FSX Project King Air 350
Project King Air 350 delivers a clean, blank repaint of the stock Beechcraft King Air 350, built as an easy starting point for custom liveries with straightforward bitmap texture sheets. Designed for FSX, it supports Angel Flight-themed builds and requires the default panel and sounds while keeping the base aircraft familiar and editable.
Images & Screenshots
1 totalA repaint of a stock Beechcraft King Air 350 created as a blank texture project aircraft. A good starting point for any Beech King Air 350 project. Created with easy to use bitmap files and easy to follow instructions on how to convert for FSX. Textures by Mark Rooks of RSDG.

Screenshot of Project King Air 350 on runway.
Blank Beech King Air 350 Project Aircraft Support Angel Flight.
To install this aircraft:
As always back up any original files.
1.Unzip downloaded folders to your desktop or temporary directory of your choice.
2.Copy the "Project Beech King Air " folder and paste it in the main aircraft folder.
By default the main aircraft folder is located at:
"C:Program FilesMicrosoft GamesFSxSim Objects/Aircraft".
3. Must Use The default Sound Due to the large size did not include.
4. Aircraft is the FSx default aircraft with easier to use bit map textures.
5. After painting must be saved in a bit map format compatable with FSX I use FS70 DXT1BMP and convert with MW Graphics convim tool.
6. Don't For get to change the name of your new aircraft in the CFG file ... Change Title=________and Variation=___________ to what you like sample Title =Safari Tours Variation=Zebra Camo.
Enjoy Don't forget the default sound and panel files.
Textures created by Mark "Fire Ball" Rooks.
Thanks for downloading,
"Fire Ball"
Ready to download Project King Air 350?
Free for all simmers · 4.63 MB · Scanned clean
File information
Download speed: Free tier is capped at 0.5 Mbps (this file takes approximately 1 min at the cap). PRO members download at full line speed.
How to install this mod
FSX / P3D
add-on
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place files per the readme
Most FSX add-ons go into one of:SimObjects\Airplanes\,Addon Scenery\,Effects\, orGauges\. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
What’s inside this archive
The archive fsxkap.zip has 7 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| Blank Aircraft Read Me First.txt | 02.10.07 | 1.23 kB |
| King Air text1.txt | 02.10.07 | 309 B |
| Pictures.zip | 02.10.07 | 2.34 MB |
| Project Beech King air_350.zip | 02.10.07 | 2.18 MB |
| Screenshot .jpg | 02.10.07 | 117.73 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |

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