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The wash-out on impact with high-quality video adapters or maximum effects detail is addressed, wake rendering above water for seaplanes and other water-type aircraft is corrected, and new water cr…

Lynn and Bill Lyons of the Golden Eagles Squadron craft sparkling water with sun and moon reflections and vigorous wave action. The work requires DX9 compliant cards and moves Water Effects to High…

By including three-dimensional contrail visuals, this add-on enhances high altitude flight realism, replacing flat trails with depth. It ships backup files containing the original fx_contrail_l.fx,…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…
A configuration utility accessed by users of a flight simulation program, the tool exposes configuration files such as system, aircraft, saved flights, and graphics. It supports searching, adding, …

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 …

By Thomas Moger, multiple effects for aircraft appear in this file, and a graphic named Shootingstar.jpg is included to accompany the content. The author is identified as Thomas Moger, reinforcing …

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

The work reworks the Space Shuttle Discovery using NASA-Boeing data and adds a panel, sounds, and landing FX, while enabling water ditch or belly land. It includes 11 challenge flights with kneeboa…
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …
By Ben Chuchra, this replacement fltsim.flt file yields a cold, dark cockpit at startup with all switches off, and the virtual cockpit view defaults to a 0.64 zoom for a minimal, unobstructed persp…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

An application also provides a virtual co-pilot for flight simulation enthusiasts, and the co-pilot follows commands spoken into a microphone, while the program works with every flight simulation a…

Clouds of dust trail behind aircraft moving over dirt surfaces. Colours provide options to suit different areas, and it originates as Waterland by Bob Tremblay, now modified to produce dust effects…

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …
An additional navigation lights configuration, by Mark Poole, offers a lower-intensity option compared with the first set and presents a clearly distinct lighting profile for aircraft users seeking…

Bob Chicilo presents a PDF that marks the final edition of a guide on adjusting flight behavior, with added items and clearer explanations for earlier material. The document stays focused on practi…