FSX / P3D scenery

FSX/P3D Antwerp International Airport Scenery

Antwerp International Airport (EBAW/ANR) comes alive with pixel-accurate photoreal ground imagery, precisely placed buildings, and textures built from thousands of on-site photos, plus custom AI Fokker 50 traffic, static SV-4Bs, hangar interiors, the WW1 Borsbeek fort, and the RWY 29 tunnel. Compatible with FSX SP2 and Prepar3D v3+; requires SODE for windsocks.

4.8/5 (9) 7k downloads 305.43 MB Scanned clean Belgium
Flight Simulator X Prepar3D v4, v5, v6

Antwerp International Airport (ANR/EBAW) is a small international airport serving Antwerp, the second-most populous city of Belgium.

Control tower at Antwerp in P3Dv4.​After two years of work and taking over 2000 photos. This is the very first publicly available pixel-accurate photoreal scenery for this airport.

Featuring updated radio freqs (2017), accurate buildings and placement, custom AI Fokker 50 AI traffic, static SV-4Bs and SODE powered windsocks. It also comes with two hangars with accurate and accessible interiors completed by the inclusion of the neighbouring WW1 fort.

Optimized for P3D, compatible with FSX SP2.

This is Phase 1 of the project, focussing on buildings and structures situated on airport grounds. It also includes the new tunnel under the RWY 29 approach and the fort of Borsbeek.

This release of the project is compatible with FSX SP2(Acceleration) and Prepar3D v3+.

Known omissions/issues:

  • No night lighting
  • Transparency issues on FSX
  • Anti Aliasing issues on FSX

Big thanks to all of the following people who helped with the creation of this project: Jan C, Willy B, Paul S, Gustaaf V, Bob G, Katleen P, Luc DV, Paul C, Filip V. Without them it would simply have been impossible to complete.

A special thank you goes out to the Airport Management and security for their extraordinary cooperation!

Thanks to the following companies for allowing their properties to be photographed and included in this scenery (in no specific order)

Egis, Flemish Government, RAAC, VLM, the Aviation Factory, AeroData, Europilot Center, Flying Group, BAFA, ASL, NextGen Aviation, Stampe & Vertongen Museum, Raymond's Aircraft Restoration, BelAir, Lindsky Aviation, Vizion Air, Blue Sky Aviation.

FEATURES

  • All radio frequencies have been updated to match those stated in the AIP release 007/2017
  • Custom AI Traffic: Fokker 50's from VLM VizionAir and CityJet
  • All textures are based upon thousands of photos taken at the airport
  • Several iconic SV-4Bs are parked throughout the airport. Kindly provided by Golden Age Simulations.
  • SODE powered windsocks

INSTALLATION

An installation of SODE is REQUIRED

This package contains 2 zip files: Simulator.zip and SODE.zip

Simulator.zip

Unzip the contents of this file into the root of your Prepar3d /FSX installation. The root is the folder that contains the FSX.EXE or Prepar3D.exe file.

SODE.zip

Unzip the contents of this file into C:\ProgramData\12bPilot\SODE

Next, open your sim and add the EBAW2017 folder to you scenery library (located in [SimulatorRoot]\Addon Scenery\EBAW2017

NOTE: For best results put the texture and mesh complexity sliders as far right as your system will allow.

Developer: Johan Peeters.

Ready to download Antwerp International Airport Scenery?

Free for all simmers · 305.43 MB · Scanned clean

File information

Filename
ebaw_jp2019.zip
File size
305.43 MB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps (this file takes approximately 1h 25m at the cap). PRO members download at full line speed.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
51.18940000,4.46030000
Decimal degrees
51.189400°, 4.460300°
Degrees, minutes, seconds
51° 11' 21.840" N 4° 27' 37.080" E

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive ebaw_jp2019.zip has 17 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
01.jpg04.06.1940.03 kB
02.jpg04.06.1947.52 kB
03.jpg04.06.1944.61 kB
04.jpg04.06.1968.57 kB
05.jpg04.06.1931.13 kB
06.jpg04.06.1947.75 kB
07.jpg04.06.1960.25 kB
08.jpg04.06.1963.91 kB
09.jpg04.06.1928.79 kB
10.jpg04.06.1981.22 kB
11.jpg04.06.1964.36 kB
12.jpg04.06.1964.07 kB
GoldenAgeSimulations.txt04.06.19206 B
license.txt04.06.196.85 kB
ReadMe.txt04.06.194.73 kB
Simulator.zip04.06.19305.86 MB
SODE.zip04.06.1976.15 kB

3 comments

Read what other simmers think, or add your own.

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Comments below are opinions of individual posters and don’t always reflect Fly Away Simulation’s views. Every comment is manually moderated before publication.
  1. Wapper Verhulst

    This scenery is amazing. I used it in FSX but now I switched to XP11 and I would love to have it there. Can you pls convert it for X-Plane 11?

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  2. Josef Stalin

    Great Job, you've done here! Keep it going!

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