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Nick Needham expands prop dust and water effects with v2.0, using real-time terrain sensing to adjust dust and wash based on dirt, snow, rain, and surface conditions across diverse aircraft. FX fil…

Version 2.2.79 enables users to design and produce 3D objects and generate API files for design tools, while also producing SCM files for a design utility. It supports creating trees and night-lit …

Operators control a towered-airport or an entire ARTCC/FIR sector in multiplayer, using a specialized interface. It displays jet airways and victor airways, provides a new SID/STARs window, and inc…

This simple utility generates departure and return flights from default airports and uses any installed aircraft that are configured correctly. It supports generating both outbound and return legs …
Version 610 expands the AI management toolkit with a new flight plan merge utility, a multiuse flight plan editor, and improved reporting of existing plans. It includes 59 default AI aircraft, 5,50…
Base ModelA test version mirrors its full counterpart, presenting a model with a fully customizable surface appearance now included. The work is by Jessy Corrales, and the project draws inspiration from earl…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…

An add-on manager assigns cockpit panels and sounds to aircraft and installs from distribution ZIP files, with a ZIP Browser to preview contents. It offers an Option Installer to add variants and a…
Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…

By Nick Needham, engine heat shimmer effects for the A-I jet fleet appear after push-back and during taxi to the active runway. The display captures jets in motion around an airport, highlighting h…

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …
Base ModelThe configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a n…
Created by David Dossiere and Mylene Felix, this collection assembles over 800 airline call signs and notes that some ATC callsigns may not work because Microsoft did not include them. It advises u…

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

Visitors gain the ability to generate additional weather themes and choose them from the program’s weather menu. The work presents a straightforward, creator-credited tool designed to expand atmosp…
By Timothy Metzinger, a version 2 guide for the B737NG outlines advanced operations under the PMDG label. The concise reference emphasizes practical procedures and system-level guidance for the air…

As a compact webserver, MyFsGoogleEarth links a flight-simulation program with a geospatial viewer, placing placemarks at the current aircraft position, at an estimated position one minute ahead, a…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…