Page 3
Searches the whole library — filter by sim & category on the results page
Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…

These assets replace the existing cirrus overcast layer and allow a thin cirrus veil to sit beneath a regular stratus or cumulus deck, producing a solid overcast cover. A sample image named overcas…

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…
Base ModelOn a Waikato carrier operation set, three aircraft variants appear: F14B Tomcat, F16C Viper and F18E Super Hornet paired with F-18G Growler. Two extra paint schemas for the F-18E accompany HUD and …

A revision delivers 39 weather themes for FS2004, building on two earlier versions and adding 11 winter themes plus 3 miscellaneous variants, with suitability for both VFR and IFR simming. Each the…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…
Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…

In snowy areas worldwide, the file replaces default winter asphalt and concrete runways with an icy mix to create more realistic surfaces. Runway numbers remain visible, while the rest of the pavem…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

Version 3.2 of the Engine Exhaust System Plus, authored by Martyn Becker, adds heat and shimmer effects for turbofan and turbojet exhaust and introduces an APU effect, with automatic behavior at id…

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …

Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…
By Ben Chuchra, this replacement fltsim.flt file yields a cold, dark cockpit at startup with all switches off, and the virtual cockpit view defaults to a 0.64 zoom for a minimal, unobstructed persp…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

By Sascha Rieger, fx_waves, fx_swoosh, and fx_swoosh2 animate a realistic surf effect along most coast lines, with no frame rate impact, and proper speed tunes breaking waves and wash, contributing…

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…
Version 1.0, by Stuart Baker, presents a utility that enables adding several resource types via six installers, covering aircraft, gauges, effects, and other components, while offering an option to…

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather u…