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Microsoft Flight Simulator 5 min read

Can a GTX 1050 run Microsoft Flight Simulator 2020?

Ian Stephens
In short

Can a GTX 1050 run MSFS 2020? Get realistic FPS targets, low-end settings, VRAM fixes and clear advice on when to upgrade.

Yes, a GTX 1050 can run Microsoft Flight Simulator 2020, but only with substantial compromises. At 1080p, start with the Low-End preset, reduce render scaling, and target a stable 20-30 fps rather than 60 fps. The card's usual 2 GB of VRAM makes busy airports, airliners, clouds and photogrammetry the hardest cases.

The GTX 1050 sits near the simulator's practical lower limit rather than comfortably above it. Performance also depends heavily on the CPU, RAM, storage and the aircraft being flown. A laptop GTX 1050 may be slower because power limits and cooling vary between machines.

What performance can a GTX 1050 deliver in MSFS 2020?

A GTX 1050 is best suited to light aircraft, simpler airports and conservative graphics settings. These are sensible targets rather than benchmark guarantees:

Flying situationStarting resolutionRender scalingFrame-rate target
Rural flying in a light aircraft1920 x 108080-100%30 fps
Mixed scenery and regional airports1920 x 108070-80%25-30 fps
Large hubs, dense cities or heavy weather1600 x 90080-100%20-25 fps

Dense add-on airports and complex glass-cockpit airliners can fall below these targets. Stable frame pacing matters more than a high peak number; a consistent 25 or 30 fps is usually preferable to constant swings between 20 and 40 fps.

What are the best MSFS 2020 settings for a GTX 1050?

Begin with the Low-End preset and change only the settings that address a visible problem. Our detailed low-end graphics-setting breakdown explains the wider trade-offs, but this is a practical GTX 1050 baseline:

  1. Use DirectX 11. The GTX 1050 supports DirectX 12, but DX11 is usually the safer choice for a card with only 2 GB of VRAM.
  2. Start at 1080p with 80% render scaling. If performance remains poor, compare 70% scaling with a native 1600 x 900 output. Extremely low scaling makes cockpit displays and distant objects difficult to read.
  3. Set Terrain Level of Detail and Objects Level of Detail near 50. Lower these if the simulator reports a MainThread limitation, particularly around cities and airports.
  4. Keep volumetric clouds on Low. Storms and multiple cloud layers can produce a much larger GPU load than clear weather.
  5. Use Low texture resolution on a 2 GB card. Medium may work on GTX 1050 variants with more memory, but only if texture-loading delays and severe hitching are absent.
  6. Reduce reflections, ambient occlusion, contact shadows and windshield effects. Keep traffic and glass-cockpit refresh rate low as well; those two settings often pressure the CPU.
  7. Cap the frame rate only after finding a sustainable target. A 30 fps cap is useful if the system can hold it; otherwise, 20 or 25 fps may feel smoother. Use our stable frame-cap methods for MSFS 2020 to avoid uneven pacing.

DLSS is not available on the GTX 1050. Do not copy RTX graphics guides expecting that option to appear.

Does the rest of the PC matter?

Yes. Microsoft Flight Simulator 2020 can be limited by its main CPU thread even when the graphics card is weak. An older four-core processor may struggle with airliners, road traffic, airport activity and high Level of Detail settings, so reducing render scaling alone will not always improve performance.

We regard 16 GB of system RAM and an SSD as practical companions for this GPU. The simulator may start with less, but paging, background applications and scenery streaming can create additional pauses. Compare your complete machine against the simulator's minimum and practical hardware requirements rather than judging it by the graphics card alone.

Why does MSFS 2020 stutter on a GTX 1050?

On this card, stuttering is commonly caused by exhausted VRAM, a CPU bottleneck or scenery streaming rather than low average FPS alone.

  • Stuttering worsens after loading a large airport: lower texture resolution, clouds and off-screen terrain pre-caching, then restart the simulator. Close GPU-accelerated background applications that consume dedicated graphics memory.
  • GPU usage is low but performance is poor: reduce Terrain Level of Detail, Objects Level of Detail, traffic and glass-cockpit refresh rate. The CPU is probably the limiting component.
  • Pauses occur over photogrammetry cities: test the same flight with photogrammetry disabled. If the pauses stop without a major GPU-load change, scenery streaming or caching is involved.
  • Only add-on aircraft or airports perform badly: test a default aircraft at a default airport and temporarily remove packages from the Community folder. Complex add-ons can exceed what a 2 GB card can handle comfortably.
  • A laptop slows down after several minutes: use mains power, select its performance profile and check for thermal throttling. Lowering settings cannot fully correct a sustained cooling or power-limit problem.

For persistent problems, follow our GPU-versus-MainThread optimisation checks before replacing hardware.

Is a GTX 1050 Ti much better for MSFS 2020?

The GTX 1050 Ti is faster and generally has 4 GB of VRAM, so it handles textures and scenery with fewer memory-related problems. It remains a low-end MSFS 2020 card, however, and should not be treated as suitable for the High-End preset, demanding hubs or consistently high frame rates.

Check the actual memory fitted to your card rather than relying on the GTX 1050 name. Desktop and laptop variants were sold with different VRAM capacities, and that difference matters in this simulator.

Should you upgrade the GTX 1050?

Upgrade if you want a dependable 1080p experience at medium settings, regularly fly complex airliners from large add-on airports, or cannot accept a 20-30 fps target. If rural flying at low settings is acceptable, the GTX 1050 remains usable.

Before buying a graphics card, enable Developer Mode and open the Display FPS panel. If it repeatedly says the simulator is limited by the GPU, a stronger GPU should help. If it says Limited by MainThread, prioritise CPU-heavy settings or a platform upgrade instead; a new graphics card will not remove that bottleneck.

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