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FS2004 flight sim pilots running David Maltby’s BAC One-Eleven 200 will find this Garry Russell repaint renders the beige Braniff International livery carried by N1546, delivering accurate registry tags and operator-specific removal of the rear airstairs, perfect for retro jetliner enthusiasts, AI traffic libraries, and procedural training.
FS2004 repaint brings Braniff International’s dark-blue N1547 livery to David Maltby’s BAC One-Eleven 203AE, matching real-world configuration by omitting rear airstairs and supplying accurate ATC callsign, aircraft-config titles and checklist links; high-resolution 32-bit texture set blends cleanly with the existing classic-jet model for authentic FS9 operations.
FS2004 flyers can slot this Braniff International light-green repaint into David Maltby’s BAC 1-11-200, gaining Garry Russell’s 32-bit HD texture set with authentic N1549 fuselage titles, historically correct omission of rear airstairs, retro airline branding, and flight-tested performance files for the Spey-powered short-haul jet.
Braniff’s light-yellow BAC One-Eleven 200 repaint for Microsoft Flight Simulator 2004 delivers a high-resolution texture set by Garry Russell on David Maltby’s freeware 1-11 model, matching registration N1548 with correct logos, tail codes and omission of rear airstairs for authentic short-haul jet operations on this retro jetliner, faithful to the airline’s 1960s branding.
Targeting purists, this FS2004 texture set for David Maltby’s BAC One-Eleven 200 applies Braniff’s medium-blue N1541 livery with calibrated color tones, accurate titles, and deliberate omission of rear airstairs, letting Garry Russell’s files overlay the base 1-11 model for historically faithful short-haul jet operations.
Offering a meticulously aligned 32-bit texture package, this Braniff International ochre repaint for David Maltby’s BAC One-Eleven 200 brings FS2004/FS9 users correct N1550 markings, accurate single-hue fuselage mapping, shader-friendly alpha channels and the historically true omission of rear airstairs, all while remaining frame-rate neutral.
This FS2004 (FS9) repaint for David Maltby’s BAC One-Eleven 200 applies the Braniff International orange N1552 livery, aligning fuselage titles and colour blocks to archival specs; the package delivers 32-bit texture maps, matching ATC ID and airline callsign, checklist links, and omits rear airstair animation for historical accuracy.
Built for Microsoft Flight Simulator 2004/FS9, this freeware repaint and texture set by Garry Russell layers an authentic Braniff International red livery onto David Maltby’s BAC 1-11-200 model, mirroring N1551’s panel lines, window spacing, and insignia, and suppressing the non-existent rear drop-down airstairs for historically precise ground operations on the classic T-tail short-haul jet.
This FS2004 repaint applies Braniff International’s sky-blue livery to BAC One-Eleven 203AE N1541, reproducing the historic medium-tone scheme with airstairs omitted for technical accuracy; crafted by Garry Russell for David Maltby’s BAC 1-11 200 model, it suits retro-jet fans seeking authentic airline callsigns and era-correct flight plans.
FS2004 texture-and-repaint package delivers Garry Russell’s high-resolution turquoise Braniff International livery for David Maltby’s BAC 1-11 203AE, replicating N1545 with historically correct markings, ATC callsign and omission of rear airstairs. Optimised 32-bit bitmaps align smoothly with the 200-series model, leaving flight dynamics, panel and sound untouched.
Microsoft Flight Simulator 2004 pilots can slot this Braniff International 'Panagra Green' texture pack into David Maltby’s classic BAC One-Eleven 200 jetliner, replicating N1545 with its period-correct lack of rear airstairs; Garry Russell’s freeware repaint supplies 32-bit DDS liveries, thumbnail previews and tidy aircraft.cfg entries for authentic ATC tags.
Detailed 32-bit texture set replicates Braniff’s lemon-yellow BAC One-Eleven 200 (N1548) for FS2004, matched to David Maltby’s freeware model with correct 203AE geometry, flight dynamics and absence of aft airstairs, preserving subtle shade variations and historic branding for regional twin-jet sim ops.
Bring the 1970s-era Air Pullmantur color scheme to FS2004 traffic with David White’s precise repaint for the AI Aardvark 747-200, fully aligned to the AIA742PW model geometry; a 16-stage LOD setup safeguards frame rates while highlighting period-correct logos, Spanish charter branding, and authentic turbofan detailing on this classic wide-body.
This targeted repaint patch supplies the missing standard-scheme Air Canada Jazz textures for Fernando Martinez’s AI BAe 146-200 model in FS2004, aligning callsign, ATC parking codes and livery details for seamless AI traffic integration; requires the original ai_b462.zip base package and retains DWF’s flight dynamics without altering panels or sounds.
Designed for FS2004 AI traffic, this Merpati Nusantara Fokker F28-4000 brings a streamlined, low-poly, four-LOD airframe with efficient polygon budgeting, dynamic specular shine, animated landing gear, flaps and spoilers. Fernando Martinez’s base mesh and textures combine with Aswandana’s accurate repaint, delivering authentic airline colours and stable frame rates for dense virtual schedules.
Low-impact AI traffic addition for FS2004, this Nurman Avia Fokker F28-4000 features a four-step LOD hierarchy, optimized polygons for smooth frame rates, dynamic specular shine, and articulated landing gear, flaps, and spoilers; original Fernando Martinez model with Aswandana repaint faithfully matches the regional jet’s real-world livery.
Optimised for FS2004 AI traffic, this FSPainter Airbus A330-200 model renders Yemenia’s 7O-ADP with Paolo’s high-resolution repaint, preserving low-polygon efficiency, Rolls-Royce Trent visual configuration, accurate ATC tags, parking codes and heavy-flag parameters for seamless integration into Yemen Airways flight plans.
Built on FFX’s Gmax 737 Classic platform, this freeware Air Berlin 737-400 (D-ABAL) add-on for Microsoft Flight Simulator 2004 delivers a refined flight model, realistic CFM56-3 acoustics, key-mapped airstairs and canoe light animations, plus precise exterior geometry and authentic red-white livery for short- to medium-haul ops. Andreas Scherrer’s package rounds out the classic jet with custom flight dynamics, animations and FS9-optimised textures.
Atlas Air 747-200 Pack for FS2004 supplies twelve cargo liveries on the AI Aardvark 747-200 GE, pairing high-resolution DXT3 textures with progressive LOD meshes to keep frame-rates stable during dense AI traffic, making it a practical upgrade for users building realistic legacy freight schedules in Flight Simulator 2004.
Designed for FS2004 AI schedules, this Nurman Avia 737-800 brings a streamlined low-polygon airframe, full control-surface animation, dynamic specular shine, tailored light maps, and a scratch-built Gmax model wrapped in custom Aswandana textures; its freshly authored FDE, validated by a 737 type-rated captain, balances realism with performance.
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