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Two replacement image files correct the overly white halo cast by landing and taxi lights and address dimmer intensity reported in most cases on the ground. A reference image named fs2k4_ll-tn.gif …

An upgrade improves night lighting across all default airports and all default cities, and for auto-gen buildings, delivering brighter illumination. Some major airports stay unaffected because they…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

Version 3.2 of the Engine Exhaust System Plus, authored by Martyn Becker, adds heat and shimmer effects for turbofan and turbojet exhaust and introduces an APU effect, with automatic behavior at id…
Base ModelBy Thomas B. Beard, the X-Wing Red 5 model tunes to the T-65AC4 specifications, with original aircraft copyright (c) 2001. The T-65 X-Wing Panel v.2.0 with gauges depicts the cockpit interface and …

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

An edited halo.bmp light delivers sparkly illumination around airport lights. By Mark Poole, this adjustment alters the halo.bmp asset to refine its appearance, preserves the halo.bmp asset as the …

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

This free utility enables or disables crash damage for any aircraft, with 2005 updates adding high-speed configuration, a larger format, and improved error correction while remaining compatible wit…

An ENVMAP delivers a reflective environment mapping that gives aircraft a new shine and reflective look, closely approximating real polished aluminum, by Tom Knudsen. It is recommended particularly…

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather u…
Base ModelMade by Mitsuya Hamaguchi, this Jetfoil model features a Virtual Cockpit and a hull that rises and falls with speed changes, showcasing speed-responsive motion and cockpit visibility that define it…

Rotating engines by Rob Barendregt power a 360-degree tower with five levels and a virtual view, and it appears as Mobile Tower with 1 to 5 levels. Ground and Traffic Radar integration via the FSUI…

Threewire v2 operates as a carrier operations add-on, enabling launching and recovering any aircraft aboard a carrier. The add-on requires FSUIPC (registration not required) and the .NET Framework …

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …