FSX Mineta San Jose International Scenery
Mineta San Jose International Airport (KSJC) gets a focused refresh for FSX, enhancing the default field with assigned and expanded parking, a corrected Taxiway D layout, added taxiway signs, rebuilt service roads, a new helipad, extra fuel trucks, and improved tower-view airport perspectives. The updated BGL integrates smoothly with AI traffic setups.
Mineta San Jose International Airport (KSJC), California (CA). Updates the default scenery with assigned parking, corrected taxiday D, added taxiway signs, support vehicle roads rebuilt, added helipad, extra fuel trucks and other improvements. By Ray Smith.
This BGL file was designed by ADE Home Edition and is only for the FSX default airport: assigned parking with extra parking, the missing part of Taxiway D and the Taxi signs now added, support vehicle roads rebuilt, a helipad added, extra fuel trucks and many other improvements, airport views are from the roof of the control tower (when in tower view) fully tested with Ultimate Traffic/WOAI but not required, please view the readme before installation.
NOTE:
Make sure there is only ONE 'KSJC.BGL' FILE in the Addon Scenery/scenery folder at any time, remove/delete any other KSJC.bgl
To Install:
1. simply take the BGL file and place it into: Flight Simulator X/Addon Scenery/scenery folder.
2. Start up the Flight sim and the changes will be present.
To Uninstall:
1. Delete the BGL file and the default will then be active.
TIP: when at KSJC in tower view: go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (i allocated a button on my X52 controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position
Enjoy and happy flying.
Ray
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How to install this mod
FSX / P3D
scenery
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place scenery in Addon Scenery
Create a folder underFSX\Addon Scenery\containingsceneryandtexturesub-folders. -
Activate in Scenery Library
In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
Finding the scenery
Use these coordinates to fly directly to this location once the mod is installed.
37.36390000,-121.92890000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
What’s inside this archive
The archive fsxksjca.zip has 5 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| KSJC_ADE_RS.BGL | 01.24.08 | 42.38 kB |
| ReadMe.txt | 01.24.08 | 1.72 kB |
| FSX_ksjc_ade_rs | 01.22.08 | 0 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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