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Version 1.01 replaces the original trees and vegetation to fix SP-2 transparency issues, and uses a 1 meter per pixel resample across the KNZY footprint precisely. KNZY parking layout is defined pr…

By Valladier Jean Louis, Anguilla V2 refines coastlines and land class while modeling Wallblake (TQPF) airport and The Valley. Roads and traffic adjust with land class, and it remains compatible wi…

Moraitis Vaggelis presents a standalone LGAV edition for the Athens-area airport in Greece, labeled saoxt_LGAV.V2, representing version 2. In this second attempt, almost all buildings and hangars a…

An v0.9 base version adds four airfields including Ham Tan, Cheo Reo, Quang Ngai, Nui Dat-Luscombe field (RAAF), and three helicopter refueling spots spread across key locations, while a photoreal …
At LEPA in Palma de Mallorca, ADE v1.47 guides changes to the default airport, including a closed runway 6C/24C and a north taxiway, updated signs, assigned and extra parking, a helipad, a new cont…

Located in southern Germany near Bodensee, EDNY Friedrichshafen gains realism through standard objects populating the surrounding area with buildings. The project, by Nichael Spengler, relies on Ai…

Version 2 of Crete Island, Greece, introduces 78 population centers and five airports, with coastlines shaped by mesh terrain created by Yiannis Dermitzakis. Toni Agramont collaborates with Roger P…

Alps terrain data presents a 38-meter resolution mesh covering the region, offering precise elevation across the range. It is designed with an SDK and includes multi-LOD, remains frame-rate friendl…
Midway Atoll emphasizes Henderson Airfield on Sand Island with an 8000-foot runway and a 1 meter per pixel detail level, created by Tiberius Kowalski. The setup centers PMDY and organizes a straigh…
Ray Smith designs a GCLP installation in Gran Canaria, Spain, using two BGL files: GCLP_ADE_RS.BGL as the main file and GCLP_ADE_OBJ.BGL for objects, built with the latest ADE version. It updates t…

An expansion adds 100 new and redone airfields across Southeast Asia and provides 30 AI aircraft such as A-1, C-123, and EC-121, with SP1/SP2 required. French and English documentation accompany it…

Sestri Airport (LIMJ) near Genoa, Italy, presents a BGL file designed with ADE v1.26 for the default field, credited to Ray Smith. It adds a helipad and corrects taxiways M, N and P with revised ta…

BlueSkyScenery delivers photoreal Idaho coverage spanning much of the state, including Craters of the Moon National Monument and Boise KBOI. A very large file download accompanies this offering, an…

Valladier redesigns Tobago’s airfield area, centering A.N.R. Robinson International Airport (formerly Crown Point) and integrating Caribbean meshes at LOD 10 via MESHANTILLES.ZIP. TOBAGOV2.ZIP resi…

Toni Agramont renders the Balearic Islands of Spain in full detail for VFR and tourist flights. It includes 230 towns and seven monuments such as Cartuja of Valldemosa and Monastery of Lluc, and ai…

In Saarbruecken, Germany, Ensheim Airport (EDDR) uses standard objects to create a more realistic airfield layout and its surroundings, optimized for a basic visual setup and for use with the Germa…

By LJLJ2012, SST - Slovenia Team presents Jozef Puchnik International Airport near Spodnji Brnik with a layout including a valley landclass under approach paths to runways 12 and 30 and three overl…

By Roger Leupold this Gibraltar-area airport rendition requires Rwy12 object libraries and uses four files RW12L112.ZIP, RW12L212.ZIP, RW12L312.ZIP, and RW12PG12.ZIP for full placement; it remains …

Quebec City 2.0 presents more than 135 custom buildings and animations across key landmarks such as Chateau Frontenac and Parliament, with the CYQB airport by Gilles Boily and Montmorency Falls cab…

A refreshed MSP airport facility in Minnesota (KMSP) adds runway 17/35, along with expanded taxiways and signs that guide AI movement on approach paths. ILS/LOC equipment and programmed approaches …