FS2004 Aero Union Lockheed Constellation
Aero Union-inspired livery brings a fictional look to the Lockheed L-1049G Super Constellation, adding crisp markings and period-correct color placement while preserving the aircraft’s classic lines in FS2004. Textures only, crafted for Mike Stone’s model, and requires SCONNIE.ZIP for the base aircraft and configuration.
Images & Screenshots
1 totalThe is a fictional aircraft, depicting what a Constellaion would look like in Aero Union colors. Textures only; requires SCONNIE.ZIP. Model by Mike Stone. Repaint by Marshall Carter.

Screenshot of Aero Union Lockheed Constellation in flight.
Installation:
Open your aircraft.cfg file and place this below the adjacent copy. Replace the x with the next corresponding number.
[fltsim.x]
title=Lockheed Super Constellation Aero Union
sim=connie
model=
panel=
sound=
texture=au
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id=N849AU
ui_manufacturer=Lockheed
ui_type=L-1049G Super Constellation
ui_variation=Aero Union
description=Of all airliners ever built in America, the checkered career of the "Constellation" has to be amongst the most colorful. A more beautiful airliner was never built, with its sensuously curved fuselage, long legs (both literally and figuratively) and superb streamlining. It simply looked like something futuristic, fast, exciting and beautiful! From its beginnings in the summer of 1939 as the Model 49 "Excalibur A" to the final Model 1649 "Starliner", delivered February 12, 1958, the "Connie" was always described in superlatives such as "highest", "fastest", "best" and "most". (This did not always denote praise however. One of the labels it acquired was "The Worlds Best Tri-Motor", alluding to early, persistent engine problems.) Along the way, it acquired reputations in the field of smuggling, war, spraying, freight hauling, fine dining and whisking US Presidents to various parts of the globe, in addition to its duties for the major airlines of the world. Model by Mike Stone, Textures by Marshall Carter.
atc_heavy=0
atc_airline=
atc_flight_number=
Thanks!
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File information
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How to install this mod
FS2004
add-on
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place files per readme
FS2004 add-ons go intoFS9\Aircraft\,FS9\Addon Scenery\,FS9\Gauges\, orFS9\Effects\. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
What’s inside this archive
The archive auconnie.zip has 26 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| cowl_l.bmp | 04.19.03 | 257.05 kB |
| cowl_t.bmp | 08.14.06 | 1.00 MB |
| flaps_l.bmp | 04.19.03 | 257.05 kB |
| flaps_t.bmp | 08.14.06 | 256.07 kB |
| fuslg_l.bmp | 04.19.03 | 1.00 MB |
| fuslg_t.bmp | 08.14.06 | 4.00 MB |
| lwing_l.bmp | 04.19.03 | 1.00 MB |
| lwing_t.bmp | 08.13.06 | 4.00 MB |
| ndoor_l.bmp | 04.19.03 | 65.05 kB |
| ndoor_t.bmp | 08.14.06 | 256.07 kB |
| propdisk_t.bmp | 08.12.06 | 256.07 kB |
| rwing_l.bmp | 04.19.03 | 1.00 MB |
| rwing_t.bmp | 08.13.06 | 4.00 MB |
| spin_l.bmp | 04.19.03 | 5.05 kB |
| spin_t.bmp | 08.13.06 | 4.07 kB |
| stab_l.bmp | 04.19.03 | 257.05 kB |
| stab_t.bmp | 08.12.06 | 1.00 MB |
| tail_l.bmp | 04.19.03 | 257.05 kB |
| tail_t.bmp | 08.14.06 | 1.00 MB |
| tank_l.bmp | 04.19.03 | 257.05 kB |
| tank_t.bmp | 08.12.06 | 1.00 MB |
| Thumbs.db | 08.17.06 | 37.50 kB |
| Read Me.txt | 08.17.06 | 1.81 kB |
| conniesmall.JPG | 08.24.06 | 35.74 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |

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