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Nick Needham expands prop dust and water effects with v2.0, using real-time terrain sensing to adjust dust and wash based on dirt, snow, rain, and surface conditions across diverse aircraft. FX fil…

Presented as a PDF-format booklet, this manual covers the startup-to-shutdown sequence, from cold to securing aircraft, listing phases such as Pre Start, Startup, Takeoff, Climb, Cruise, Descent, A…

An Envmap is provided in the DXT3 format and loads quickly, benefiting the flight-simulation experience for enthusiasts and professionals alike. The specification centers on a single format and ass…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…

A brightness upgrade for the sun, Sunmod V2, increases brightness and removes the lensflare option, created by Eitan Daniel and Vincent van Veen. It centers on a suneffect.cfg and a corona1.bmp ima…
Base ModelFive variants are included for the container ship, with a detailed 3D cockpit by Bill Holker. Master image maps are provided by Garry J.Smith, Bill Holker, and Ian Thatcher, and an AI version uses …
Base ModelBy Ron Jeffers, a satellite behaves at breakneck speed, moving quickly with practically no stall as it climbs to high altitudes. A flight is included up in space, and you can depart from a preferre…

04ScenPk.Zip enables placement of default library objects in a simulation environment using the SDK released by Microsoft in December 2003. It targets users with little or no design know-how and in…

Three variants target older simulator editions, enabling splash screens to be changed easily. Created by Christenson Software and compiled with Visual Studio .Net 2005, the utility references a spl…

The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…
Base ModelTwo flyable aircraft accompany this offering: the Space Shuttle Discovery, enhanced with three loadouts (clean, SRB's, External Tank), a virtual cockpit, and a realistic panel, and a flyable Intern…

A zip archive provides a cockpit rain enhancement, mixing speedily falling drops of different sizes with flowing water and wind effects. Bluesphere and Gerrit Kranenbarg contribute the rain effect …

An all-aircraft xenon light enhancement provides a clearer view of the runway and taxiway, improving overall situational awareness during low visibility operations and aiding alignment during appro…

A worldwide enhancement to nocturnal lighting improves visibility for buildings, bridges, landmarks, vehicles, and all major airports after dark everywhere. This worldwide improvement, credited to …

Armando Di Francesco presents a traffic separation tool that controls inbound flows to an airport by configuring minimum separation, desired separation, and a reduced separation zone, aiming to red…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…
Base ModelA man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…

Version 1.5.11 powers a simple, yet powerful graphical editor that lets users augment a flight-simulation environment with elements they design, while offering an intuitive click-and-drag interface…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…