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Raron Airport representation (LSMN) sits near Visp in Valais, Switzerland as a fictional model designed to be jet-capable. By Michael Bruttel, the project ensures a fully functional runway and cred…

Set in 7FL6, Florida, near KDAB, this add-on revises the Daytona Beach area with a reworked runway and taxiways plus custom objects, drawing on regional imagery and photos. It includes the 7FL6_LAN…

GMAX-modeled depiction of Bocas del Toro International Airport (MPBO) in Panama stands at v1.0, featuring a terminal, tower, and a radio antenna located at precise positions. It reworks surrounding…

Dusty Bizub revises the KILM file for Wilmington International Airport, refining runway identifiers to current magnetic headings and implementing custom AI parking codes. This marks the author's 17…

Rick Lackey presents a CYBA variant, relocating the runway and shaping its slope to match the terrain, with objects added. Two BGL files, CYBA_ADEX_RL.BGL and CYBA_ADEX_RL_CVX.BGL, define the layou…

Bridges at the Kiel-Canal in Germany are excluded and replaced by 42 m high spans, matching real-world height. Flatten-polys fill gaps along the canal as well as the Elbe from the sea to Hamburg an…

Construction begins in 1929 and the field is dedicated in November 1941, later known as Harbor Field after 1950. Its biggest prewar use is as a seaplane terminal, with Pan Am Clipper service betwee…

Eliza Island marks the fifth volume by designer David Roch, centering on avian activity near Orcas Island. The set includes a BGL-based element and relies on advanced animations to display birds, d…

John Perkins presents a Nova Scotia mesh terrain for Canada, focusing on the region’s geographic features and coastal contours, with attention to elevation detail, shoreline accuracy, and terrain v…

Stirling, Scotland, hosts an add-on that places Wallace Monument among Stirling Castle, University of Stirling, Artherey Castle, and other sites using default library assets. Axel Monse contributes…

In Maine, Bangor International Airport gains an improved layout with adjusted aprons, taxiways, and roads, plus GA parking and military cargo and combat parking at Air National Guard apron, moved b…

An enhanced version adds Military_Cargo and Military_Combat parking spaces, alongside commercial and GA areas, and tightens taxiways and aprons. Two BGL files, AFX_KYUM_JC.bgl and KYUM_JC.bgl, acco…

Kevin R Wynn presents a non-animated 3D depiction of the Disneyland monorail in California, drawing on a model provided by Peter Olsen and credited to both Olsen and Wynn for the Disneyland monorai…

Ciudad Bolivar City in southern Venezuela serves as the geographic focus of this add-on, which features a terminal building, control tower, fire station, and heliports with detailed visuals. It is …
Jean-Claude Irle develops a Millau Viaduct scene using SDK-SP2 and GMAX, with three dedicated folders PontMillau_Routes, PontMillauExclude_Trafic, PontMillauViaduc and an Effects directory. Optimiz…

In Nelspruit, the Mbombela Stadium replica is freeware and built for the 2010 FIFA World Cup hosted in South Africa. Philip Schall of PSDS creates it from a custom designed object with a photoreal …

Crafted by Roger Leupold, Parafield aerodrome aligns runway layouts and adjacent structures using Google Earth references to mirror airport geometry, with hangars and terminal areas distributed to …

Eighteen lighthouses line the Pacific Northwest coast of British Columbia, each staffed by the Canadian Coast Guard and featuring a helipad linked to real-world locations. Flights begin at every he…
Designed for Sialkot in OPST, two files deliver a landclass file and a dedicated airport layout file, with no buildings or other structures included, enabling others to model the missing facilities…

Eric Cagan presents a KEKO_Elko_FSX upgrade for the sim, including updated libraries library_parking_lots_large_ss_FSX and parking_ss_FSX, plus RampLightLibrary and lightobj, with an ADE file inclu…