FSX AFCAD Files
Bradley Int'l Airport
Bradley Int'l Airport (KBDL), Windsor Locks, Connecticut (CT). Adds jetways a…
Auckland International Airport (NZAA) scenery update refines the default layout in Microsoft Flight Simulator X by adding the missing Taxiway D8, removing incorrect 05L/23R markings and approach lighting, and expanding ground services with DHL parking and extra fuel trucks. Rebuilt service roads route vehicles around terminals and cargo areas, reducing taxiway congestion.
Auckland Int'l Airport (NZAA), New Zealand. This version corrects the missing taxiway D8, removes the 05L/23R runway designators and approach lighting, includes parking for DHL and additional fuel trucks, the support vehicle road has been completely rebuilt around the airport terminals and linked together; this gives easier access for the support vehicles and now virtually eliminated support vehicles from using the taxiways and causing holdups. By Ray Smith.
As promised, This updated BGL file is only for the FSX default airport: This version corrects the missing Taxiway D8 removes the 05L/23R rwy designators and approach lighting, includes parking for DHL and additional fuel trucks, the support Vehicle road has been completely rebuilt around the airport terminals and Linked together including the DHL Cargo area, this gives easier access for the support vehicles, this has now virtually eliminated support vehicles from using the taxiways and causing holdups, airport views are from inside the control tower (when in tower view) my thanks to Jim Vile and Reggie Fields for their information to get these files operating in FSX, please view the readme before installation, my previous version not required.
To Install:
1. Simply take the FSX_nzaa.BGL file and place it into: Flight Simulator X/Addon Scenery/scenery folder.
* Please note: If you have my previous version OVERWRITE when asked, if you have another version you wish to keep move it outside this folder or make a folder called Backup and place it in there.
2. Start up the Flight sim and the changes will be present.
To Uninstall:
1. Delete the FSX_nzaa.BGL file and the default will then be active.
I hope you like the improvements, this is only a basic gate change with a few more changes and a general tidy up. If any MS errors are here they will still remain until an AFCAD style program is available.
Lee Swordy is surely missed but not forgotten.
TIP: When at NZAA in tower view: go to your control settings and look for the "View track/pan Toggle". Allocate a keyboard key stroke to it (i allocated a button on my X52 controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and happy flying.
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FSX\Addon Scenery\ containing scenery and texture sub-folders.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
-37.00820000,174.79170000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive nzaav2rs.zip has 6 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| FSX_nzaa.BGL | 03.25.07 | 34.85 kB |
| ReadMe.txt | 03.25.07 | 2.00 kB |
| FSX_nzaa_v2_rs | 03.25.07 | 0 B |
| FILE_ID.DIZ | 04.04.07 | 489 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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