FSX Korean Air Boeing 737-800 KAL
Korean Air’s Boeing 737-800 livery refreshes the default 737-800 with clean KAL textures and accurate airline branding for a more authentic short-haul jet experience in FSX. The repaint uses DXT5 textures without mipmaps and requires the stock Boeing 737-800, keeping the virtual cockpit and flight dynamics unchanged.
Images & Screenshots
2 totalKorean Air Boeing 737-800. KAL textures by Alex James for the default B737-800.

Korean Air Boeing 737-800 in flight.
May 2010
Korean Air - Repaint of the default FSX B737-800 by Alex James. Textures in DXT5 format without mipmaps.
Installation Instructions
======================================================
1. Place the 'Texture.KOREAN' into your Flight Sim X directory, under ...SimObjects\Airplanes\B737_800
4. Open the aircraft.cfg file and paste the following text into the file after the previous aircraft repaint, ensuring to replace [fltsim.x] with the next number in sequence, e.g. [fltsim.9]
[fltsim.xx]
title=737-800 KOREAN AIR
sim=Boeing737-800
model=
panel=
sound=
texture=KOREAN
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref
atc_id=
atc_airline=KOREAN AIR
atc_flight_number=
ui_manufacturer=Boeing
ui_type=737-800
ui_variation=KOREAN AIR
ui_typerole=Commercial Airliner
description=""One should hardly be surprised that the world's most prolific manufacturer of commercial aircraft is also the producer of the world's most popular jetliner. The 737 became the best-selling commercial jetliner worldwide when orders for it hit 1,831 in June 1987 (surpassing Boeing's own 727 as the previous champ). However, it wasn't always that way\s in the first few years of production, there were so few orders that Boeing considered canceling the program. They didn't, and the airplane has more than proven itself in over three decades of service."
5. Enjoy!
Author: Alex James
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File information
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How to install this mod
FSX / P3D
aircraft
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Copy aircraft files into SimObjects
Place the aircraft folder insideFSX\SimObjects\Airplanes\. The folder must contain anaircraft.cfgfile. Effects go intoFSX\Effects\; gauges go intoFSX\Gauges\. -
Verify in FSX
Launch FSX, go to Free Flight → Select Aircraft and find your new aircraft under its manufacturer. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
What’s inside this archive
The archive koreanair.zip has 8 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| b737_800_1_T.dds | 05.24.10 | 1.33 MB |
| Fresnel_Ramp.dds | 05.25.10 | 640 B |
| texture.cfg | 08.14.06 | 137 B |
| thumbnail.jpg | 05.25.10 | 27.49 kB |
| README _INSTALL.txt | 05.25.10 | 1.95 kB |
| Korean Air.jpg | 05.25.10 | 113.25 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |

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