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Microsoft Flight Simulator 3 min read

How do I use replay mode in MSFS 2020 on Xbox?

Ian Stephens
In short

MSFS 2020 replay mode is unavailable on Xbox. Learn how to capture flights, why Replay is missing, and what Xbox recordings cannot do.

You cannot use a true simulator replay mode in MSFS 2020 on Xbox. The replay tool belongs to the PC-only Developer Mode workflow, which Xbox does not expose. On console, use Xbox Capture to save a video instead; that recording cannot be flown again or viewed from a different camera.

Why is the Replay option missing on Xbox?

The Replay window is absent because Developer Mode and its replay tool are not available in the Xbox version of Microsoft Flight Simulator 2020. This is a platform limitation, not a missing control assignment or installation fault.

Reinstalling the simulator, searching the toolbar or resetting the controller profile will not add it. Our explanation of the missing Developer Mode Replay option covers the distinction between the PC and Xbox versions.

How can I record an MSFS 2020 flight on Xbox instead?

Xbox Capture records the picture and game audio being displayed, giving you a normal video clip rather than a simulator replay.

  1. Prepare the view before the manoeuvre. Select the cockpit, external or drone camera and hide any interface elements you do not want recorded.
  2. Open the Xbox guide. Press the Xbox button on the controller.
  3. Open the capture controls. Go to the console's capture and sharing section; the precise wording can vary with the Xbox interface.
  4. Choose the appropriate recording method. Use Start recording before a planned take-off or landing, or Record what happened to save footage from the recent capture buffer.
  5. Stop and review the recording. End the capture from the Xbox guide, then open the console's recent captures to play, trim or manage the clip.

Clip length, resolution and available recording time depend on the Xbox capture settings and free storage. Our broader guide to recording and replaying MSFS flights explains when screen capture is sufficient and when a genuine simulator replay is required.

What can be changed after recording?

An Xbox video can be played, paused and trimmed, but it does not preserve aircraft state, traffic or camera data.

MethodWorks on XboxChange camera afterwardsBest use
MSFS Developer Mode replayNoYes, on supported PC workflowsReplaying a flight from new viewpoints
Xbox CaptureYesNoSaving landings, incidents and short flights
External capture hardwareYesNoRecording longer sessions or higher-quality video

This means a tower view, fly-by or drone shot must be selected while flying. The viewpoint cannot be repositioned after the event. PC camera and replay utilities also cannot normally be installed or run on Xbox; our overview of MSFS camera add-ons and their platform limitations explains why.

How do I avoid short or unusable Xbox recordings?

Use manual recording before a planned sequence instead of relying on the retrospective buffer, which may save only part of the event. Check the selected resolution and available capture storage before departure, especially if you intend to record an entire approach.

  • Choose the final camera angle before starting the clip.
  • Hide unwanted instrument tooltips, nameplates and assistance overlays.
  • Prevent console notifications from appearing if they would spoil the footage.
  • Use external capture hardware for full flights that exceed the practical console recording limit.
  • Test game-audio capture first; microphone or party-chat audio may be handled separately by Xbox privacy and capture settings.

A common mistake is treating Record what happened as simulator replay. It only saves recent video from the console's buffer and provides no access to the aircraft controls, timeline data or alternative camera positions.

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