FSX Black Point And Stanel Island Scenery
Black Point and Staniel Island scenery brings the Bahamas airstrips MYE2 and MYES to life with custom airport surroundings and animated groups of people using flash cameras for extra island atmosphere in FSX. It requires FSX Gold Acceleration for the crowd effects, making low-and-slow hops and resort runs feel lively.
Images & Screenshots
10 totalBlack Point And Stanel Island, Bahamas (MYE2, MYES). FSX Gold Acceleration needed for groups of people with flash cameras. By Jimmy R. Martin.

Screenshot of Black Point And Stanel Island.
Leaf Cay, MYXD is not included. It is a private island owned by Nicholas Cage and I cannot find data on it.
Place the two folders into your addon scenery folder.

Screenshot of Black Point And Stanel Island.
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File information
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How to install this mod
FSX / P3D
scenery
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place scenery in Addon Scenery
Create a folder underFSX\Addon Scenery\containingsceneryandtexturesub-folders. -
Activate in Scenery Library
In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
Finding the scenery
Use these coordinates to fly directly to this location once the mod is installed.
24.16910000,-76.43920000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
What’s inside this archive
The archive mye2_myes.zip has 31 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| file_id.diz | 01.11.12 | 144 B |
| PS0331..jpg | 01.11.12 | 162.72 kB |
| PS0332..jpg | 01.11.12 | 168.07 kB |
| PS0333..jpg | 01.11.12 | 278.09 kB |
| PS0334..jpg | 01.11.12 | 175.68 kB |
| PS0338..jpg | 01.11.12 | 219.24 kB |
| PS0342..jpg | 01.11.12 | 183.55 kB |
| PS0343..jpg | 01.11.12 | 270.00 kB |
| PS0344..jpg | 01.11.12 | 192.46 kB |
| PS0345..jpg | 01.11.12 | 132.77 kB |
| PS0346..jpg | 01.11.12 | 154.97 kB |
| Ramp Lighting.txt | 12.04.11 | 1.46 kB |
| readme.txt | 01.11.12 | 508 B |
| scenery | 01.11.12 | 0 B |
| MYE2_ADEX_ADE.BGL | 01.10.12 | 2.01 kB |
| MYE2_ADEX_ADE.xml | 01.10.12 | 16.40 kB |
| MYE2_ADEX_ADE_CVX.bgl | 01.10.12 | 312 B |
| MYE2_ADEX_XXX.ad2.ad2 | 01.10.12 | 36.70 kB |
| MYE2_MYES_JRM.bgl | 01.10.12 | 3.25 kB |
| MYES_ADEX_ADE.BGL | 01.11.12 | 1.93 kB |
| MYES_ADEX_ADE.xml | 01.11.12 | 15.75 kB |
| MYES_ADEX_ADE_CVX.bgl | 01.11.12 | 258 B |
| MYES_ADEX_XXX.ad2.ad2 | 01.11.12 | 40.06 kB |
| MYES_FSX_JRM.bgl | 01.11.12 | 3.39 kB |
| RampLight_Library.bgl | 01.11.05 | 30.63 kB |
| texture | 01.11.12 | 0 B |
| ESDG_ramp.BMP | 01.09.05 | 32.07 kB |
| ESDG_ramp_lm.BMP | 01.09.05 | 32.07 kB |
| MYE2_MYES | 01.11.12 | 0 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |










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