
Designed by Barrie Hiern, a database keeps track of your flights, presenting a compact, purpose-built solution for flight information management. Its purpose remains to support straightforward hand…

Patch by Eddie Batista delivers a frame-rate improvement for flight simulations, focusing on steady, clear performance adjustments. An accompanying image references FPS_Patch_FS9.jpg, located at /u…

You can select up to 44 ground and water crash effects, organized by type such as blast objects, craters, dirt/dust, fires, concussion flashes, shockwaves, and smoke. A Min/Max emitter density cont…

An all-aircraft xenon light enhancement provides a clearer view of the runway and taxiway, improving overall situational awareness during low visibility operations and aiding alignment during appro…
Base ModelAn AI view gauge file, by Arnt Helge Haland, functions like a board at airports, displaying every AI flight and allowing users to follow a chosen aircraft by clicking its entry in the list. It enab…
An enhancement sharpens the default touchdown effect, delivering a clearer visual cue during landings and a smoother transition from flare to touchdown. It remains compatible with multiple simulato…

Three custom scaled FX files cover large-scale military and civilian aircraft, including Airbus models, 777s, 747s, 737s, MDs, 727s, and Lear jets. They perform in all weather conditions, improving…

Nick Needham's gauge and effects system senses terrain contact or flight over diverse surfaces and adapts prop and rotor wash dust and water effects accordingly. It responds to dirt, dry mud or cla…
Base ModelThe configuration enables high-altitude contrails by using the aircraft.cfg EFFECTS section on each jet or propeller aircraft. The temperature threshold is user definable, and the files include a n…

By Julien Robert, a grass-improvement option replaces default ground materials with 512x512 image data encoded in DXT3, balancing fidelity and memory use. Alpha blending at edges smooths transition…

Version 3.2 of the Engine Exhaust System Plus, authored by Martyn Becker, adds heat and shimmer effects for turbofan and turbojet exhaust and introduces an APU effect, with automatic behavior at id…
Base ModelBy Thomas B. Beard, the X-Wing Red 5 model tunes to the T-65AC4 specifications, with original aircraft copyright (c) 2001. The T-65 X-Wing Panel v.2.0 with gauges depicts the cockpit interface and …
Strobe lights on all aircraft flash together by default globally, a uniform behavior. By adjusting several default effects, this synchronization loosens and the lights flash randomly, yielding a ma…
Base ModelA comprehensive option provides 5000 flightplans of geese in V formations at various altitudes with worldwide coverage, operating as AI from invisible airports and avoiding disruption to airport op…
Base ModelVersion 2 marks a two-seat alien fighter with a battle-scarred airframe and a virtual cockpit. It includes an air.file upgrade for smoother flights, an opening canopy, retracting transport rings, g…
By Timothy Metzinger, a version 2 guide for the B737NG outlines advanced operations under the PMDG label. The concise reference emphasizes practical procedures and system-level guidance for the air…
An aircraft editor lets users add or edit variants and Hangar management lets them handle add-ons off a live installation. LAN View enables virtual cockpits with multiple views, and a Logbook track…

Version 1.0 upgrades the default bump map for the ground surface to a higher resolution, allowing individual blades of grass to become visible. The change is documented by a file named grassv1.jpg,…

An array of carrier-operation gauges and effects equips military aircraft with catapult-launch capability and cable-trap landings, while a meatball HUD guides precise approaches and a SonicBoom eff…

Rene Konrad develops a utility that installs and uninstalls airplanes without overwriting existing files, and it also manages gauges, sounds, effects, flights, or modules. Version 3.6 introduces a …