FS2004 Utilities/Misc

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Preview screenshot

Autoland

Version 2.1 of the autoland gauge provides hands-off autoland capability for all airliners, with a compact 198kB footprint. Martyn Becker adapts and amends the original XML programming by Nick Pike…

198.28 KB5.4KNov 20095/5
New Landing Lights texture preview screenshot

New Landing Lights texture

Replacement for the default landing lights relies on about 20 photographs to achieve realism and shows on almost all aircraft sizes. It uses a single bitmap to depict lights across different models…

985.07 KB4.8KMay 20065/513
and FS2002 FX: Nick's A-I JET Exhaust with Control Gauge preview screenshot

and FS2002 FX: Nick's A-I JET Exhaust with Control Gauge

By Nick Needham, engine heat shimmer effects for the A-I jet fleet appear after push-back and during taxi to the active runway. The display captures jets in motion around an airport, highlighting h…

693.53 KB4.8KApr 20045/514
Preview screenshot

How To Program the FMC Tutorial

A pictorial guide for beginners presents an FMC tutorial with over 80 color shots, illustrating how to program the Flight Management Computer using the 800 series variant of a 737 family aircraft, …

6.63 MB4.5KDec 20095/5
new sunset textures preview screenshot

new sunset textures

Alternative sunset visuals offer a distinct lighting option for a 2004-era flight simulation environment, enhancing ambient tone. The sunset.gif image has a height of 112 pixels and a width of 150 …

280.73 KB4.3KMay 20065/51
Preview screenshotBase Model

High-altitude contrail 50 miles long

The configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a n…

91.97 KB4.1KNov 20031/5
Cool Effects Pack preview screenshot

Cool Effects Pack

By Thomas Moger, multiple effects for aircraft appear in this file, and a graphic named Shootingstar.jpg is included to accompany the content. The author is identified as Thomas Moger, reinforcing …

95.76 KB3.8KNov 20035/56
Preview screenshot

Improved Contrails for FS2004

Thorsten Reichert provides an enhanced version of the contrails-fx, (c) 2005. The original trails are too short and not very realistic, and this update seeks to improve realism by making AI-traffic…

2.04 KB3.6KMay 20065/5
Soft Horizons preview screenshot

Soft Horizons

An array comprising 110 bitmaps smooths the transition between sky and ground, producing the varied skyscape across scenes. John Cillis receives author credit publicly, and the work may not work wi…

195.33 KB3.5KNov 20091
Taxiway Markings 2 preview screenshot

Taxiway Markings 2

Kars Veling delivers new taxiway marks that improve visibility and realism across many airports, and the adjustment keeps the file size unchanged for consistent performance across varying scenes. T…

41.78 KB3.2KNov 20091
No image available.

PMDG B737NG Advanced Operations Tutorial v2

By Timothy Metzinger, a version 2 guide for the B737NG outlines advanced operations under the PMDG label. The concise reference emphasizes practical procedures and system-level guidance for the air…

31.57 MB3KDec 2009
New Water Effects preview screenshot

New Water Effects

Original concept comes from Chrisitan H. Halden and Kevin Rangel, and Ashar Khan compiles the result after blending. Two previews display watereffects1.jpg and watereffects2.jpg, illustrating enhan…

12.6 MB2.8KNov 20092
Preview screenshot

Satellite Assisted Landing System Version 9

Version 9 provides glidepath and glideslope assistance through satellite data to all runways, including grass strips and seaplane bases. It also offers backcourse guidance during climbout and inclu…

222.95 KB2.7KJun 20065/5
Realistic Waves preview screenshot

Realistic Waves

By Sascha Rieger, fx_waves, fx_swoosh, and fx_swoosh2 animate a realistic surf effect along most coast lines, with no frame rate impact, and proper speed tunes breaking waves and wash, contributing…

2.19 MB2.7KNov 20093
Preview screenshot

Blue Sky Environment Upgrade

Version 2.0 delivers five sky appearances that cover dawn, morning, day, noon and dusk, aligning with the developer's aim to balance detail and performance by Alex Ranc. Dawn, morning, day, noon an…

2.22 MB2.6KApr 2010
True Landing Light Beam preview screenshot

True Landing Light Beam

A new real landinglight beam provides a dim, taxi-at-night effect that resembles reference images of landinglights. A 737 reference guides the beam, and it varies with other third-party aircraft be…

327.06 KB2.5KMay 20063
Nick's Jet Smoke preview screenshot

Nick's Jet Smoke

A final version of the smoke effect project emerges after weeks of tweaking and testing, incorporating community feedback. It carries a complete list of quality fixes that address dynamic weather u…

761.66 KB2.3KNov 200922
World Environment Upgrade version 2.0 preview screenshot

World Environment Upgrade version 2.0

Version 2.0 delivers a world environment enhancement that improves sky visuals and lighting across all dayparts and seasons. The revision corrects prior issues by removing a blue tinge and yellow f…

597.65 KB2.3KNov 20096
TCAS 2 radar screen preview screenshot

TCAS 2 radar screen

An implementation of TCAS 2 version 7 aligns with FAA guidelines and detects airborne intruder traffic, signaling warnings visually and verbally. It requires FSUIPC, the Visual Basic 6 runtime, and…

598.11 KB2.3KJun 20061
No image available.

FS Super Help Guide

This concise guide covers installing aircraft and tips for smoother operation of the simulator. It centers on configuring new aircraft, applying practical enhancements, and optimizing performance d…

2.87 KB2.1KMay 2006

12 pages with 222 downloads.

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