Page 27

Javier Fernandez delivers a Version 2.0 USS Nimitz arrangement with FX by Sylvain Parouty, complemented by a compilation credit to Hani Michal. The Nimitz and four other battleships stand in static positions near Rio de Janeiro, Brazil, and ARRCAB26 is included to aid the assistance process, with sounds and effects functioning in multiplayer setups.

Frits Beyer and Jacques Botha create Adak Airport at PADK in Alaska with a custom terminal and a fully marked taxiway network, and the UTX_PADK_AP.BGL file replaces the existing world data when Ultimate Terrain Alaska is used.

Version 1 covers the old military base near Moenchengladbach, Germany, and provides two BGL files named EDLV_ADEX_US_V1.BGL and ETLV_ADEX_US_V1_CVX.bgl. Creator credits include Uwe Steenweg, with shelter assets contributed by Jim Dhaenens, and the design relies on ADE X 1.50.

Two landmark fixes by Lance Tucker adjust the Hollywood sign and Dodger Stadium in the Los Angeles area. The fix arrives as LA_cleanup.zip and LAclean.zip, available as freeware and credited to contributors including Luis Sa, Matthew Styles, and Konstantin Kukushkin.

Harutoshi Nakagawa leads a two-year effort to model Japan's northern island, including Sapporo City on Hokkaido, using Gmax. A zip holds a file named sap_effect_fsx, containing a sap_effect folder with related elements, detailing the included component and its placement within the project.

Modifications add jetways and proper parking, while enhancements include static light aircraft, the cargo building, and a fire station along the cargo ramp. Touchups relocate the city layout away from the south side of the airport and remove civil traffic from the Kirtland AFB ramp.

Bembridge EGHJ, Dunkeswell EGTU, and Sywell/Northampton EGBK are repositioned and populated using real-world references. The modification relies on standard data with no custom 3D models beyond library assets and cites Google Earth, Pooley’s UK Flight Guide, and Airport Design Editor v1.26.
Baiyun International Airport (ZGGG) is updated by Ray Smith with a terminal expansion and the E3 and W3 concourses, plus a FedEx hub served by new taxiways and signage. Three BGLs—ZGGG_ADE_RS.BGL, ZGGG_ADE_RS_CVX.bgl, and ZGGG_ADE_OBJ.BGL—anchor compatibility with the default configuration, with RS as the main file and CVX removing autogen for the hub.

An updated configuration for Burlington International Airport (KBTV) adjusts aprons, taxiways, and roads, and assigns gates while adding Cargo, GA, and National Guard parking with static helicopters. The changes ship as KBTV_AFX_JC.bgl and KBTV_JC.bgl, with stock objects requiring no extra libraries, and Burlington, Vermont sits on Lake Champlain.

Two BGL files define the Laos airfield layout, with L20A_ADEX_JG.BGL and L20A_ADEX_JG_CVX.bgl, along with Photo_AL18_L20A.BGL and Traffic_L20A_AA.bgl; Xavier Carré is credited. It requires base pack V0.9 and Airfields Pack 1, and lists Long Tieng, Laos (L20A) at N 19.06, E 102.55 with a 1,360 m runway.

Freeware, officially licensed by AWAPS, presents KSPG at St. Petersburg, Florida, by Jimmy R. Martin and John B. Loney, featuring a new control tower scaled from real plans, a park and taxiway, terminal signage, and open hangars that display actual aircraft, while every building stays in proper scale with surfaces based on actual photos.

Two offshore oilrigs near Dubai, with accompanying fuel tanks, a refinery, and an onshore HQ building, feature landable helipads on both rigs and the HQ. An archive provides a C_AddonScenery01 folder housing C_Dubai_oilrigs, a C_Flights01 folder with six files, and flights named C_Dubai_oilrigs and C_Dubai_oilrigs_HQ.
An updated v2 layout for the Detroit region airport activates all six runways and adds a dedicated cargo zone for UPS and FedEx. The project uses Airport Design Editor v1.30 and includes the KDTW_FSX2.bgl file for FSX.

Two-part add-on components, Tuamotu-X_A and Tuamotu-X_B, document the eastern portion of the archipelago. Tuamotu-X_B covers the east side due to file size and requires Tuamotu-X_A for full coverage, yielding 78 islands with 52 reproduced, and airports such as Anaa Kaukura, Apataki Makemo, Aratika Manihi are selectable.

Shigeru Tomino of Lets Fly Association presents RJCB in Hokkaido, Japan, as a focused addition. An aerial view shows the airport and its surrounding area, anchoring the geographic layout and providing context for the location’s airfield operations.

Mike Eppright presents a completely new rendition of KMKC in Missouri, as freeware. The creation relies on GMAX and ScenGenX, and notes that the runway and taxiway layout follows an older template, while included elements enable ramp lighting when copied to the appropriate directory.

By Gustavo Luna, the add-on enhances the Rio Branco International Airport in Acre with detailed taxiway signage, grounded markings, and night lighting, while runways retain accurate dimensions and field elevations for realistic taxiing. It uses the SBRB - Rio Branco directory and the SBRF_patioLuz.bmp file within the Effects path.

Thermals lifts enable glider flights across India, using atmospheric updrafts to sustain longer durations and broaden routing options for cross-country gliding. An image at /userimages/windia.jpg offers a visual reference to how lift from thermals interacts with glider flight across India.

Schleswig-Jagel AB (ETNS) sits in northern Germany near Schleswig and the Baltic coast, hosting Naval Wing 1. It includes Kiel-Holtenau EDHK civil and ETMK military fields, and uses ADE X 1.50 with stock objects, plus shelters by Jim Dhaenens for QRA areas.
World's shortest commercially serviced runway defines this airport rendition, which adds gates and a realistic terminal with animated people, and includes one static plane stationed for refueling along with a car park hosting 3D cars.