FSX / P3D AFCAD file

AFCAD File For KSJC

Mineta San Jose International Airport (KSJC) gets a sharper, more current AFCAD for Microsoft Flight Simulator X, featuring Terminal B expansion, updated parking assignments, refined taxiway geometry and signage, plus improved service-road routing with added ground vehicles and fuel trucks. Two BGL files also place extra objects and jetways for a busier, more realistic Silicon Valley hub.

5/5 (1) 1.7k downloads 193.29 KB Scanned clean United States of America
Flight Simulator X Prepar3D

Experience an updated rendition of Mineta San Jose International Airport (KSJC) in Microsoft Flight Simulator X. This refined project, crafted by Ray Smith, applies fresh detail to the airport layout, incorporating terminal expansions, corrected taxi paths, and enhanced vehicle traffic routes. It brings a more authentic depiction of the bustling Silicon Valley gateway, ensuring pilots enjoy operations that reflect KSJC’s dynamic real-world environment.

Modernized Airport Layout and Configurations

You will notice the newly modeled Terminal B, which includes assigned and expanded parking positions that accommodate varied aircraft types. In addition, taxiway alignments and signage have been carefully refined to provide an authentic flow between the runway complex and apron areas. Service roads have been reworked to maintain realistic ground vehicle patterns, while extra fuel trucks have been integrated for added immersion.

View of Mineta San Jose International Airport.

View of Mineta San Jose International Airport.

Important Files Included

KSJC_ADE_RS.BGL
Adjusts the airport’s core elements and layout within Flight Simulator X.
KSJC_ADE_OBJ.BGL
Implements extra objects like jetways and associated scenery enhancements.

Installing the BGL Files

  1. Place KSJC_ADE_RS.BGL into your “Addon Scenery/scenery” folder within the main simulator directory.
  2. Move KSJC_ADE_OBJ.BGL into the “Scenery/Global/scenery” folder to activate additional models.

Locating and Using Jetway Textures

Some jetway textures are separate from the core files and may need copying to ensure the gateways render correctly. If you have already completed similar steps with any of Ray Smith’s other airport updates, you can skip this portion.

  1. Go to FSX\Scenery\NAME\Texture and locate both jfk_jetway.dds (daytime texture) and jfk_jetway_LM.dds (nighttime texture).
  2. Copy these texture files and place them into the Scenery\Global\Texture folder.
  3. Restart Microsoft Flight Simulator X, and you should see the improved gateway models.

Configuration Reminders

  • Make sure only one KSJC BGL file is active at a time within “Addon Scenery/scenery.” Multiple duplicates could trigger conflicting parking spots or misaligned runway data.
  • If you utilize AI traffic packages, confirm that none provide an AFCAD for KSJC. Multiple AFCAD files for the same field generally cause unwanted overlap.

Removal Procedure

  1. Delete or remove both KSJC BGL files from their respective folders. The default KSJC airport will then reappear during your next simulator session.

Tower View Quick Tip

When in tower view, consider assigning a key or button to the “View Track/Pan Toggle” function. This method grants you a 360-degree vantage of the field. Pressing the assigned key once unlocks the user aircraft, letting you pan around freely, and pressing it again resets the view to your current aircraft.

Enjoy your flights over Silicon Valley with these improvements, and thank you to Ray Smith for providing this meticulously crafted update.

Ready to download AFCAD File For KSJC?

Free for all simmers · 193.29 KB · Scanned clean

File information

Filename
ksjc_ade_rs_fsx.zip
File size
193.29 KB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.

How to install this mod

FSX / P3D AFCAD file
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place AFCAD file

    AFCAD files (AF2_*.bgl or AFX_*.bgl) go into FSX\Addon Scenery\Scenery\ or a dedicated AFCAD folder you create.
  3. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
37.36390000,-121.92900000
Decimal degrees
37.363900°, -121.929000°
Degrees, minutes, seconds
37° 21' 50.040" N 121° 55' 44.400" W

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive ksjc_ade_rs_fsx.zip has 7 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
KSJC.jpg07.08.11147.30 kB
KSJC_ADE_OBJ.BGL07.08.1186.41 kB
KSJC_ADE_RS.BGL07.08.1167.41 kB
ReadMe.txt05.11.123.01 kB
FSX_ksjc_ade_rs05.12.120 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

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