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Built for FSX (Microsoft Flight Simulator X), this textures-only livery set applies Fuerza Aérea Mexicana T-28A Trojan markings (EA204/FAM 204) to the Ant's Airplanes donationware model using the Ant's T-28A paint kit by Genaro Dominguez, supplying two aircraft.cfg variants (solo and attack) with fltsim entries, ATC airline FAM, MIL_COMBAT parking, and T28A_check/T28A_ref references.
FSX texture-only repaint by Genaro Dominguez delivering a meticulously aligned Fuerza Aérea Mexicana EA207 livery for Ant’s Airplanes T‑28A Trojan, featuring two aircraft.cfg profiles (solo trainer and armed light‑attack) with accurate material flags, texture mapping, and UI/ATC entries, tuned for Microsoft Flight Simulator X with stable behavior in AI traffic and shared‑cockpit/multiplayer environments.
FSX Mexican Air Force T-28A EMET repaint by Genaro Dominguez delivers period-correct 1980 EMET markings for Microsoft Flight Simulator X using Ant’s Airplanes T-28A Trojan, with two selectable aircraft.cfg profiles (solo trainer and light-attack loadout); textures built from the official paint kit retain accurate stencils, insignia, and subtle weathering for authentic Fuerza Aérea Mexicana liveries.
For FSX, this repaint applies the USAF Luke AFB 61st Fighter Squadron livery to the Lockheed Martin F-35A Lightning II (tail 11-5030) on Dino Cattaneo’s F35V230 model, including defined aircraft.cfg data (ui_variation, atc_id 11-5030, ATC airline DOG, flight 30, texture=LF) for proper UI sorting, ATC calls, and livery selection.
Microsoft Flight Simulator X (FSX) NOAA Lockheed WP-3 Orion upgrade from Team FS KBT models adds exhaust and revised lighting effects, a programmable GPWS, digital fuel and ground speed readouts, an upgraded VC-only panel with new gauges, auto-start, battery/alternator/avionics annunciators, pop-up trim and door control, a 2D mini-panel with icons, plus throttle levers indicating prop settings. Created by David Robles.
Textures-only repaint for Microsoft Flight Simulator X’s Just Flight DC-6B Military, depicting the USMC VC-118B (C-118) BuNo 128427 assigned to HQMC for Commandant transport; by John Detrick. The livery applies accurate serials and USMC markings with correct ATC identifiers (Marines/128427) using the JF C-118 model mapping without altering flight dynamics.
Gloster Meteor F.4 Argentina C‑027 repaint for FSX Acceleration delivers an authentic Fuerza Aérea Argentina livery by Peter Watkins on Robert Richardson’s freeware twin‑jet model, featuring historically accurate roundels, color bands, and the documented C‑027 scheme from Grupo 2 de Caza Bombardeo at Río Gallegos (Nov 1960); textures‑only package requiring the base aircraft from the Fly Away Simulation library.
FSX Gloster Meteor F4 Argentina C-014 supplies a faithful historical skin for Rob Richardson’s Microsoft Flight Simulator X Acceleration model, with Peter Watkins’ external texture set replicating Fuerza Aérea Argentina markings for Grupo 2 de Caza Bombardeo at BAM Moron—correct roundels, tail code C-014, and placement details—while leaving panel, sound, and flight dynamics unchanged.
FSX Acceleration repaint/texture set depicting the Gloster Meteor F Mk 4 jet fighter I‑071 of Grupo 3 de Caza at BAM Plumerillo (November 1958), built for Rob Richardson’s freeware base model and painted by Peter Watkins, with accurate Fuerza Aérea Argentina serials, codes, and late‑1950s insignia mapped precisely to the F.4 twin‑Derwent UV layout.
This FSX livery reproduces VFA-192 "Golden Dragons" CAG markings for the VRS F/A-18E v1.4, matching 2008 jet 164010 from NAF Atsugi aboard USS Kitty Hawk with precise tail art, fuselage insignia, and subtle inlet/stabilator color demarcations. Textures-only repaint by Nathan Havercroft; requires the VRS Super Hornet payware.
