FSX Civil Aircraft
Dakota Virtual Airlines Boeing 757-200
Dakota Virtual Airlines Boeing 757-200 . This is a B757-200 from Project Open…
Dakota Virtual Airlines livery brings a clean, airline-style look to the default Boeing 737-800, with a matching registration and updated aircraft selection entry for easy loading in Flight Simulator X. The repaint focuses on authentic exterior markings and a consistent finish, and requires the stock B737-800 model.
Dakota Virtual Boeing 737-800. This is the virtual airline's new texture for the default B737-800. By Dylan Neary.

Dakota Virtual Boeing 737-800 in flight.
1. Go To your FSX B737_800 Folder.(Computer/OS:C/Program Files/Microsoft Games/Microsoft Flight Simulatorx/Simobjects/Airplanes/b737_800)
2. Open Aircraft.cfg Folder.
3. Find General
4. ABOVE General Copy and paste the following Text.
[fltsim.11]
title=Boeing 737-800 Dakota Virtual Airlines
sim=Boeing737-800
model=
panel=
sound=
texture=Dak
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref
atc_id=NDK737
atc_airline=Dakota Virtual
atc_flight_number=
ui_manufacturer="Boeing"
ui_type="737-800"
ui_variation=Dakota Virtual
ui_typerole="Commercial Airliner"
ui_createdby="Microsoft Corporation"
description="One should hardly be surprised that the world's most prolific manufacturer of commercial aircraft is also the producer of the world's most popular jetliner. The 737 became the best-selling commercial jetliner worldwide when orders for it hit 1,831 in June 1987 (surpassing Boeing's own 727 as the previous champ). However, it wasn't always that way\s in the first few years of production, there were so few orders that Boeing considered canceling the program. They didn't, and the airplane has more than proven itself in over three decades of service."
5. Replace "X" With The Following # in your Aircraft.cfg
6. Take The "Texture.Dak" Folder and put it in your b737_800 Main Directory Located In "(Computer/OS:C/Program Files/Microsoft Games/Microsoft Flight Simulatorx/Simobjects/Airplanes/b737_800)
This texture was done By Dylan Neary.
Free for all simmers · 2.97 MB · Scanned clean
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FSX\SimObjects\Airplanes\. The folder must contain an aircraft.cfg file. Effects go into FSX\Effects\; gauges go into FSX\Gauges\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive dakotavirtualb737-800.zip has 11 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| Texture.Dak | 11.29.09 | 0 B |
| b737_800_1_T.dds | 10.07.09 | 512.12 kB |
| b737_800_1_T_Specular.dds | 09.04.06 | 1.33 MB |
| b737_800_2_T.dds | 09.04.06 | 1.33 MB |
| b737_800_2_T_Specular.dds | 09.04.06 | 1.33 MB |
| Fresnel_Ramp.dds | 09.04.06 | 640 B |
| texture.cfg | 08.14.06 | 137 B |
| thumbnail.jpg | 08.13.06 | 5.66 kB |
| READ ME!!!!.txt | 11.29.09 | 1.47 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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