FSX Scenery
Baiyun Airport
Baiyun Airport (ZGGG), China. Update to the stock FSX Baiyun airport. Adds a …
Guangzhou Baiyun International Airport (ZGGG) receives a comprehensive default-airport makeover for Microsoft Flight Simulator X, adding terminal extensions plus the E3 and W3 concourses, a new FedEx hub, corrected taxiways and signage, and properly ordered gate numbering. Assigned parking, a new control tower view, rebuilt service roads, and extra fuel and ground vehicles round out the update.
Scenery Baiyun International Airport (ZGGG), Guangxhou, China. A makeover of the default scenery now with terminal extensions and the E3 and W3 concourses. Also includes new FedEx hub, assigned parking, new control tower, extra fuel trucks and more. By Ray Smith.
I have given this airport a total makeover designed with the latest version of ADE (v1.47) and made only for the FSX default airport: now included are the terminal extensions and the E3 and W3 concourses, also included is the new FedEx hub with associated taxiways and taxi signs for it, assigned parking with extra parking, gates/parking now numbered in the correct order, all other taxiways and taxi signs also updated/corrected, new control tower, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from inside the control tower (when in tower view) please view the readme before installation.
There are 3 BGL files: ZGGG_ADE_RS.BGL, ZGGG_ADE_RS_CVX.bgl and a ZGGG_ADE_OBJ.BGL file.
The ZGGG_ADE_RS.BGL is the Main airport file.
The ZGGG_ADE_CVX.bgl file removes the trees/buildings (Autogen) for the Fedex hub.
The ZGGG_ADE_OBJ.BGL is the scenery objects file, please make sure this goes into the correct folder.
To Install:
1. Take the ZGGG_ADE_RS.BGL AND the ZGGG_ADE_RS_CVX.bgl file and place both of these files into: Flight Simulator X/Addon Scenery/scenery folder.
2. Take the ZGGG_ADE_OBJ.BGL file and place it into: Flight Simulator X/Scenery/Global/scenery folder.
3. Start up the Flight Sim and the changes will be present.
IMPORTANT NOTE: PLEASE ONLY USE THESE BGL's for ZGGG:
i.e: make sure there are only THE ZGGG_ADE_RS.BGL FILE and the ZGGG_ADE_RS_CVX.bgl file in the Addon Scenery/scenery folder at any time, remove/delete any other ZGGG.bgl to avoid incorrect parking and any conflicts with other files.
To Uninstall:
1. Delete/remove the BGL files.
Acknowledgements:
ADE Utility (freeware) by Jon Masterson.
And my ever enduring wife to put up with the hours spent making these files.
TIP: when at ZGGG in tower view: go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (I allocated a button on my controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and Happy flying,
Ray
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FSX\Addon Scenery\ containing scenery and texture sub-folders.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
23.39250000,113.29890000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive zggg_ade_rs_fsx.zip has 7 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| ReadMe.txt | 03.25.10 | 2.72 kB |
| ZGGG_ADE_OBJ.BGL | 03.25.10 | 51.10 kB |
| ZGGG_ADE_RS.BGL | 03.25.10 | 69.45 kB |
| ZGGG_ADE_RS_CVX.bgl | 03.25.10 | 232 B |
| FSX_zggg_ade_rs | 03.25.10 | 0 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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