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Visitors gain the ability to generate additional weather themes and choose them from the program’s weather menu. The work presents a straightforward, creator-credited tool designed to expand atmosp…
By Timothy Metzinger, a version 2 guide for the B737NG outlines advanced operations under the PMDG label. The concise reference emphasizes practical procedures and system-level guidance for the air…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…

Version 2.2.79 enables users to design and produce 3D objects and generate API files for design tools, while also producing SCM files for a design utility. It supports creating trees and night-lit …

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …

An Envmap is provided in the DXT3 format and loads quickly, benefiting the flight-simulation experience for enthusiasts and professionals alike. The specification centers on a single format and ass…
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…

Developed by Joshua Robertson, a UTC time-sync utility keeps time in step with real-world standards, matching the current UTC or applying a +/- offset for varied flight timing. It also incorporates…
Base ModelTwo flyable aircraft accompany this offering: the Space Shuttle Discovery, enhanced with three loadouts (clean, SRB's, External Tank), a virtual cockpit, and a realistic panel, and a flyable Intern…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…

TreeGen reduces tree size by forty percent and increases their numbers, producing a denser canopy while the overall file footprint becomes half of the original. All seasons are included, and there …

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…
Base ModelA man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…
Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…

Two replacement image files correct the overly white halo cast by landing and taxi lights and address dimmer intensity reported in most cases on the ground. A reference image named fs2k4_ll-tn.gif …

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 …

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…