AFCAD File For KSFO CA
- Download hits
- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
- File size
- 518.95 KB
- Virus Scan
- Scanned 5 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
San Francisco International Airport, California (CA). This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport, one file with crosswind runways operating where all four runways will be used for takeoff/landing and one file as the default runway operation: assigned parking with extra parking including gates for the A380, Terminal 2 now open, the terminal reopened on April 14, 2011, with Virgin America and American Airlines sharing the 14 gates, taxiways and taxi signs updated, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from inside the control tower (when in tower view). By Ray Smith.
There are 3 BGL files: KSFO_ADE_RS.BGL, KSFO_ADE_CW_RS.BGL and a KSFO_ADE_OBJ.BGL file.
- The KSFO_ADE_RS.BGL file is the same as the default runway operation.
- The KSFO_ADE_CW_RS.BGL file is with the Crosswind runways activated and in full operation.
- The KSFO_ADE_OBJ.BGL file is the scenery objects file, Please make sure this file goes into the correct folder.
- Take the KSFO_RS.BGL file of your choice file and place into: Flight Simulator X/Addon Scenery/scenery folder.
- Take the KSFO_ADE_OBJ.BGL file and place it into: Flight Simulator X/Scenery/Global/scenery folder.
- Start up the Flight Sim and the changes will be present.
- NOTE: PLEASE ONLY USE ONE KSFO_RS.BGL FILE AT A TIME. I.E. Make sure there is only ONE KSFO_RS.BGL FILE in the Addon Scenery/scenery folder at any time, remove/delete any other KSFO.bgl to avoid incorrect parking and other airport conflicts.
- If you have any AI Traffic Addons please make sure they have "NOT" installed another AFCAD for this airport as this will also cause a conflict.
- NOTE: When using ATIS with the KSFO_ADE_CW_RS.BGL file you will hear the fake runways as well as the airport runways, this is the method used in activating non parallel runways and should be ignored or if preferred use the version KSFO_ADE_RS.BGL.
- Delete/remove the BGL files and the default airport will then be active.
ADE Utility (Freeware) - Jon Masterson.
Jim Vile for his Technique that activates crosswind runways
And my ever enduring wife to put up with the hours spent making these files.
TIP: When at KSFO in tower view: go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (I allocated a button on my controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and happy flying.
The archive ksfo_ade_rs_fsx.zip has 10 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
|Filename/Directory||File Date||File Size|
|Go to Fly Away Simulation.url||01.22.16||52 B|
Installation of Add-on Aircraft/Scenery
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Knowledge Center for our full range of tutorials or view the README file contained within the download.