FSX V4 Yangon Int'l Airport Scenery
Yangon International Airport VYYY Mingaladon v4.0 refreshes Myanmar’s main gateway with corrected real-world positioning, updated runway and taxiway layout, new taxi signs, Dock G and jetways, plus added helipads, Myanmar Air Force facilities, and expanded civilian parking. Includes Traffic-Pack 1 AI movements for Microsoft Flight Simulator X.
Yangon Int'l Airport (VYYY), Mingaladon v4.0 with Traffic-Pack 1. Yangon International Airport "Mingaladon" in Burma (Myanmar), including Traffic-Pack 1. Version 4.0 with new dock "G", jetways, already extended runway, taxiways and new taxisigns. First of all it corrects the airport location to the real one. With Myanmar Air Force area, helipads and even more parking for civilian airplanes. This scenery was produced based on a visit and on pictures from satellites. Traffic-Pack 2 comes with VYMM2TP2.ZIP. Many Thanks go to Francisco Sanchez-Castaner, Fernando Martinez, Mike Stone and the teams of HOUSE-RP in Burma, FSX Planner, SceneGenX, SBuilder X, Open Ports Scanner, AFXBgDownloader, FSUIPC and Google Earth. By HOUSE-RP.

Yangon Int'l Airport Scenery.
Traffic-Pack 2 comes with vymm2tp2.zip
Traffic-Pack 3 coms soon too
This scenery is exclusive done for FSX (correction of the coordinates and adaptation of the flight-qualities). For FS2004 download VYYY_v2.zip.
Thanksgiving go to the authors and teams of:
Francisco Sánchez-Castañer,
Fernando Martinez,
Mike Stone,
HOUSE-RP Burma,
FSX Planner,
SceneGenX,
SBuilder X,
Open Ports Scanner,
AFXBgDownloader,
FSUIPC and
Google Earth
I M P O R T A N T BEFORE YOU INSTALL THE NEW SCENERY:
First you must remove "Mingaldon V3", provided you have installed this scenery.
Start the FSX and open settings -> Scenery-Library. Mark "Mingaladon V3" and click "Delete Area" and confirm with Yes, then with OK. Delete the folder "Mingaladon V3" in C:\...\Microsoft Flight Simulator X\Scenery\.
I N S T A L L A T I O N Airport VYYY Mingaladon:
Open the folder vyyy4tp1\Airport VYYY_V4. Copy the folder "Mingaladon V4" to C:\...\Microsoft Flight Simulator X\Scenery\. Start the FSX and open settings -> Scenery-Library. Click "Add Area" and choose the scenery "Mingaladon V4" from the scenery-folder. Activate the new scenery "Mingaladon V4". Then click on "O.K." and the FSX will make the update after it.
This scenery is intentionally very simply shaped, about which to not force FPS to the knees ;-)
I N S T A L L A T I O N Traffic-Pack 1:
If not already existing, you first create a new folder and name this "AI" in the main-folder "Microsoft Flight Simulator X" . Open this folder "AI" and create another folder and name this "Airplanes". Activate this Aircraft-folder with the FlusiFix-2006 or paste following line under [Main] in the fsx.cfg:
SimObjectPaths.6=ai\airplanes
If the number 6 is already busy, you increase this number in accordance with.
Open the folder vyyy4tp1\Traffic-Pack 1\AI\Airplanes. Copy the folders "HOUSE-RP_MM_ATR42", "HOUSE-RP_MM_F100", "HOUSE-RP_MM_f27500" and "HOUSE-RP_MM_f284000" to C:\...\Microsoft Flight Simulator X\AI\Airplanes\.
Open the folder vyyy4tp1\Traffic-Pack 1\Scenery\World\Scenery. Copy the files "Traffic_HOUSE-RP_AirBagan Fokker100.bgl", "Traffic_HOUSE-RP_MM275.bgl", "Traffic_HOUSE-RP_MM284.bgl" and "Traffic_HOUSE-RP_MM423.bgl" to C:\...\Microsoft Flight Simulator X\Scenery\World\Scenery\.
Traffic-density:
10% = medium
20% = more
50% = full
The AI-aircrafts are not shown in the aircraft-menu.
