Clouds of dust trail behind aircraft moving over dirt surfaces. Colours provide options to suit different areas, and it originates as Waterland by Bob Tremblay, now modified to produce dust effects…