This FSX Acceleration-compatible repaint applies a Belgian Air Force EF-8 (ex-RAF VW323) livery to Rob Richardson’s Gloster Meteor F Mk 4/F4, with historically correct identifiers referencing Ecole de Chasse service at Koksijde (1949–1957); authored by Peter Watkins, it integrates as a standard texture set with proper UI/ATC metadata for the aircraft.
For Microsoft Flight Simulator X Acceleration, this Peter Watkins repaint equips Rob Richardson’s Gloster Meteor F Mk 4 with an Egyptian Air Force livery texture set for airframe 1407—diverted from RAF VZ421 in 1950—complete with matching aircraft.cfg metadata (ui_manufacturer Gloster, ui_type Meteor F Mk 4, ui_variation Egyptian, ATC ID 1407) for consistent hangar and ATC integration.
This Microsoft Flight Simulator X Acceleration texture update revises panel and rivet lines for the "meteor 1" texture, refines stencil markings on RAF "meteor 4" and G‑AIDC "meteor 2" liveries, and adds a new meteor 1 bumpmap.dds (normal map) to sharpen surface relief on Peter Watkins repaints of Rob Richardson’s Gloster Meteor F4, for repaints made before 06/03/2014.
Paul Clawson’s native FSX Acceleration Douglas A2D-1 Sky Shark models the intended turboprop successor to the AD Skyraider, with the usual FSX features, Dietmar Loleit’s ARS4 radar (air/ship tracking) in the VC and a pop-up window, backlit instruments for night ops, and two variants: clean or typical weapons load.
An updated repaint for Rob Richardson’s Gloster Meteor PR Mk 10 in Microsoft Flight Simulator X (FSX) Acceleration, this VS975 livery by Peter Watkins fixes grey paint on the fuselage and engine nacelles and restores the missing black area in meteor 2.dds, improving texture mapping and RAF scheme accuracy.
For Microsoft Flight Simulator X Acceleration, this repaint applies the WB163 photo‑reconnaissance scheme to Rob Richardson’s Gloster Meteor PR Mk 10, reflecting No. 81 Squadron at RAF Tengah and 1959 retirement at RAF Seletar, with defined aircraft.cfg [fltsim] metadata (title, atc_id=WB163, ui_manufacturer, ui_type, ui_variation); repaint by Peter Watkins.
Built for Microsoft Flight Simulator X Acceleration, this repaint adds the WH571 livery to Rob Richardson’s Gloster Meteor PR Mk 10, depicting No 541 Squadron at RAF Laarbruch in the late 1950s. Peter Watkins’ texture set integrates via standard aircraft.cfg mapping (ATC ID WH571, UI fields) and references FSX kneeboard checklist/reference entries; historically, WH571 was scrapped at RAF Kirkbride in 1958.
FSX repaint of RAF TriStar ZD948 (ex‑British Airways) for the payware Captain Sim Lockheed L‑1011 by Corina Meyer, featuring accurate Royal Air Force markings, reflective metal surfaces, and high‑resolution textures. This widebody tri‑jet livery emphasizes correct emblem placement and visual fidelity for military transport and historic aviation operations.
For Microsoft Flight Simulator X, this UKMIL 2014 display livery applies accurate RAF Tucano markings to the Simshed Shorts Tucano T.1 (Embraer EMB‑312) model (FSDS3), providing an authentic texture set for the two-seat turboprop trainer with correct RAF callsign data and UI naming for clean integration into the aircraft menu.
FSX repaint/livery providing the RAF Red Arrows Hawk T1a in the 2014 50th-anniversary scheme, authored by UKMIL for the Skysim payware BAe Hawk T.Mk.1 FrontSeat model; the texture set uses texture=2014 and sim=HawkT1 with consistent aircraft.cfg UI/ATC fields (ui_variation "2014 50th", ui_manufacturer "BAe", atc_id RED1) for correct selection and callsign handling.
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