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Searches the whole library — filter by sim & category on the results pageTwo files accompany the WMKK upgrade, including AFX_WMKK.bgl (airport design) and WMKK_README_107.txt, while ADE-9X_V1.45 drives the addition of a new terminal and vehicle roadways to expand space …

Six jetways expand gate count to match the real airport, and a terminal extension adds gates A4A and A4B, labeled as 1 and 2. Vehicle paths are rebuilt to keep ground vehicles off taxiways, and cro…

Cape Canaveral area anchors a shuttle ascent scenario, with refinements addressing the delayed liftoff engine startup sequence and ground blast effects, allowing you to witness a takeoff with authe…
By Brian C. Selb, this Southern California enhancement, version 2.0 (CA), aggregates updates across KMHV Mojave Airport, KTSP Tehachapi Municipal Airport, KVBG Vandenberg AFB, Palm Springs Windmill…

This base centers on the German Eurofighter and features over 150 objects spanning varied forest, roads, and airport streets. The assets originate with afs-design.de, authored by A.Meyer, and a ref…

An authentic representation covers St. Eustatius with a photoreal terminal, control tower, and PIR for the F.D. Roosevelt (TNCE) in Oranjestad, created by JL Valladier and credited to Harald Sandvi…

Richard Sorochak credits a photo-based presentation of the Mount Washington area in the White Mountains of northern New Hampshire, anchored by the Mount_Washington-NH folder. The map-oriented orien…

In KMCI, gate assignments link each gate to a specific airline, and several default jetways cover all gates. Patrick Finch implements the Star Runway technique to activate crosswind runways at KMCI…

Coverage spans 88,361 km2 with 2m/pixel detail across most areas, 1m/pixel detail in broader zones, and 0.5m/pixel detail around Belgrade, by FTXDes. The data totals over 35 GB and remains compatib…

In California, the layout adds buildings for the downtown district, Balboa Park, and Little Italy, reflecting distinct urban cores of San Diego. By Brian N. Winton, it undergoes testing with KSAN t…

West Coast Version 1.1 updates elevations across the United States from 38 m to 10 m using Ned 10 m models and multilod compression. The release includes all six parts plus a patch, ships .bgl file…

Lee Marrow reconfigures the Addis Ababa Bole International Airport (HAAB), restructuring passenger and cargo areas and expanding parking to reflect Ethiopian Airlines' wide-body operations. A layou…
Version 1.2 centers on Afghanistan and Pakistan, with convoys, SAM sites and other targets, as described by Albert Wydeen. It cites Expanded Afghanistan Combat Arena -EACA Pkg as the folder and inc…

Located in southern Germany near Bodensee, EDNY Friedrichshafen gains realism through standard objects populating the surrounding area with buildings. The project, by Nichael Spengler, relies on Ai…

At the Kansai facility in Osaka, Japan, ADE v1.47 underpins a two-BGL package, RJBB_ADE_RS.BGL and RJBB_ADE_OBJ.BGL, with a newly added runway 6L/24R featuring an ILS and assigned parking with gate…

John Ball creates this addon for Jersey Airport, refining the layout with vector elements, enhanced ground detail, and hand-placed structures plus roads. It includes four EGJJ_ADEX files and the op…

The KSAN_RR_V1.ZIP file anchors a San Diego airport enhancement, adjusts ground-vehicle paths and parking spots, implementing precise alignments with taxiway intersections and terminal facilities, …

Jean Guiraud creates an EGHH rendition for Bournemouth, featuring custom models for the Arrival and Departures Terminal and all three Cobham hangars plus the long hangars on the northeast side. Gro…

Jim Cook refines KLSV by expanding parking with Military_Cargo and Military_Combat spots to accommodate multiple aircraft, adding a fire station area and service vehicles to improve emergency readi…

Graham Michael presents 22 airfield enhancements for Papua New Guinea, featuring redesigned layouts, added parking, and updated aprons. Airfield objects are upgraded, including terminal buildings a…