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Base ModelTwo flyable aircraft accompany this offering: the Space Shuttle Discovery, enhanced with three loadouts (clean, SRB's, External Tank), a virtual cockpit, and a realistic panel, and a flyable Intern…

An all-aircraft xenon light enhancement provides a clearer view of the runway and taxiway, improving overall situational awareness during low visibility operations and aiding alignment during appro…

Version two of an airport lighting modification adds blue runway end strobes and lead-in lights, with all luminaires sharpened for crisper accuracy. All fixtures are sharpened for clearer visibilit…

An add-on manager assigns cockpit panels and sounds to aircraft and installs from distribution ZIP files, with a ZIP Browser to preview contents. It offers an Option Installer to add variants and a…
Base ModelA man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…
Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…

In snowy areas worldwide, the file replaces default winter asphalt and concrete runways with an icy mix to create more realistic surfaces. Runway numbers remain visible, while the rest of the pavem…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…
Base ModelThe configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a n…

By Joerg Geipel, replacement seasonal grass and meadow visuals for all environments and an alternative autogen trees option with a resized variant featuring more palms emerge. This shift replaces t…

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…

Version3.0 expands a stand-alone utility for flight simulators that stores airport charts and displays them on screen during flight. It creates new charts, prints all procedure charts, and supports…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …

Version 9 provides glidepath and glideslope assistance through satellite data to all runways, including grass strips and seaplane bases. It also offers backcourse guidance during climbout and inclu…

By Alessandro G. Antonini, the planner presents a moving map drawn with vector layers or bitmapped imagery, offering zoom, pan, rotation. It supports DP-STAR and Airways, imports from Radar Contact…

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…

The F-136B concept jet accelerates to Mach 4.57 and relies on hybrid engines that switch to rocket propulsion through a closing iris that forms a rocket bell. A second optional airfile is less powe…