Using 3ds Max from scratch, it presents accurate buildings, hangars, and parking bays with night lighting. The model includes static aircraft and animations and uses photo-real terrain, and the air…

By John B. Loney, Jr., this rendering draws from the author's AK series and covers twenty Alaskan airports, including English Bay (KEB) and Minchumina (PAMH). Fort Yukon (PFYU), Boswell Bay (AK97),…

Richard Sorochak offers a photoreal depiction of Kauai, Hawaii, organized under the folder The Hawaiian Islands - Kauai, with faithful island textures. The collection includes two image files and a…

By Junior Moult, this expansion for Newquay Airport incorporates the disused southwest portion and a northern representation of RAF St. Eval. Four EGDG_ADEX files populate the main addon directory,…

The LTBA area for VFR operations around Istanbul Ataturk adds realistic houses and trees, highway traffic, and landclass improvements near the airport. It requires ISTANBUL.ZIP and works with the d…

Ron Ezra credits eleven of the twenty-two Spanish sites, including San Diego, Carmel, San Antonio, San Juan Capistrano, Santa Barbara, Soledad, San Juan Bautista, San Miguel, San Fernando, San Luis…

Hawk AI aircraft with custom flight plans and an AI Tornado ADV by Fernando Martinez operate around RAF Leeming in North Yorkshire. The layout maintains alignment of runways, taxiways, and aprons t…

By Othmar Egli, Basel-Mulhouse-Freiburg (LFSB) in France appears as a work-in-progress attempt to reproduce the airport in a simulation context. Two preview images fsx1.jpg and fsx2.jpg illustrate …

The facility at LEMD in Spain gains a new taxiway and longer runways across all four to better accommodate takeoffs and landings. An associated file named AFX_LEMD records the change for implementa…

Joost Visser delivers an add-on that places about 60 ships along the English Channel, including cargo vessels, containerships, super tankers, and cruise liners. It uses ADE 1.37 and relies on a fic…

UKMIL presents Kinloss for FSX, a representative add-on that is not true to life in every respect, by UKMIL. It adds a new multi-LOD Nimrod AI aircraft with flight plans, designed to improve the fe…

Kenichi Ochiai presents a Japan-based Shimojishima-focused project under the RORS label, with a visual element linked in the accompanying media. The work concentrates on the locale and carries a si…

Overhauls Roatan (MHRO) and Guanaja (GJAJ/MHNJ) airfields, adds AI-enabled Utila (MHUT), Fort Cay (MHFC), and Cochino Pequeno (MHCP), and modifies La Ceiba (MHLC) and Puerto Lempira (MHPL) to accep…

Lebanon Terrain X v1.0 strengthens elevation, coastline, water class, and regional land use, while adding moving traffic to major roads across the country. The distribution comprises four folders, …

Located in Washington state near Seattle, this add-on expands SEA/TAC by introducing a third runway identified as 34C, supplementing the existing 34L and 34R. It provides published ILS approaches f…
Tempelhof in Berlin, Germany, identified as EDDI, stands as a 2.0 iteration authored by Alexander Helmbold, reflecting the ongoing development of the project. It remains a test version bearing know…

Aeroworx delivers a detailed coastal depiction of Robben Island off Cape Town, led by Hannes Steyn and Martin du Preez with support from Johan van Wyk. A 1m-resolution terrain mesh optimizes elevat…

Version 0.5 from SweScen includes ESNV Vilhemina, ESNP Pitea, ESPA Lulea v2.1, ESUP Pajala and ESNQ Kiruna, with ESPA V2.1 updates by Joakim Holmström Zenk. Lennart Arvidsson and Ubbe Nilsson contr…

Rick McClung creates a modified default terrain.config with the ESP SDK to add street lamps and utility poles along streets and highways. It works with the sim's default terrain and has been tested…
Two versions of the EFHK upgrade support crosswind runway activation and a default configuration, coded EFHK_ADE_CW_RS.BGL and EFHK_ADE_RS.BGL. Ray Smith designs the BGL files using ADE Home Editio…