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Hand-rendered FedEx Boeing 727-200F repaint set for FS2004 applies to Erick Cantu’s Vistaliners freighter model, supplying DXT3 no-mip bitmaps for sharper panels and lower VRAM load; includes illuminated cargo bay textures plus optional compatibility with the passenger variant, giving tri-jet freight pilots authentic night-ops visuals without altering flight dynamics.
FS2004 texture set renders Ansett Airlines’ 1975 727-200 scheme onto the VistaLiners / FFX model, pairing specular shine with animated control surfaces, articulated doors, operable cockpit windows and calibrated nav lighting; interior wing-view points maintain passenger perspectives while the existing JT8D FDE remains fully supported.
Delivers a refined Aircraft.cfg V2.0 for Microsoft Flight Simulator 2004’s Project Concorde, rectifying typographical errors, standardising ATC_ID and callsign logic from generic “speedbird” to authentic operator identifiers, enabling full livery-entry editing, inserting a UTA paint slot, and re-naming the prototype as Speedbird, courtesy of Ethan West, Loic Londinfer and Pierre Marchadier.
Tailored for FS2004, this Vistaliners Boeing 727-200 carries the factory red-cheatline house scheme, supplying 32-bit layered textures, calibrated night maps and integrated audio. Flight dynamics and articulated control surfaces mirror the original trijet’s behaviour, providing a stable medium-range workhorse for classic jet operations.
Legend Airlines’ Douglas DC-9-32 repaint for FS2004 supplies high-resolution fuselage and tail textures mapped to the SGA930 base model, retaining Erick Cantu’s visual work and Fraser Turner’s FDE/XML for authentic handling; Wes Archibald’s livery accurately reflects the 56-seat business-class configuration mandated by the Wright Amendment.
Project Open Sky’s freeware Martinair Cargo Boeing 747-228B for FS2004 combines accurate JT9D turbofan parameters and refined flight dynamics with reflective material mapping, animated cargo doors, wing flex, 3-D landing gear, thrust reversers and realistic night lighting, delivering steady long-haul freighter performance faithful to the classic 747-200 heavy-lifter frame.
This freeware repaint applies a crisp 2048-pixel VASP colour scheme to the Overland SMS McDonnell-Douglas MD-11 v2.0 for Microsoft Flight Simulator 2004, delivering high-resolution fuselage, wing and tail maps keyed to the tri-jet’s animations and Virtual Cockpit, so sim pilots can replicate historic Brazilian airline operations without altering native flight dynamics.
Bringing EVA AIR Cargo’s tri-engine MD-11 fleet into Microsoft Flight Simulator 2004, this Jim Waters repaint for SMS Overland MD-11 v2.0 supplies high-resolution fuselage and tail textures, precise cargo-door decals, alpha-channel shine and specular mapping, fully aligned with the model’s virtual cockpit and night lighting definitions.
This FS2004 Vistaliners Boeing 727-200 package applies Ignacio Cifuentes’s National Airlines Chile repaint over Erick Cantu’s model, pairing Jim Campisi’s calibrated night maps with Frasier Turner’s refined FDE for authentic handling. Sharp fuselage textures from Frank Idone integrate seamlessly, preserving correct ATC identifiers and 727 systems logic.
This Project Open Sky–based Ocean Airlines 747-230F for Microsoft Flight Simulator 2004 merges high-resolution Stefano Caporelli textures with fully articulated control surfaces, wing flex, bogie tilt and powered gear steering, while authentic flight dynamics, reflective metalwork, detailed cargo hatches and comprehensive night lighting bring the classic freighter’s systems and visual behavior close to real-world performance.
Retro United 727-222 by Vistaliners ports Erick Cantu’s tri-jet to FS2004 with accurate aerodynamics, refined fuselage and wing geometry, 32-bit high-resolution liveries from Baldwin and Drabek, polished metal and window layers by Halpern, plus Campisi’s tailored night lighting. Flight model mirrors climb performance and approach profiles of the real 727-200 for authentic short- to medium-haul simulation.
Eastern Airlines Douglas DC-9-14 repaint for FS2004 refreshes SGA’s classic short-haul twin-jet with accurate N8913E markings, polished metal belly, and period-correct cheatline colours, matching the JT8D-powered Series 10 geometry. This texture pack slots into the SGA910 base model, preserving authentic registry data without altering flight dynamics.
Accurately depicting the Tentara Nasional Indonesia (TNI-AU) Boeing 737-200, this AI Aardvark repaint by Aswandana brings a lightweight, traffic-friendly model to Flight Simulator 2004 / FS9, featuring authentic military livery, correct callsign A3724, and native flight dynamics—useful for simmer-generated AI traffic schedules that showcase Indonesian Air Force transport sorties without taxing frame rates.
USAir’s classic Boeing 737-200 N269AU for Microsoft Flight Simulator 2004 blends Erick Cantu’s high-poly exterior, David Gutierrez’s period-correct repaint, and Mike Baumann’s balanced FDE to replicate JT8D performance, historical weight tables, reflective metal textures, animated control surfaces, and night lighting in a self-contained, dependency-free freeware package.
Refined USAir Boeing 737-200 N246US package for FS2004 pairs Erick Cantu’s classic visual model with Mike Baumann’s updated FDE, delivering JT8D thrust tables, period-correct weight and drag coefficients, high-resolution textures by David Gutierrez, and a full steam-gauge cockpit for authentic 1980s procedures.
This second repaint bundle for Dee Waldron’s FS2004 AI Douglas DC-8-52 supplies era-correct 32-bit textures for Japan Air Lines, KLM, National, Nordair, SAS, United and 1973-era UTA, giving retro AI traffic schedules authentic airline colour mapping while keeping draw-call counts and memory use low.
Simmer’s Sky’s MD-11 for FS2004 arrives in authentic KLM livery by Wes Archibald, combining the detailed tri-jet exterior with a fully integrated virtual cockpit and dedicated 2-D flight deck panel. The package includes complete gauge sets and separate VC/non-VC configurations, tailored for Microsoft Flight Simulator 2004 (FS9) long-range operations.
Mexicana’s 2003-scheme Boeing 727-200 XA-MEH for FS2004 blends Erick Cantu’s detailed tri-jet airframe with Kevin Sparkuhl’s 32-bit layered textures, delivering crisp decals, animated control surfaces, runway-aware night lighting and a matched soundset for an accurate short-to-medium-haul classic without extra add-ons.
Designed for the Captain Sim B707 payware airframe, this FS2004 repaint replicates MEA’s late-1990s OD-AHC scheme with layered DXT3 textures, accurate fuselage stencils, period-correct color palette, subtle specular mapping, and frame-rate-friendly resolution, giving cockpit crews authentic external references during classic long-haul simulations.
Delta Air Lines Boeing 727-232 1979 repaint for FS2004 supplies DXT3 no-mip textures aligned to Erick Cantu’s Vistaliners tri-jet, retaining classic cheatlines, S-duct centre engine and T-tail planform while staying light on frame time; this narrow-body texture add-on injects authentic late-1970s Delta colours into Microsoft Flight Simulator 2004 with historically accurate palette and crisp alpha reflections.
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