FSX AFCAD Files
AFCAD Enhancement For Stock KDCA - Second Edition
Washington National Airport, Washington, DC. In this edition of KDCA, primary…
Santa Ana/John Wayne Airport (KSNA) gets a sharper, more realistic layout in FSX with updated instrument approaches, corrected runway lighting and markings, repaired jetway and terminal alignments, and refined ground traffic. Custom AI parking covers terminals, commuter ramps, GA, and UPS and FedEx cargo, with extra fuel trucks and a new Terminal B Gate 4; spot lighting requires fsx_lts.
Santa Ana/John Wayne Airport, Orange County, California (CA). Represents a modification to the stock FSX airport scenery. Some of the changes include updated approaches, custom AI terminal parking assignments, additional fuel trucks, cargo parking, fixed jetway/terminal connections, added gate 4 at Terminal B, spot lighting and revised vehicle paths. By Kambiz Agazi.

Screenshot of Santa Ana/John Wayne Airport.
KSNA represents a modification to the stock FSX airport scenery. KSNA was modified using information from airnav, virtual earth, FAA Airport diagram and approach plates, and the official Website.
Some of the changes include:
All airport buildings and objects can now be seen at normal scenery level. jetways begin to appear at the dense scenery level - extremely dense will reveal all jetways.
Installation:
I have tested KSNA using FSX sp2, and while I don't anticipate issues with using the earlier versions (RTM and SP1), I cannot guarantee that the visuals will look the same on every setup. While not needed for the scenery to work, I also tested to ensure that KSNA works with UTX USA, Scenery Tech North America, and FS Genesis 10m USA Mesh.
KSNA was tested with and optimized for MyTraffic X 5.2a and WOAI. Airline assignments at Terminals A and B are accurate per the official Website. Gate assignments are approximate only. While KSNA will work with "other" AI packages, I can't guarantee that every airline will park at the correct Terminal when using other AI packages.
While every attempt was made to eliminate errors, there's no such thing as "perfect" scenery. Please let me know if you come across any MAJOR errors or problems.
CREDITS: KSNA was modified using the powerful airport design utility by Jon Masterson (ADE V1.40).

Screenshot of Santa Ana/John Wayne Airport.
Free for all simmers · 5.5 MB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps (this file takes approximately 2 mins at the cap). PRO members download at full line speed.
AF2_*.bgl or AFX_*.bgl) go into FSX\Addon Scenery\Scenery\ or a dedicated AFCAD folder you create.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
33.67570000,-117.86820000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive ksna2009.zip has 15 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| KSNA README.txt | 08.08.09 | 3.75 kB |
| KSNA TOWER redlight STROBE EFFECT.BGL | 08.08.09 | 578 B |
| KSNA2009_KA.BGL | 08.08.09 | 64.35 kB |
| KSNA AIRPORT DIAGRAM.gif | 08.07.09 | 64.85 kB |
| grab_000.gif | 08.08.09 | 248.34 kB |
| grab_013.gif | 08.08.09 | 274.29 kB |
| grab_019.jpg | 08.08.09 | 844.57 kB |
| grab_014.jpg | 08.08.09 | 1.09 MB |
| grab_015.jpg | 08.08.09 | 836.46 kB |
| grab_016.jpg | 08.08.09 | 705.25 kB |
| grab_017.jpg | 08.08.09 | 814.60 kB |
| grab_018.jpg | 08.08.09 | 510.55 kB |
| KSNA SATELLITE.gif | 08.07.09 | 302.54 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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