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Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…
Base ModelTwo models arrive with accompanying panels, forming a compact dual-model setup that includes a basic 2D cockpit. Fletcher Class Destroyer materials by Phil Crowther underpin the build, while Javier…

TreeX, v3.0, presents photorealistic trees across all four seasons, including a vigorous winter, as designed by Aime Leclercq for broad virtual environments. Images are sized 1024x1024 and kept fra…

Operators control a towered-airport or an entire ARTCC/FIR sector in multiplayer, using a specialized interface. It displays jet airways and victor airways, provides a new SID/STARs window, and inc…
An additional navigation lights configuration, by Mark Poole, offers a lower-intensity option compared with the first set and presents a clearly distinct lighting profile for aircraft users seeking…

Peter Wilding presents a voice control configuration, version 1.6.3, designed to work with a freeware controller available from the linked download page to operate the simulator by spoken commands.…

HTML pages viewable on a kneeboard provide fingertip access to up-to-date weather in quick-to-digest graphics, version 1.0. Content comes from NOAA and includes a METAR Applet, US National Radar wi…

By Ilya Prokhorenko, a compact rainbow effect unfolds and a sample flight demonstrates it, with a visual reference named rainbow2.gif. It depicts the rainbow effect in a concise, self-contained vie…

A flight tracker records aircraft type, registration, and flight number, departure and arrival times, fuel, weights, block times, while logging origin and destination ICAO codes, names, and weather…

A free extension for flight simulators organizes flight planning information for virtual flights. A new cockpit pop-up planning computer opens when accessed, and more than 7000 European routes exis…

Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…
Base ModelA man maintains stable control from high altitudes, then switches to a Parafoil for landing, a transition implemented with FD and design adjustments by Tom Goodrick, as seen in the accompanying ima…

In snowy areas worldwide, the file replaces default winter asphalt and concrete runways with an icy mix to create more realistic surfaces. Runway numbers remain visible, while the rest of the pavem…

By Nick Needham, engine heat shimmer effects for the A-I jet fleet appear after push-back and during taxi to the active runway. The display captures jets in motion around an airport, highlighting h…

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…
Base ModelThe configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a n…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…
Base ModelA comprehensive option provides 5000 flightplans of geese in V formations at various altitudes with worldwide coverage, operating as AI from invisible airports and avoiding disruption to airport op…