FSX Scenery
CA Metropolitan Oakland
Experience a detailed reconfiguration of California’s Metropolitan Oakland In…
Metropolitan Oakland International Airport (KOAK) for FSX refreshes the Bay Area hub with detailed GA T-hangars, an expanded cargo zone, a replaced terminal, accurately placed gates and parking, animated jetways, upgraded lighting, and cleaner signage and fencing. Built with real-world layout references and requires RWY12 object libraries for full detail.
Metropolitan Oakland International Airport (KOAK), California (CA). Adds new tee hangars, cargo area, terminal, parking spots, jetways, lights and more. Requires Rwy12 object libraries. By Brandon DePalo.

Metropolitan Oakland Scenery.
ABOUT THE SCENERY:
This scenery if built for FSX. This scenery was created with Abacus EZ Scenery, but you do not need the EZS libraries. On the contrary you will need the RWy12 libraries installed. This scenery adds many GA T-hangars, a large cargo area, a default terminal replacement, parking spots, jetways, lights, and much more. The gates are designed for certain planes. The gates are assigned as the airport's website indicates. I used Google Earth Imagery to very accurately place the gates.
INSTALLATION:
To install you must make a folder in the .../Flight Simluator X/Addon Scenery/ folder called KOAK. Next copy and paste the scenery and texture folders included into the newly made KOAK folder. You must have the RWY12 object libraries installed for this scenery to work, I installed them to FSX and had no problems yet. Finally add the KOAK folder to the Scenery Library in FSX and you are good to enjoy a wonderful FSX scenery.
FOR BETTER FPS:
I can get a steady 25+ FPS using this scenery, but you may not have a high end PC. Due to this I have made it easy to remove certain objects. The .bgl file assignments are as follows:
KOAK.bgl - Terminal replacement, tower.
KOAK_GA.bgl - GA T-hangars and other hangars
KOAK_Lights.bgl - Lights for whole airport
KOAK_Misc.bgl - Signs, cargo boxes
KOAK_Objects.bgl - Objects used in this scenery (required)
FSXP_KOAK.bgl - Like an AFCAD, but for FSX (see explanation lower)
CVX_KOAK_Exclude.bgl - Excludes autogen trees that are in the middle of one taxiway
KOAK_TxySi_Fen.bgl - Another AFCAD like file for FSX (see explanation lower)
lightpoles.bgl - Light library
AFCAD LIKE FILES FOR FSX:
I used a program called FSX Planner to make an 2 AFCAD like files for this scenery. This program does all that AFCAD does for FSX, and also adds jetways, taxiway signs, fences, and blast walls. The two files included work together to exclude old taxiway signs and fences, and replace them with new ones that don't interfere with the scenery. If you take away one it will most likely screw up a few things so dont delet either of them.
CREDITS:
Original AFCAD - Microsoft
RWY12 Program - Israel Roth and Seev kahn
RWY12 Libraries - Many people
Abacus EZ Scenery - Abacus
AFCAD Editing - Brandon DePalo
Object Placing - Brandon DePalo
AFCAD Program - Lee Swordy
Custom Objects - Brandon DePalo
FSX Planner - zBlue Software
Sbuilderx - Luis Sa
Lightpoles Libraries - Bill Leaming
BETA TESTERS:
Brandon DePalo

Metropolitan Oakland Scenery.
Free for all simmers · 1.31 MB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
FSX\Addon Scenery\ containing scenery and texture sub-folders.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
37.72130000,-122.22100000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive koakxful.zip has 27 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| A.jpg | 12.14.07 | 247.31 kB |
| B.jpg | 12.14.07 | 173.20 kB |
| C.jpg | 12.14.07 | 252.53 kB |
| D.jpg | 12.14.07 | 200.42 kB |
| Readme.txt | 12.14.07 | 3.02 kB |
| scenery | 12.14.07 | 0 B |
| CVX_KOAK_Exclude.BGL | 12.11.07 | 236 B |
| FSXP_KOAK.bgl | 12.14.07 | 105.32 kB |
| KOAK.bgl | 12.08.07 | 620 B |
| KOAK_GA.bgl | 12.08.07 | 5.20 kB |
| KOAK_Lights.bgl | 12.08.07 | 12.46 kB |
| KOAK_Misc.bgl | 12.08.07 | 1.50 kB |
| KOAK_Objects.BGL | 03.10.07 | 43.70 kB |
| KOAK_TxySi_Fen.bgl | 12.13.07 | 3.65 kB |
| lightpoles.bgl | 11.04.06 | 30.63 kB |
| texture | 12.14.07 | 0 B |
| billboard.bmp | 01.16.07 | 170.75 kB |
| light_poles.bmp | 09.23.06 | 128.08 kB |
| light_poles_LM.bmp | 09.23.06 | 128.08 kB |
| terminals.bmp | 01.07.07 | 682.75 kB |
| terminals_lm.bmp | 02.23.07 | 682.75 kB |
| Thumbs.db | 01.07.07 | 22.00 kB |
| Thumbs.db | 01.20.07 | 62.50 kB |
| WTS-KOAK.png | 12.14.07 | 171.99 kB |
| FILE_ID.DIZ | 12.18.07 | 226 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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