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Zakopane Airport (EPZN) in southern Poland remains a fictional facility outside Zakopane, featuring three runaways and an ILS. Two BGL files carry the addition, EPZN_ADEX_AW_CVX.BGL and EPZN_ADEX_A…

Eliza Island marks the fifth volume by designer David Roch, centering on avian activity near Orcas Island. The set includes a BGL-based element and relies on advanced animations to display birds, d…

John Perkins presents a Nova Scotia mesh terrain for Canada, focusing on the region’s geographic features and coastal contours, with attention to elevation detail, shoreline accuracy, and terrain v…

Stirling, Scotland, hosts an add-on that places Wallace Monument among Stirling Castle, University of Stirling, Artherey Castle, and other sites using default library assets. Axel Monse contributes…

In Maine, Bangor International Airport gains an improved layout with adjusted aprons, taxiways, and roads, plus GA parking and military cargo and combat parking at Air National Guard apron, moved b…

By Alf Denham, three UK aerodromes receive placement refinements including Maypole (EGHB) near Kent, a grass-strip with improved hangar layout, Seething (EGSJ) in Norfolk with more precise markings…

An enhanced version adds Military_Cargo and Military_Combat parking spaces, alongside commercial and GA areas, and tightens taxiways and aprons. Two BGL files, AFX_KYUM_JC.bgl and KYUM_JC.bgl, acco…

Kevin R Wynn presents a non-animated 3D depiction of the Disneyland monorail in California, drawing on a model provided by Peter Olsen and credited to both Olsen and Wynn for the Disneyland monorai…

Ciudad Bolivar City in southern Venezuela serves as the geographic focus of this add-on, which features a terminal building, control tower, fire station, and heliports with detailed visuals. It is …
Jean-Claude Irle develops a Millau Viaduct scene using SDK-SP2 and GMAX, with three dedicated folders PontMillau_Routes, PontMillauExclude_Trafic, PontMillauViaduc and an Effects directory. Optimiz…

In Nelspruit, the Mbombela Stadium replica is freeware and built for the 2010 FIFA World Cup hosted in South Africa. Philip Schall of PSDS creates it from a custom designed object with a photoreal …

Crafted by Roger Leupold, Parafield aerodrome aligns runway layouts and adjacent structures using Google Earth references to mirror airport geometry, with hangars and terminal areas distributed to …

Eighteen lighthouses line the Pacific Northwest coast of British Columbia, each staffed by the Canadian Coast Guard and featuring a helipad linked to real-world locations. Flights begin at every he…
Designed for Sialkot in OPST, two files deliver a landclass file and a dedicated airport layout file, with no buildings or other structures included, enabling others to model the missing facilities…

Eric Cagan presents a KEKO_Elko_FSX upgrade for the sim, including updated libraries library_parking_lots_large_ss_FSX and parking_ss_FSX, plus RampLightLibrary and lightobj, with an ADE file inclu…

Bar-le-Duc near Verdun presents LFEU visuals with hi-res photoreal ground, seasonal and night variants, and a bumpy, sloped runway. It includes 33 animated wind turbines, a 3D village with cars and…

NZNP, known as New Plymouth Regional Airport, sits on the North Island’s central west coast in Taranaki. It runs on SP2 without Acceleration, with Vector Landclass VLC installed, and uses Flight1 S…

The Pontarlier airfield sits in Franche-Comté, near the Swiss border, and serves general aviation with ULM activity. Not compatible with earlier versions, it shows a single runway instead of the tw…

Located in Korea’s southwestern region, Muan Intl (RKJB) sits and features a single north-south runway 01/19 with ILS on both ends and ALSF-1 lighting, plus a parallel taxiway to the ramp, since it…

At KSWF in Newburgh, NY, an improved version adds a terminal with jetways, military and GA parking, a fire station with trucks, static helicopters, and revised taxiways and aprons. Two files, AFX_K…