FSX DeHavilland Chipmunk GHDAE
DeHavilland Chipmunk GHDAE. Textures only; requires CHPMNK04.ZIP and CHIPMK12.ZIP. Model by Rick Piper. Repaint by Chris Brisland.
- Type
- Repaint
- Download hits
- 197
- Compatibility
- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
- Filename
- texghdae.zip
- File size
- 780.73 KB
- Virus Scan
- Scanned 20 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
DeHavilland Chipmunk GHDAE. Textures only; requires CHPMNK04.ZIP and CHIPMK12.ZIP. Model by Rick Piper. Repaint by Chris Brisland.
DeHavilland Chipmunk in flight.
Generic readme for Eagleskinner repaints.
Repaint name: Rick Piper's freeware Chipmunk for FSX.
Painter's notes and Installation instructions.
This paint has been prepared by Chris Brisland.
This paint is for the freeware Chipmunk for FSX by Rick Piper.
INSTALLATION
This zipfile contains only those textures actually changed during the painting process.
It's as easy as 1, 2, 3!
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1. Create a new folder for this paint
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Open your FS9 aircraft folder for this particular download - it will be something like C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Chipmunk V3.0.
Make a copy of one of the existing texture.???? folders there. In explorer view this can be done by right-click-holding a folder and dragging it slightly to one side. Windows will ask you if you wish to create a copy. Click yes and then rename the copy as texture.ghdae.
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2. Unzip the files.
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Unzip the contents of this zipfile into the new folder C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Chipmunk V3.0\texture.ghdae and allow overwriting - that way you have the basic textures already in and the new textures will overwrite.
Additional information here: In FSX, you can make use of texture.cfg files, so don't worry if the folder seems empty with only these files inside it - the config file will call the missing textures from the base texture folder. HOWEVER - for FS9 you will have to duplicate and rename the base folder, as this is the only complete copy of all the textures needed. Well done to RAS for realising how to save space on our hard drives.
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3. Edit the aircraft.cfg
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Next open the aircraft.cfg file with any text editor program (Windows editor does the trick) and find the last block of text that starts with a line [fltsim.x] where the x will be a sequential number which starts at flightsim.0 and goes on for as many variants of the model are installed.
You will find this aircraft.cfg file here: C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\RealAir SF-260\aircraft.cfg.
Copy and paste the block of text from below into the aircraft.cfg file and change the x in the first line to the next number up in sequence in your cfg file.
WHILE YOU ARE AT IT... you might notice in your aircraft.cfg that there are 15 planes but only 12 in the sim. I did. The last three (if you have them are number fltsim.14 to fltsim.16 - so there is a gap between fltsim.11 and fltsim.14!!!
Just renumber in sequence and you will be rewarded with 3 extra skins...
Go flying and enjoy!
[fltsim.xx]
title=Chipmunk GHDAE
sim=FSDS3 DH Chipmunk
model=T10
panel=
sound=
texture=ghdae
checklists=
kb_checklists=Chipmunk_check
kb_reference=Chipmunk_ref
atc_id_color=
ui_manufacturer="de Havilland"
ui_type="Chipmunk"
ui_variation="Private ex-Portugal AF"
atc_id=GHDAE
atc_airline=
description="Shark jaws. Skin by Chris - Eagleskinner - Brisland"
ui_typerole="Single Engine Prop"
ui_createdby="Rick Piper"
prop_anim_ratio=2.02
The archive texghdae.zip has 10 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
helmet_T.bmp | 06.04.08 | 64.07 kB |
thumbnail.jpg | 09.05.07 | 10.84 kB |
FSDB_LE_pilotD_T.bmp | 09.06.07 | 1.00 MB |
readmeGHDAE.txt | 09.06.07 | 3.47 kB |
Chippybits_T.bmp | 06.04.08 | 1.00 MB |
Chipmunk_T.bmp | 06.04.08 | 1.00 MB |
spinner_T.bmp | 06.04.08 | 16.07 kB |
FILE_ID.DIZ | 06.10.08 | 140 B |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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