REMOVE Airport:
Start the FSX and open settings -> Scenery-Library. Mark "Mingaladon V4" and click "Delete Area" and confirm with Yes, then with OK. Delete the folder "Mingaladon V4" in C:\...\Microsoft Flight Simulator X\Scenery\.
REMOVE Traffic:
Delete the wished BGL.file and the corresponding folder from the folders \..\AI\Airplanes\ and \..\Scenery\World\Scenery\.
Robby Pauletto
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Requires dependencies
This add-on may require the following files to function properly. If this is a repaint, the dependency below is likely the base aircraft package.
How to install this mod
FSX / P3D
scenery
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place scenery in Addon Scenery
Create a folder underFSX\Addon Scenery\containingsceneryandtexturesub-folders. -
Activate in Scenery Library
In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
Finding the scenery
Use these coordinates to fly directly to this location once the mod is installed.
16.90730000,96.13320000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
What’s inside this archive
The archive vyyy4tp1.zip has 181 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| lies_mich.txt | 06.06.08 | 3.92 kB |
| read_me.txt | 06.06.08 | 3.54 kB |
| Mingaladon V4 | 06.04.08 | 0 B |
| Copyright.txt | 06.05.08 | 959 B |
| Scenery | 06.04.08 | 0 B |
| AFCAD_VYYY_V4.bgl | 04.20.08 | 12.02 kB |
| Copyright.txt | 06.05.08 | 959 B |
| CVX_excl_RoadVYYY.BGL | 04.12.08 | 286 B |
| CVX_excl_VYYY.BGL | 04.12.08 | 286 B |
| CVX_flatten_VYYY.BGL | 04.12.08 | 286 B |
| VYYY_Buildings.BGL | 10.26.07 | 1.08 kB |
| Texture | 06.04.08 | 0 B |
| Copyright.txt | 06.05.08 | 959 B |
| Airport VYYY_V4 | 06.05.08 | 0 B |
| AI | 06.05.08 | 0 B |
| Airplanes | 06.05.08 | 0 B |
| HOUSE-RP_MM_ATR42 | 06.05.08 | 0 B |
| AI atr42-300.air | 09.24.03 | 15.32 kB |
| Aircraft.cfg | 06.04.08 | 10.13 kB |
| Copyright.txt | 06.05.08 | 957 B |
| model | 06.04.08 | 0 B |
| AI atr42500.mdl | 08.05.02 | 865.19 kB |
| Model.cfg | 03.25.08 | 30 B |
| soundai | 06.04.08 | 0 B |
| soundai.cfg | 03.25.08 | 55 B |
| texture.F-OHRN | 06.04.08 | 0 B |
| ala_l.bmp | 07.16.02 | 2.08 kB |
| ala_t.bmp | 06.09.05 | 1.33 MB |
| cabina2_t.bmp | 05.29.02 | 682.75 kB |
| cabina_l.bmp | 08.05.02 | 2.08 kB |
| cabina_t.bmp | 08.04.02 | 5.33 MB |
| cargodoor.bmp | 05.21.02 | 128.08 kB |
| ceiling.bmp | 05.23.02 | 128.08 kB |
| floor.bmp | 05.17.02 | 512.08 kB |
| fuselaje2_l.bmp | 07.16.02 | 2.08 kB |
| fuselaje2_t.bmp | 07.16.02 | 170.75 kB |
| fuselaje_l.bmp | 02.19.06 | 2.00 MB |
| fuselaje_t.bmp | 02.18.06 | 1.00 MB |
| morro_l.bmp | 07.16.02 | 2.08 kB |
| morro_t.bmp | 02.19.06 | 1.00 MB |
