FSX / P3D

FSX AI Carriers (SP1/Acc)

AI Carriers brings on-demand naval operations to FSX SP1 and Acceleration, letting pilots spawn individual ships or full carrier strike groups during free flight and then steer formations with practical range and bearing readouts. It supports catapults and arrestor cables with Acceleration, offers texture variations and custom ship configs, and requires Java JRE 1.5 or later.

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Flight Simulator X Prepar3D

AI Carriers for Flight Simulator X SP1 and Acceleration, second release update for AICARR2.ZIP. This is a small software that allows you to place and control single ships or complete naval fleets in Flight Simulator X. Unlike previous software concerning AI ships and carriers, or missions, it doesn't need complex edit of traffic files or mission files. Just add when you are in free flight, anywhere you want. By Lamont Clark. Public Domain.

This is a small software that allows you to place and control single ships or complete naval fleets in Flight Simulator X.
Unlike previous software concerning AI ships and carriers, or missions, it doesn't need complex edit of traffic files or mission files. Just add when you are in free flight, anywhere you want.

Requirements:

  • Java JRE 1.5 or upper.
  • FSX SP1 (RTM version is not supported).

The addon should work with Acceleration (XPack addon). Inserted carriers are cables and catapult-enabled. The menu display keyboard shortcut was changed to shift+j to avoid conflicts with acceleration keys.

This software has not been tested on Windows Vista. It may requires manual tweaking of exe.xml. See the included sample_EXE.xml file.

Features:

  • Insert fleet at current user position or X nm ahead.
  • Control fleet movement.
  • Request distance and bearing of ships related to user aircraft (fixed magnetic variation).
  • Included hard decks cruiser and destroyer models (useless with Acceleration xpack since they are already included in it).
  • Use catapult & arrestor cables of carriers (FSX Acceleration only).
  • Insert custom ship models (by editing config files).
  • Multiple CVN textures.

Package contents:

  • Setup.exe: Installation program. Run it.
  • src.zip: If you are curious.
  • manual_install.zip: Files for manual installation. Normally not to be used, the installer is doing everything for you.

Installation components:

Main program:
Used to interface with Flight Simulator through simconnect (No separate installation needed as this program does not use the Microsoft implementation of the simconnect library). This component is also available to manual installation in the manual_install.zip archive

Hard deck ship models:
Hard pad versions of the standard cruiser and destroyer models included with FSX. Note that this option is useless and thus disabled if you have the Acceleration XPack since it already contains hardened models.

CVN Texture variations:
Five texture variations included ID marking on the Island. Not so realistic.

FSX Acceleration ships config:
Sample config file that allows you to insert the USCG cutter included in the acceleration XPack. Note that the Expansion pack is NEEDED, only configuration for it is included.

Usage:

After installation, a menu item should appear in under "Add-ons" in FS titlebar. If it doesn't appear, please contact the author.

The main control panel for inserting an AI fleet or controlling it can be displayed by this menu item. Alternatively, a keyboard shortcut (shift + j by default) can be used too.

First select a fleet formation to use. Some of them contains only one ship, other may be large (take care if you are low on fps). Then select the location of insertion, either the current user plane location, or a specified FS waypoint. Note that waypoints are not available if you did not displayed the FS map first. After the fleet has been created, the menu allows multiple movements. Try to avoid sharp turns as FSX can be very rough with ships.

Manual exe.xml installation: if the installer cannot edit the exe.xml for you (this can be reported with Vista configurations), it's necessary to add the AICarriers entry to this file manually.

Customization:

The config file aicarriers.cfg is located in the installation dir. Some items can be configured in it, just follow the syntax. You can also add independent formation files in the conf.d directory. If you modeled a landable ship for FSX, you canprovide a config file to be put in this directory.

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File information

Filename
aicar2r2.zip
File size
5.28 MB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps (this file takes approximately 1 min at the cap). PRO members download at full line speed.

Requires dependencies

This add-on may require the following files to function properly. If this is a repaint, the dependency below is likely the base aircraft package.

How to install this mod

FSX / P3D add-on
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place files per the readme

    Most FSX add-ons go into one of: SimObjects\Airplanes\, Addon Scenery\, Effects\, or Gauges\.
  3. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

What’s inside this archive

The archive aicar2r2.zip has 6 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
README.TXT11.03.074.18 kB
src.zip11.03.07148.05 kB
Setup.exe11.04.074.64 MB
Manual_Install.zip11.04.07524.04 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

3 comments

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Comments below are opinions of individual posters and don’t always reflect Fly Away Simulation’s views. Every comment is manually moderated before publication.
  1. Christian Büttner

    cc: SPB-XML Hi, resp. mailadress doesn't work---so try it here. spbxml.exe works well by Vista but not by Windows 10, No XML-file appears like default. Is any FIX needed or update? Hope for helpfully reply, tkanks. Grtngs, Chr. Büttner.

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  2. MIKE

    have downloaded but an error SCENERY CFG file error, invalid Remote scenery Area 115. Can you help? Regards Mike.

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  3. MIKE

    Have downloaded, however the addon bar does not appear? regards Mike.

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