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Tulsa International Airport, Tulsa, Oklahoma (OK). This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the default FSX airport. One file with the crosswind runway activated where all three runways will be used for takeoff/landing and one file as the default runway operation. Minor changes to the terminal, assigned parking with extra parking, taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from the roof of the control tower (when in tower view). By Ray Smith.
There are 3 BGL files: KTUL_ADE_RS.BGL, KTUL_ADE_CW_RS.BGL and a KTUL_ADE_OBJ.BGL file.
Runway Operation Files:
The KTUL_ADE_CW_RS.BGL file is with the Xwind runway activated where all 3 runways will be used Simultaneously.
The KTUL_ADE_RS.BGL file is the same as the default runway operation.
Assigned parking is the same in both files.
If you are using my earlier version please remove/delete these files first or overwrite them, if you would rather keep them remove them to another folder not associated with FSX.
TIP: When at KTUL in tower view, go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (i allocated a button on my controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and happy flying.
The archive ktul_ade_rs_fsx.zip has 8 files and directories contained within it. View them...
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
|Filename/Directory||File Date||File Size|
|Go to Fly Away Simulation.url||01.22.16||52 B|
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