| passdoor.bmp | 05.21.02 | 128.08 kB |
| prop.bmp | 05.10.02 | 85.43 kB |
| prop6.bmp | 07.19.02 | 170.75 kB |
| texture.cfg | 07.24.06 | 137 B |
| window_t.bmp | 05.21.02 | 8.08 kB |
| texture.XY-AIB | 06.04.08 | 0 B |
| ala_l.bmp | 07.16.02 | 2.08 kB |
| ala_t.bmp | 06.09.05 | 1.33 MB |
| cabina2_t.bmp | 05.29.02 | 682.75 kB |
| cabina_l.bmp | 08.05.02 | 2.08 kB |
| cabina_t.bmp | 08.04.02 | 5.33 MB |
| cargodoor.bmp | 05.21.02 | 128.08 kB |
| ceiling.bmp | 05.23.02 | 128.08 kB |
| floor.bmp | 05.17.02 | 512.08 kB |
| fuselaje2_l.bmp | 07.16.02 | 2.08 kB |
| fuselaje2_t.bmp | 07.16.02 | 170.75 kB |
| fuselaje_l.bmp | 06.10.05 | 2.67 MB |
| fuselaje_t.bmp | 02.11.06 | 1.00 MB |
| morro_l.bmp | 07.16.02 | 2.08 kB |
| morro_t.bmp | 06.11.05 | 1.33 MB |
| passdoor.bmp | 05.21.02 | 128.08 kB |
| prop.bmp | 05.10.02 | 85.43 kB |
| prop6.bmp | 07.19.02 | 170.75 kB |
| texture.cfg | 07.24.06 | 137 B |
| window_t.bmp | 05.21.02 | 8.08 kB |
| texture.XY-AIC | 06.04.08 | 0 B |
| ala_l.bmp | 07.16.02 | 2.08 kB |
| ala_t.bmp | 06.09.05 | 1.33 MB |
| cabina2_t.bmp | 05.29.02 | 682.75 kB |
| cabina_l.bmp | 08.05.02 | 2.08 kB |
| cabina_t.bmp | 08.04.02 | 5.33 MB |
| cargodoor.bmp | 05.21.02 | 128.08 kB |
| ceiling.bmp | 05.23.02 | 128.08 kB |
| floor.bmp | 05.17.02 | 512.08 kB |
| fuselaje2_l.bmp | 07.16.02 | 2.08 kB |
| fuselaje2_t.bmp | 07.16.02 | 170.75 kB |
| fuselaje_l.bmp | 06.10.05 | 2.67 MB |
| fuselaje_t.bmp | 02.08.07 | 1.33 MB |
| morro_l.bmp | 07.16.02 | 2.08 kB |
| morro_t.bmp | 06.11.05 | 1.33 MB |
| passdoor.bmp | 05.21.02 | 128.08 kB |
| prop.bmp | 05.10.02 | 85.43 kB |
| prop6.bmp | 07.19.02 | 170.75 kB |
| texture.cfg | 07.24.06 | 137 B |
| window_t.bmp | 05.21.02 | 8.08 kB |
| texture.XY-AID | 06.04.08 | 0 B |
| ala_l.bmp | 07.16.02 | 2.08 kB |
| ala_t.bmp | 06.09.05 | 1.33 MB |
| cabina2_t.bmp | 05.29.02 | 682.75 kB |
| cabina_l.bmp | 08.05.02 | 2.08 kB |
| cabina_t.bmp | 08.04.02 | 5.33 MB |
| cargodoor.bmp | 05.21.02 | 128.08 kB |
| ceiling.bmp | 05.23.02 | 128.08 kB |
| floor.bmp | 05.17.02 | 512.08 kB |
| fuselaje2_l.bmp | 07.16.02 | 2.08 kB |
| fuselaje2_t.bmp | 07.16.02 | 170.75 kB |
| fuselaje_l.bmp | 06.10.05 | 2.67 MB |
| fuselaje_t.bmp | 02.08.07 | 1.33 MB |
| morro_l.bmp | 07.16.02 | 2.08 kB |
| morro_t.bmp | 06.11.05 | 1.33 MB |
| passdoor.bmp | 05.21.02 | 128.08 kB |
| prop.bmp | 05.10.02 | 85.43 kB |
| prop6.bmp | 07.19.02 | 170.75 kB |
| texture.cfg | 07.24.06 | 137 B |
| window_t.bmp | 05.21.02 | 8.08 kB |
| HOUSE-RP_MM_F100 | 06.05.08 | 0 B |
| AI F28-0100.air | 10.04.02 | 9.63 kB |
| Aircraft.cfg | 03.27.08 | 8.68 kB |
| Copyright.txt | 06.05.08 | 957 B |
| model | 06.04.08 | 0 B |
