FSX Misc
Tutorial - Creating VIP Parking In FSX
An illustrated guide. After landing your favorite FSX aircraft, are you frust…
Nick’s SunFix refines the sun and corona in Microsoft Flight Simulator X with convincing volumetric-style rays and a balanced bloom response that stays true to scale. Lighting adapts dynamically to time of day, altitude, cloud cover, and atmospheric humidity, delivering a more natural, cinematic sky without overpowering glare.
This package will enhance the sun effects in FSX and add simulated volumetric light rays extending from the corona. It's designed to work with and without light bloom and be dynamic with the time of day, altitude, clouds and the level of atmospheric humidity content. The elements which light bloom enhance have been reworked so bloom is not overpowering and should display in proper scale. By Nick Needham.

Screenshot of the enhanced light effects.
Free for all simmers · 1.23 MB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
SimObjects\Airplanes\, Addon Scenery\, Effects\, or Gauges\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive nicksunx.zip has 27 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| BACKUP | 10.21.07 | 0 B |
| Texture | 10.21.07 | 0 B |
| FILE_ID.DIZ | 10.21.07 | 436 B |
| Images | 10.21.07 | 0 B |
| NicksSunfix1.jpg | 10.21.07 | 84.76 kB |
| NicksSunfix2.jpg | 10.21.07 | 82.29 kB |
| NicksSunfix3.jpg | 10.21.07 | 93.05 kB |
| NicksSunfix4.jpg | 10.21.07 | 91.17 kB |
| NicksSunfix5.jpg | 10.21.07 | 82.75 kB |
| NicksSunfix6.jpg | 10.21.07 | 90.90 kB |
| NicksSunfix7.jpg | 10.21.07 | 87.34 kB |
| NicksSunfix8.jpg | 10.21.07 | 91.68 kB |
| NicksSunfix9.jpg | 10.21.07 | 96.55 kB |
| Install New Sun | 10.21.07 | 0 B |
| suneffect.cfg | 10.21.07 | 1.73 kB |
| Texture | 10.22.07 | 0 B |
| corona1.bmp | 10.18.07 | 341.40 kB |
| corona2.bmp | 10.18.07 | 341.40 kB |
| flare3.bmp | 12.02.03 | 32.08 kB |
| sun.bmp | 10.18.07 | 85.40 kB |
| sun6.bmp | 10.16.07 | 85.40 kB |
| sunglow.bmp | 10.17.07 | 341.40 kB |
| README_NOW.txt | 10.22.07 | 8.14 kB |
| screenshot.gif | 10.21.07 | 9.96 kB |
| screenshot.jpg | 10.21.07 | 23.73 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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Read what other simmers think, or add your own.
I have FSX Steam with Rex Skyforce 3D installed, so the sun textures in use are one of the twenty available in Skyforce. I downloaded your Sunfix, removed the textures and config. file from one of the Skyforce sun texture options, and replaced them with your Sunfix textures and config. file.
I cannot get anything like the effects shown in your screenshots - no extended sun rays coming out of the corona, the sun just appears the same as before. Are your screenshots from Prepar3D? As this can make use of DX11HD which FSX cannot.
Any thoughts and comments you have would be greatly appreciated.
Best Regards,
Stewart Flett.