Microsoft Flight Simulator 5 min read

What are the best ReShade presets for MSFS 2020?

Ian Stephens
In short

Compare the best ReShade presets for MSFS 2020, with clear picks for realistic colour, cockpit clarity, screenshots, HDR and FPS.

The best ReShade presets for MSFS 2020 are restrained, neutral profiles combining subtle colour correction and contrast with CAS or LumaSharpen. For everyday flying, choose a lightweight colour-and-sharpening preset; use a dedicated cockpit-clarity profile for IFR and reserve LUT, bloom, depth of field and film grain for screenshots.

Which MSFS 2020 ReShade preset is best?

For most pilots, a neutral “realistic” preset is the best choice because it improves perceived clarity without changing clouds, runway markings and cockpit colours beyond recognition. Preset names are not standardised, so judge the enabled effects rather than trusting labels such as “ultra realistic”.

Preset styleEffects to look forBest useWarning signs
Neutral or realisticCurves or Levels, Tonemap, mild Vibrance and CAS or LumaSharpenNormal VFR and airline flyingClipped white clouds, crushed cockpit shadows or exaggerated blue skies
Lightweight clarityOne sharpener and one simple colour or contrast effectHigh resolutions, VR or a GPU already near its limitSeveral sharpening effects enabled together
Cockpit clarityControlled sharpening and modest midtone contrastIFR flying, analogue instruments and glass-cockpit textHalos around labels, shimmering displays or noisy scenery
CinematicLUT, bloom, vignette, film grain or depth of fieldScreenshots and replay footageBlurred instruments, tinted menus or a large GPU cost
Night profileGentle shadow adjustment and optional debandingDedicated night operationsGrey skies, weak blacks or excessive airport-light bloom

A ReShade preset is usually an INI configuration, not a complete shader installation. When browsing our MSFS add-on library, check which effects and shader packages a preset requires before copying it into the simulator.

ReShade is a PC post-processing injector. MSFS 2020 on Xbox cannot load ReShade presets or the required DLL files.

How do I choose a ReShade preset without trusting screenshots?

The right preset must work across several aircraft, weather conditions and times of day, not just the scene used in its promotional image.

  1. Establish a clean baseline. Set the simulator up first using a sensible MSFS graphics configuration. Disable other driver-level colour filters and sharpening while comparing presets.
  2. Choose SDR or HDR first. A preset authored for SDR can look washed out, overexposed or severely crushed in HDR. Maintain separate presets if you switch between the two output modes.
  3. Check the package contents. A preset may include an INI file, an optional LUT image and installation notes. Do not blindly replace an existing ReShade DLL with one bundled in an old archive; follow our ReShade installation and preset-loading steps instead.
  4. Test representative scenes. Check a bright cloud layer, an overcast airport, a dark cockpit, sunset and a night approach. Keep the aircraft, camera, weather and exposure unchanged while toggling the preset.
  5. Inspect functional details. Read the PFD and small panel labels, watch distant buildings for shimmer, and examine cloud highlights and shadowed footwells. Reject a preset that hides information or creates halos.
  6. Keep separate profiles. One restrained flying preset and one cinematic screenshot preset work better than forcing a heavily processed profile into every situation.

Why does a ReShade preset look wrong or do nothing?

A preset usually fails because its shaders are missing, its output mode does not match the display, or another sharpening and colour process is being applied at the same time.

  • No visible change: confirm that the intended preset is selected and that its listed techniques are enabled. An INI can load successfully even when the shader files it references are absent.
  • Compilation warnings: install the required shader collection or disable the failed technique. Older presets may refer to effects that were renamed, moved or changed.
  • Crushed blacks or blown highlights: test for an SDR/HDR mismatch, then disable duplicate Levels, Curves or Tonemap effects. A shader labelled FakeHDR changes contrast; it does not produce genuine HDR output.
  • Halos and shimmering: avoid stacking MSFS sharpening, driver sharpening, CAS and LumaSharpen. Start with one sharpener and reduce it until cockpit lettering and distant scenery remain stable.
  • Blurred menus or instruments: disable depth of field, motion blur and aggressive bloom. ReShade processes the finished frame, so effects can alter cockpit displays and interface elements as well as scenery.
  • Unstable depth effects: ambient occlusion and depth of field depend on usable depth-buffer data. If they flicker, bleed through the cockpit or react incorrectly to menus, remove them from the flying preset.

How much FPS do ReShade presets cost in MSFS 2020?

Simple colour correction and one sharpening pass are normally the least demanding options, while depth-based effects, ambient lighting, bloom and depth of field are heavier. Resolution matters: every full-screen effect processes more pixels at 4K, and VR must render for both eyes.

A main-thread-limited MSFS 2020 scenario can conceal the cost because the displayed frame rate may remain unchanged while GPU headroom falls. Compare GPU frame time in a demanding external view and remove effects individually; our ReShade performance guide explains which effect types to prioritise.

For an everyday preset, we recommend one sharpener, one primary tone-control effect and optional mild vibrance. Leave bloom, film grain, vignette, ambient lighting and depth of field disabled unless the profile is intended specifically for screenshots or video.

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