ADE File For LIMW
ADE File For LIMW, Aosta Airport, northern Italy. The runway was repositioned, taxiways with correct names, taxi signs and parking positions were added. By Yves Laske.
- Download hits
- 322
- Compatibility
- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
- Filename
- afxlimwy.zip
- File size
- 6.9 KB
- Virus Scan
- Scanned 22 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
ADE File For LIMW, Aosta Airport, northern Italy. The runway was repositioned, taxiways with correct names, taxi signs and parking positions were added. By Yves Laske.
Overview of Aosta Airport.
By default, this small airport located in northern Italy was represented by a single runway without any taxi way or parking position. The runway was repositioned, taxi ways with correct names, taxi signs and parking positions were added. Works with AI. Compatible with photo-real scenery Valle d'Aosta part 1 and 2 by Fulvio Mazzokan. Made with Airport Design Editor Home Edition v1.20 (freeware).
Installation:
- Extract the AFX_LIMW_YL.BGL and LIMW_YL_CVX.bgl files to your Addon Scenery\Scenery folder.
- That's it!
Yves Laske
The archive afxlimwy.zip has 5 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
readme.txt | 04.10.08 | 592 B |
LIMW_YL_CVX.bgl | 04.10.08 | 751 B |
AFX_LIMW_YL.BGL | 04.10.08 | 10.62 kB |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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