| AI f100.mdl | 10.12.03 | 465.94 kB |
| model.cfg | 03.27.08 | 24 B |
| soundai | 06.04.08 | 0 B |
| soundai.cfg | 04.19.08 | 45 B |
| texture.bagan | 06.04.08 | 0 B |
| fokker100_l.bmp | 09.28.03 | 256.07 kB |
| fokker100_t.bmp | 05.27.07 | 1.00 MB |
| texture.cfg | 07.29.06 | 137 B |
| HOUSE-RP_MM_f27500 | 06.05.08 | 0 B |
| AI f27500.air | 05.17.03 | 15.59 kB |
| aircraft.cfg | 03.27.08 | 11.52 kB |
| Copyright.txt | 06.05.08 | 957 B |
| model | 06.04.08 | 0 B |
| AI f27500.mdl | 05.19.03 | 665.76 kB |
| model.cfg | 03.27.08 | 30 B |
| soundai | 06.04.08 | 0 B |
| soundai.cfg | 03.25.08 | 55 B |
| Texture.MMA | 06.04.08 | 0 B |
| cowl_l.bmp | 05.18.03 | 257.05 kB |
| cowl_t.bmp | 12.03.05 | 341.43 kB |
| fuslg_l.bmp | 05.18.03 | 1.00 MB |
| fuslg_t.bmp | 12.03.05 | 1.33 MB |
| hinge_l.bmp | 05.18.03 | 5.05 kB |
| hinge_t.bmp | 05.04.03 | 5.43 kB |
| lwing_l.bmp | 05.18.03 | 1.00 MB |
| lwing_t.bmp | 12.03.05 | 682.75 kB |
| ndoor_l.bmp | 05.18.03 | 17.05 kB |
| ndoor_t.bmp | 12.03.05 | 21.43 kB |
| propdisk_t.bmp | 04.26.03 | 65.05 kB |
| prop_t.bmp | 04.26.03 | 65.05 kB |
| rwing_l.bmp | 05.18.03 | 1.00 MB |
| rwing_t.bmp | 12.03.05 | 682.75 kB |
| spin_l.bmp | 05.18.03 | 5.05 kB |
| spin_t.bmp | 05.04.03 | 5.43 kB |
| stab_l.bmp | 05.18.03 | 257.05 kB |
| stab_t.bmp | 12.03.05 | 170.75 kB |
| tail_l.bmp | 05.19.03 | 1.00 MB |
| tail_t.bmp | 12.03.05 | 1.33 MB |
| texture.cfg | 07.28.06 | 137 B |
| Thumbs.db | 12.03.05 | 40.50 kB |
| HOUSE-RP_MM_f284000 | 06.05.08 | 0 B |
| AI f28-4000.air | 09.20.03 | 7.53 kB |
| Aircraft.cfg | 03.27.08 | 8.88 kB |
| Copyright.txt | 06.05.08 | 957 B |
| model | 06.04.08 | 0 B |
| AI f28.mdl | 09.19.03 | 259.65 kB |
| model.cfg | 03.27.08 | 23 B |
| soundai | 06.04.08 | 0 B |
| soundai.cfg | 04.19.08 | 45 B |
| texture.XY-AGA | 06.04.08 | 0 B |
| Fokker28_l.bmp | 11.21.03 | 1.00 MB |
| Fokker28_t.bmp | 12.05.05 | 1.33 MB |
| texture.cfg | 07.29.06 | 137 B |
| texture.XY-AGB | 06.04.08 | 0 B |
| Fokker28_l.bmp | 11.21.03 | 1.00 MB |
| Fokker28_t.bmp | 12.05.05 | 1.33 MB |
| texture.cfg | 07.29.06 | 137 B |
| Scenery | 06.05.08 | 0 B |
| World | 06.05.08 | 0 B |
| Scenery | 06.05.08 | 0 B |
| Copyright.txt | 06.05.08 | 957 B |
| Traffic_HOUSE-RP_AirBagan Fokker100.bgl | 03.27.08 | 5.04 kB |
| Traffic_HOUSE-RP_MM275.bgl | 06.04.08 | 7.61 kB |
| Traffic_HOUSE-RP_MM284.bgl | 06.04.08 | 6.34 kB |
| Traffic_HOUSE-RP_MM423.bgl | 06.04.08 | 10.61 kB |
| Traffic-Pack 1 | 06.05.08 | 0 B |
| Copyright.txt | 06.05.08 | 957 B |
| FILE_ID.diz | 06.06.08 | 952 B |
| thumbnail.GIF | 06.05.08 | 11.47 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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