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Microsoft Makes Big Cuts At Flight Sim Studio

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Redmond, Washington-based ACES Studio, the Microsoft-owned internal group behind the venerable Microsoft Flight Simulator series, has been heavily affected by Microsoft's ongoing job cuts.  Development sources have told that a large portion of the dev house's staff has been let go - with multiple reports indicating that the entire Flight Simulator team has been axed.
The Microsoft-owned Flight Simulator is possibly the game industry's longest-running continuous franchise.

The first Microsoft-branded version was released in 1982, and ongoing development stretches back over more than a quarter-century and twelve main versions.

The most recent version, Flight Simulator X, was released in 2006 and said to have been a success, with an expansion in 2007. A Microsoft representative had confirmed at that time that further editions of the game were in development.

Corroborating the reports, Twitter messages from collaborators of the Flight Simulator workers are claiming that the layoffs occurred earlier today, following Microsoft's announcement that it would immediately cut around 1,400 jobs.

The Flight Sim series is well-known not just for its official releases, but for its unusually dedicated fan base, which has produced copious amounts of user mods and resources for players.

Also in development at ACES Studio was Microsoft Train Simulator 2, the followup to Kuju's original 2001 game. The sequel was previously speculated to be releasing this year. Furthermore, ACES Studio was responsible for Microsoft ESP, a wide-ranging "visual simulation platform" based on Flight Simulator X technology.

The future of the three software lines in or out of house is unclear, particularly given how extensive the ACES Studio layoffs are said to be, but Gamasutra has contacted Microsoft for comment on the report.

About Ian Stephens

Ian Stephens is a Flight Simulation enthusiast with a keen interest in aviation and technology. He has been writing for Fly Away Simulation for over 9 years.

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