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* Please note, not all files have been tagged yet so remember to check files using the "Untagged Files" filter on the dropdown box as you may miss some files.
High-contrast repaint by Daniel Wanvig adds crisp textures and dynamic coloring, accentuating aerobatic lines and highlighting curved wingtips and a contoured fuselage. Streamlined graphics aid visibility and reduce visual clutter during loops, rolls, and high‑G maneuvers, complementing a lightweight frame and 300‑horsepower output while leaving the default flight model untouched.
Sound.cfg refinement by Guillaume Fournier for the default Mooney Bravo restructures audio logic for a constant‑RPM prop: power changes (manifold pressure) no longer shift tone, while prop pitch (blue handle) alters perceived engine note. Using only stock .wav files, prop noise is balanced for more lifelike in‑flight cues.
VC-compatible glass replaces the original, fixing black panes in the 3D cockpit and improving transparency. A default handheld GPS is added via an extra 2D window, and an optional interior/exterior texture swap can mitigate the exterior red tint seen on certain paints.
Turbocharged Stationair package adds both 3D and 2D panels, with VC by Danny Garnier and textures by Mark Rooks. History and pictures highlight lineage and variants, including U206F with a three-bladed prop, P206 without a cargo door and deluxe interior, plus a turbocharged TSIO-520-C version.
Authentic D-EOOW repaint with precise emblem placement and texture mapping tailored to the default Skyhawk base model, echoing a Hamburg‑Uetersen (EDHE) scheme used for training and charter. Captures the classic single‑engine trainer profile and 160‑horsepower character for realistic northern Germany VFR circuits.
Repaint by Tim Scharnhop replicates German registration D-EDDH with authentic color accents, correctly placed fuselage markings, and sharp structural outlines for the default Garmin G1000-equipped variant. Textures integrate smoothly on the exterior and highlight the four-seat layout, reflecting the real machine operating from Hamburg‑Uetersen.
Texture update correcting the repaint from BLUE206.ZIP, rendering the white areas lighter and eliminating the grayish cast seen previously. Targets the texture.n2462g set and refines the repaint’s tonal balance for a cleaner finish; created by Daniel Wanvig.
Repaint by Daniel Wanvig depicting N800JP, supplied as textures for the default model and adding brown interior upholstery. Optional interior texture files are included, allowing the default blue cabin to be retained if desired; panels and sounds remain default.
EC-HPT livery by Luis Lopez for the 172SP adds a custom texture set with corresponding config tags (title, texture name, and UI entries). The type is stable and reliable, single‑engine with tricycle gear, introduced in 1955 with more than 35,000 built, and widely used by rental fleets and many flight schools.
Unique texture set by Mark Rooks highlights aerodynamic contours, paired with Mel Mutter’s functional 2D panel and immersive 3D VC delivering accurate engine, navigation, and flight readouts. Built on Tim Conrad’s model, this single‑engine, four‑seat light type benefits from adaptable cockpit views helpful on cross‑country routes.
2048x2048 DXT5 .DDS textures by George V. Trovato refresh the W10 trigear with a fictional scheme, tuned for crisp detail on curved and angular surfaces. The download includes mipped and no-mips variants, plus a separately available 1024 set for lower memory use, all tailored to the tricycle-gear configuration.
Alaskan air taxi-inspired repaint by Henry William applies a distinctive exterior scheme with subtle weathering, suiting a venerable bush workhorse renowned for STOL capability, wide stance, and an all-metal fuselage; ideal for off-airport use on tundra, water, or snow.
LN-BIE livery by Henry William applies an authentic Norwegian registration to the classic bush plane with no performance changes. Visual detailing complements its rugged heritage—sturdy airframe, radial power, and high-lift wing optimized for short strips, suited to wheels, skis, or pontoons.
Texture set by Matt Wynn introducing three schemes for an aerobatic model: Frecce Tricolore, Pearlescent Purple-Green, and an R/C-inspired design. Each livery uses ATC ID VH-PIP and specifies UI entries, including variation names and the Aerobatic role.
Repaint depicting Wagstaff Aero’s demonstrater/competition machine, supplying a dedicated texture and configuration with ATC ID DDR_WTB and red identification color. The aerobatic model’s dynamics support hammerhead, tailslide, and lomcavak, fitting a single engine prop role.
Texture set for the amphibian PA18 variant, aligned to the round‑magneto panel, solid‑door configuration and model=2 layout; registration N3405A included. Textures only, intended for the original collection by Simon Smeiman; repaint package by Josef Rotter.
Bush-themed repaint for the PA18 on floats, with texture set “bush” and configuration for a glass door and round magneto panel. ATC ID N3405A is preset, and the sim entry name FLOATS PA18 GLASS DOOR MAGNETO ROUND PANEL corresponds to the round_magneto panel option.
Turboprop high-wing monoplane with tail-wheel fixed gear and STOL capability, depicted with redesigned tail surfaces and roles in battlefield surveillance/forward air control. Two examples are included (Italian Army service and later civil repaint), plus working 3D/2D panels with virtual cockpit and a rear-seat panel with engine controls, custom gauges, and flight dynamics.
Blue/white texture set by Daniel Wanvig for the Carenado Stationair 6 II, supplied as repaint only. Config parameters include panel B, visual damage enabled, and ATC ID N2462G, with linked kneeboard checklist and reference entries; uses the CC2PIL model option defined for this package.
White base with light blue and orange striping refreshes the default single‑seat aerobatic type, with text painted across the wings. A texture folder named Speed and sample [fltsim] entry specify texture=Speed and atc_id=S.P.E.E.D, leaving model, panel, and sound fields blank.
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